Server Ideas

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Topic review
   

Expand view Topic review: Server Ideas

Re: Server Ideas

by tokage » Thu Apr 21, 2011 11:24 pm

Yarok wrote:We should recreate WWI trench warfare, complete with disease and contemplation of the corruption of humanity.
*Recognition of Wit-trocity*

Anyhow, I think it would be helpful for the sake of all the trolling going on that we put a disclaimer in a very easily recognizable place. Just to let people know that, unless properly protected, your diamonds become MY diamonds.

Re: Server Ideas

by Yarok » Thu Apr 21, 2011 5:30 pm

We should recreate WWI trench warfare, complete with disease and contemplation of the corruption of humanity.

Re: Server Ideas

by Mgalekgolo » Thu Apr 21, 2011 3:25 pm

1800's western society

Re: Server Ideas

by TaxiService » Thu Apr 21, 2011 2:13 pm

ITT: complete bullshit.

Re: Server Ideas

by kiddten » Thu Apr 21, 2011 1:18 pm

I just want another server where we just build forts and kill eachover, like clan warfare. or we could perhaps make a train system to goes far out into the landscape to start a sparring society.

Re: Server Ideas

by TaxiService » Thu Apr 21, 2011 12:44 pm

WHAT THE FUCK ARE YOU ALL TALKING ABOUT!! Ò_Ó ECONOMY MY HAIRY ASS!!! I would need a job to do what, place blocks like an autistic child? Yarok, you are kidding, aren't you?


EDIT: by "YOU ALL" i mean "some of you".

Re: Server Ideas

by Yarok » Thu Apr 21, 2011 12:37 pm

A realistic economy system without mods. Recreate current housing market (American?) complete with employment, community service, unemployment, jail, laws, and such. Everyone will be happy with the newly imposed system and we'll be a happy thriving community.

Re: Server Ideas

by Kayar » Thu Apr 21, 2011 12:19 pm

The test server is using an earlier version of the current world, actually from before your house and some others. The test server will be used temporarily (for a week? Is that what Mono said?) to test out mods and decide what we want to use for the main server. The main server will be offline during this, meaning no one's things will be destroyed.

Personally, since the test server is only being used for this purpose, I care very little for what we do in it. I don't see it as incredibly important (I mean what we build in it or what happens in it, not the mod testing part) so I'll do a lot of things I don't normally do in a server with things I care about. Don't be surprised if I randomly kill you, but I will ask if you have anything on you first that you don't want to lose. Or maybe I won't go on the murderous rampage I had planned.

Re: Server Ideas

by Mgalekgolo » Thu Apr 21, 2011 10:43 am

Im confused, Will the test server kill my house etc?

Re: Server Ideas

by Yarok » Thu Apr 21, 2011 7:41 am

I know there's a mod for arrow turrets somewhere.

Re: Server Ideas

by Kayar » Thu Apr 21, 2011 7:15 am

I'm fine with warfare and PVP, so long as both sides are equally prepared for it and don't have anything on them that they don't want to lose. If it happens like, far away, in a designated area out away from everyone's normal houses and stuff, that'd be cool.

by nixonian666 » Wed Apr 20, 2011 11:44 pm

the economy plugins are horrible, most of them are command based and that is just hard to use, besides, im sure we can all trade peacefully with out the need for diamond swords

Re: Server Ideas

by TaxiService » Wed Apr 20, 2011 10:54 pm

Monoman wrote:If the server grows an economy could be added along with towns or nations so we could have wars on the server.
OH WHAT! 0_0 you want to make war on purpose?! YOU MAD MONSTER!!!

Re: Server Ideas

by kiddten » Wed Apr 20, 2011 10:49 pm

I'd like to see when you migrate the test server to be the main one, the old server become some sort of scrimage, where it's all pvp and warfare.

Re: Server Ideas

by Monoman » Wed Apr 20, 2011 10:46 pm

Lockette is already on the test server and LWC will also be tested. I have looked at some of the essentials and haven't decided on anything from them. I do like the idea of PorteCoulissante and the retractable bridge but I would prefer to keep the server semi-original. The reason is I want to be able to keep up with the most recent versions of Minecraft and not have to worry that the new version will break the mods and the map. I should be able to go from a modded server to an unmodded server and have the map work. Although those mods can still be tested if people would like those on the server. I do like the CTF mod (War). I have been looking for some server game/event mods. I will add that mod to the list of mods to test.

Just so everyone knows, you do not have to post mods here. You can post your ideas for how you would like to play on the server. If the idea involves some new aspect not part of the game, I'll look if a mod handles that function.

There is one idea that I do not plan on adding to the server at this time and that is anything to do with an economy. I like the idea but I do not think we have a large enough or active enough server to handle it and make it functional. If the server grows an economy could be added along with towns or nations so we could have wars on the server.

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