Search found 19 matches

by level 1 kid
Fri Jun 18, 2010 7:08 pm
Forum: Graphics
Topic: Desktop Thread.
Replies: 499
Views: 117741

Re: Desktop Thread.

here is my desktop... RAWR =P
Image

my name is edited out of the tool-bar though.
by level 1 kid
Wed May 05, 2010 6:19 pm
Forum: HaloMD
Topic: Standards.
Replies: 49
Views: 6484

Re: Standards.

I know I'm new here but on the topic of judging "fun" there should be different "fun levels". ex: realism: as in how this is believable making it fun combat: as in how the combat is fun (good weapons, good spawns) map: is the map fun to play on? appeal: this would be the appeal o...
by level 1 kid
Sat May 01, 2010 12:50 pm
Forum: HaloMD
Topic: how do I change blue.(bitmapping)
Replies: 10
Views: 1679

Re: how do I change blue.(bitmapping)

i was just wondering if there was a bit map to change that blue all together as it is used soo much. Progress:
Image

warthog, banshee, sniper, ar, cliffs, and i think pistol are done.
by level 1 kid
Wed Apr 28, 2010 8:32 pm
Forum: HaloMD
Topic: how do I change blue.(bitmapping)
Replies: 10
Views: 1679

Re: how do I change blue.(bitmapping)

I have a bad habit of trying to do something for fifteen minutes and failing. After that i post then magically like two minutes later i find out a way to do it... :D Where do you find the bitmap to change the colors of the reticles?
by level 1 kid
Tue Apr 27, 2010 6:47 pm
Forum: HaloMD
Topic: how do I change blue.(bitmapping)
Replies: 10
Views: 1679

how do I change blue.(bitmapping)

I was working on RetroGulch and I was testing the AR grayscale skin and this is what happened: http://img204.imageshack.us/img204/762/screenshot20100427at722.png the numbers and compass are blue. But then i realized i only changed bitmap for 0 and north.... http://img130.imageshack.us/img130/762/scr...
by level 1 kid
Tue Apr 27, 2010 6:37 pm
Forum: HaloMD
Topic: how would i make a live grenade spawn?
Replies: 27
Views: 5653

Re: how would i make a live grenade spawn?

Do i smell shoes in here???
Image

--level 1 kid
by level 1 kid
Tue Apr 27, 2010 4:50 pm
Forum: HaloMD
Topic: how would i make a live grenade spawn?
Replies: 27
Views: 5653

Re: how would i make a live grenade spawn?

Dr. Narwhal: you mod is on filefront and doesn't work... can you just tell us? --level 1 kid edit: major name mistake... i thought that was narwhal talking about his name (wtf happened there?), sorry.... and I thought that link would goto a clan website or something... I used search and found the me...
by level 1 kid
Tue Apr 27, 2010 3:22 pm
Forum: Mod Request
Topic: Import energy sword
Replies: 5
Views: 2251

Re: Import energy sword

When you realize how simple this is, you will literally proceed to slap yourself in the face. Lol, just change the scnr (scenario) starting weapons with the sword. If you don't know how to do this look for a tri-force mod tut. (that's how i learned) Well, that's if you extracted the tags. Open and ...
by level 1 kid
Mon Apr 26, 2010 8:59 pm
Forum: Mod Request
Topic: PLS DO THIS MOD!!!!!!!!!!
Replies: 10
Views: 2439

Re: PLS DO THIS MOD!!!!!!!!!!

not sure on ODST armor but unlim. ammo can be accomplished with going to weap>weapon/yourweaponhere/yourweaponhere>reflexives>triggers>triggers 1>int16>rounds per shot and making that equal zero.

have fun,
Level 1 kid
by level 1 kid
Mon Apr 26, 2010 8:32 pm
Forum: HaloMD
Topic: New to modding and asking advice
Replies: 10
Views: 2163

Re: New to modding and asking advice

You can use the bitmaps of the reticles, just give me credit. It's in the mediafire link along with a bunch of pictures (like 25) and a couple of Tuts. Help from: Level 1 kid with reticles. or something like that. I'm a person who will likely give away all his mods but still get pissed if one is &qu...
by level 1 kid
Mon Apr 26, 2010 8:14 pm
Forum: HaloMD
Topic: how would i make a live grenade spawn?
Replies: 27
Views: 5653

Re: how would i make a live grenade spawn?

The tutorial said to put it to "something high, like 30" for testing... anyway Try It! I bet it looks all weird without the mod. =P I'm making an actual mod right now and i'm in the middle of phase 1.. bitmapping. (i sort of took an easy way out while still making it look cool.) --Level 1 ...
by level 1 kid
Mon Apr 26, 2010 4:37 pm
Forum: HaloMD
Topic: how would i make a live grenade spawn?
Replies: 27
Views: 5653

Re: how would i make a live grenade spawn?

In hmt plugins i had homing = 30 (for testing) and that was the only other thing i modded and the grenades did bounce around but i didn't vid so you cant see that. I don't need to change responses as ill change speed to something normal =P and I like the bounce. @2310: it does but that i can only do...
by level 1 kid
Mon Apr 26, 2010 4:28 pm
Forum: HaloMD
Topic: New to modding and asking advice
Replies: 10
Views: 2163

Re: New to modding and asking advice

I don't have CE know where to get it or anything... But I'll stay away from it as it seems to be generally disapproved of.

--Level 1 kid
by level 1 kid
Sun Apr 25, 2010 11:41 pm
Forum: Mod Releases
Topic: [MOD] Whacky Gulch
Replies: 14
Views: 5691

Re: [MOD] Whacky Gulch

Are you posting a link as i will play with you on it. looks cool and i have the same custom aimer problem... just not as bad. :-? (the fuzzies) The sky and mountains look awesome. Looks like a good mod.

-Level 1 kid
by level 1 kid
Sun Apr 25, 2010 9:40 pm
Forum: HaloMD
Topic: how would i make a live grenade spawn?
Replies: 27
Views: 5653

Re: how would i make a live grenade spawn?

Thanks and the tripwire sounds fun. (z-axis is up/down, y-axis is north/south and x-axis is east/west) and also i read on the tut that you need to give it speed so not thinking of how fast it was i put 1-1.5... because of excessive speed they would bounce of anything but vehicles and spartans... loo...