Machines : Proof of concept

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Expand view Topic review: Machines : Proof of concept

Re: Machines : Proof of concept

Post by Sparky » Thu Feb 09, 2012 3:42 pm

I don't think so. You should try to remake it before you have to move on to other things.

Re: Machines : Proof of concept

Post by Samuco » Fri Feb 03, 2012 4:51 pm

Not the most recent one.
Is there source for the machines version?

Re: Machines : Proof of concept

Post by Sparky » Fri Feb 03, 2012 7:46 am

But you shared the source.

Re: Machines : Proof of concept

Post by Samuco » Fri Feb 03, 2012 2:38 am

Vegerot wrote:
Sparky wrote:Samuco, what's the status of this? Vegerot pointed out that Starlight is not on the HDM tools page yet; can you release this?

I think he's dead.

I'm not dead ;(

In regards to swordedit, I have lost my source during my many computer switches :(
It is probably on some long lost hard drive somewhere.

Re: Machines : Proof of concept

Post by Sparky » Wed Dec 28, 2011 2:41 pm

Anyway, I uploaded both versions of Starlight to HDM:

http://www.halodemomods.com/wiki/Swordedit

And on a side note, I'm deprecating and eventually deleting the tools page. After the Mod Database is finished being parsed, I'll just delete all the images off that page so it loads faster and still functions with HDemoLauncher. If you want to help with this, get started on making a page for every mod. This can be discussed in the HDM sticky here.

Samuco has developed many applications; have you seen his web site?

Re: Machines : Proof of concept

Post by Mgalekgolo » Wed Dec 28, 2011 7:22 am

Nut was leaked a beta by samuco. Someone should test this, my reference map with nuts link.

Re: Machines : Proof of concept

Post by Nuthead_ » Wed Dec 28, 2011 1:49 am

Re: Machines : Proof of concept

Post by Vegerot » Sat Dec 17, 2011 3:02 pm

Sparky wrote:Samuco, what's the status of this? Vegerot pointed out that Starlight is not on the HDM tools page yet; can you release this?

I think he's dead.

Re: Machines : Proof of concept

Post by {DKW}drk » Sat Dec 17, 2011 2:13 pm

what happens if you punch a light bridge will it dissapear? :coolface:

Re: Machines : Proof of concept

Post by Sparky » Mon Dec 12, 2011 12:38 pm

Samuco, what's the status of this? Vegerot pointed out that Starlight is not on the HDM tools page yet; can you release this?

Re: Machines : Proof of concept

Post by Sparky » Sat Dec 25, 2010 1:20 pm

I am constantly reminded of how Halo Demo modders make such amazingly playable maps from so few resources. Granted, those bridges are from halo full, but you know what I meant by that.

Re: Machines : Proof of concept

Post by ßlade » Thu Dec 16, 2010 8:04 pm

^ Agreed. Even though I think I am completely lost on how a machine works... >.<

Re: Machines : Proof of concept

Post by Pielogist » Fri Dec 03, 2010 12:43 am

wow.. this is great :O

Re: Machines : Proof of concept

Post by Sugarlumps » Thu Dec 02, 2010 8:58 pm

^Lol'ed much.
Also, cool design.

Re: Machines : Proof of concept

Post by Kayar » Thu Dec 02, 2010 3:59 pm

Wake up in bloodgulch, punch doors.

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