Search found 83 matches
- Tue May 03, 2011 3:38 am
- Forum: HaloMD
- Topic: I'm Back! What'd I miss?
- Replies: 22
- Views: 4129
Re: I'm Back! What'd I miss?
OK, note to self: stay away from Bunneh.
- Sun May 01, 2011 5:45 pm
- Forum: HaloMD
- Topic: Does wind damping effect projectiles from weapons?
- Replies: 7
- Views: 1891
Re: Does wind damping effect projectiles from weapons?
I've noticed this with tank shells also. I fire the tank cannon, the shell flies past them, and they drop dead.Smythe wrote: the rocket projectile does this, if you fire a rocket right next to someones head, then they will die even if it doesn't hit them.
- Sun May 01, 2011 5:42 pm
- Forum: HaloMD
- Topic: I'm Back! What'd I miss?
- Replies: 22
- Views: 4129
Re: I'm Back! What'd I miss?
Ok, sounds interesting. Especially since you're one of 2 replies. :/Human wrote:you missed me making a mod that added huds to all the bipeds.
Let's get started.Amy wrote:Hello there.
/Glados voice
*cough*Portal reference*cough*
- Sun May 01, 2011 5:07 pm
- Forum: HaloMD
- Topic: I'm Back! What'd I miss?
- Replies: 22
- Views: 4129
I'm Back! What'd I miss?
Hello all you people out there. Nobody probably knows me(I've only made 1 mod, not really popular). Just wondering, what has been accomplished in the last year or so?
- Mon May 24, 2010 4:51 pm
- Forum: HaloMD
- Topic: [GAME] Halo Modding Quiz!
- Replies: 102
- Views: 12149
Re: [GAME] Halo Modding Quiz!
2 pelicans, but they're both Echo 419, so really only one lands, the other is a clone.
- Tue May 04, 2010 3:43 pm
- Forum: Mod Request
- Topic: Tutorial Spawn as different weapon
- Replies: 6
- Views: 2273
Re: Tutorial Spawn as different weapon
Like in the Random Starting Weapons mod? I don't know how that works, ask Sparky.
- Sun May 02, 2010 3:13 am
- Forum: Mod Request
- Topic: Training Gulch
- Replies: 11
- Views: 10464
Re: Training Gulch
Well, a good mod to base it off of would be Grunt Attack on HDM, it has blue and red team AI's. But you could swap the bipd of the grunts with, say, a player or a marine or something.
- Wed Apr 28, 2010 3:57 am
- Forum: HaloMD
- Topic: how would i make a live grenade spawn?
- Replies: 27
- Views: 5644
Re: how would i make a live grenade spawn?
don't worry, I got it off of mac.clanhalo.net mod forum section a while ago. I believe it was Metal V3...
- Tue Apr 27, 2010 2:59 pm
- Forum: HaloMD
- Topic: how would i make a live grenade spawn?
- Replies: 27
- Views: 5644
Re: how would i make a live grenade spawn?
Also Kayar, Why narwhal? Narwhals Narwhals swimming in the Ocean Causing a Commotion Cuz they are so awesome Narwhals Narwhals swimming in the ocean Pretty big and pretty White They beat a polarbear in a fight Like an underwater Unicorn They got a kickass facial horn! Their the jedi's of the sea! T...
- Sun Apr 25, 2010 12:22 pm
- Forum: HaloMD
- Topic: Bungie won't let us use the console
- Replies: 9
- Views: 1607
Re: Bungie won't let us use the console
So THAT'S why Halo: Simplified Commands does absolutely nothing...
- Sun Apr 25, 2010 9:01 am
- Forum: Mod Request
- Topic: Bloodgulch with Base as a Scen?
- Replies: 3
- Views: 1869
Re: Bloodgulch with Base as a Scen?
Bloodgulch with the base not being part of the sbsp, but rather as a scenery object so I could use a different base in place of the bg one.
- Sat Apr 24, 2010 7:46 am
- Forum: Mod Request
- Topic: Bloodgulch with Base as a Scen?
- Replies: 3
- Views: 1869
Bloodgulch with Base as a Scen?
I am trying to make a mod in which the normal bloodgulch base is replaced by a different one... but the base is part of the BSP. Can someone either make a map that has the base as a scen object or tell me how to do that?
- Fri Apr 23, 2010 3:37 pm
- Forum: HaloMD
- Topic: The Final Teaser : L4D Halo Edition Survival Mod
- Replies: 20
- Views: 3175
Re: The Final Teaser : L4D Halo Edition Survival Mod
Last time i played i got owned so easily that I changed the pistol to huge ammo capacity and above-AR firing speed... but that just caused more lag because i made it fire too fast, lol
- Thu Apr 22, 2010 3:46 am
- Forum: Mod Releases
- Topic: [CONVERSION] Star Wars: Jedi Knight II
- Replies: 17
- Views: 6476
- Thu Apr 22, 2010 3:44 am
- Forum: HaloMD
- Topic: The Final Teaser : L4D Halo Edition Survival Mod
- Replies: 20
- Views: 3175
Re: The Final Teaser : L4D Halo Edition Survival Mod
Yep, it blows their arms off... too bad we can't shoot off other body parts too! Like the head, or legs, or parts of the chest... And I bet some of you already know this, but if you take a pistol(or other gun, pistol is easiest)and shoot off the arms of a flood combat form, it can't attack. Except o...