What to mod?

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Re: What to mod?

by Monoman » Sun May 03, 2009 9:58 pm

I haven't seen anything that couldn't be modded. Total conversion mods would not be possible if some parts could not be modded.

What to mod?

by Lt. HUDSON » Sun May 03, 2009 4:51 pm

How do you know what is and isnt safe to mod?

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