by draconic74 » Tue Oct 25, 2011 7:55 am
EATS was a great system. But I think even Ethos gave up after a while. All the updates broke the way water works. Also, while it works extremely well offline, the SMP one I made was less-then great. In fact, it only worked for about 10 blocks length.
While I love the idea of working with water, it is actually far more resource intensive, as you need 3 blocks for one block of water where you need 1 for a rail. Also, 1 block drop is required for every 8 blocks you travel, and water elevators are harder to make now. Minecarts are also much better on SMP, they deal with lag much better. Also, minecarts have the option of activating things as they pass by, and they can move vertically with ease. The only reason EATS existed was because minecarts at the time were slower if you didn't use the boosting glitch (which semi-worked on SMP). With the addition of booster rails, I think there isn't a practical reason to return to water anymore. Visually appealing, yes. Practical, not really.
Though we should
totally build a Venice-style area. I would definitely rejoin the server to build something like that. We just need to find a huge ocean biome, go out into the middle and create 10x10 (maybe slightly bigger or lower) platforms separated by 3-4 block canals of water. It would be arranged in a grid more or less. Once we are done mapping out the platforms and bridges, then we could start work on the actual buildings. Then we could keep building outwards until we end up with
Tenochtitlan.
[youtube]http://www.youtube.com/watch?v=G5pXx97vEOY[/youtube]
EATS was a great system. But I think even Ethos gave up after a while. All the updates broke the way water works. Also, while it works extremely well offline, the SMP one I made was less-then great. In fact, it only worked for about 10 blocks length.
While I love the idea of working with water, it is actually far more resource intensive, as you need 3 blocks for one block of water where you need 1 for a rail. Also, 1 block drop is required for every 8 blocks you travel, and water elevators are harder to make now. Minecarts are also much better on SMP, they deal with lag much better. Also, minecarts have the option of activating things as they pass by, and they can move vertically with ease. The only reason EATS existed was because minecarts at the time were slower if you didn't use the boosting glitch (which semi-worked on SMP). With the addition of booster rails, I think there isn't a practical reason to return to water anymore. Visually appealing, yes. Practical, not really.
Though we should [i]totally[/i] build a Venice-style area. I would definitely rejoin the server to build something like that. We just need to find a huge ocean biome, go out into the middle and create 10x10 (maybe slightly bigger or lower) platforms separated by 3-4 block canals of water. It would be arranged in a grid more or less. Once we are done mapping out the platforms and bridges, then we could start work on the actual buildings. Then we could keep building outwards until we end up with [url=http://en.wikipedia.org/wiki/Tenochtitlan]Tenochtitlan[/url].