Search found 100 matches
- Fri Nov 23, 2007 6:58 am
- Forum: HaloMD
- Topic: Show Down "Is modding legal"
- Replies: 34
- Views: 6319
isnt modding just a legal verson of hacking? Modding and hacking are two different things like pie and cake =3, there no legal version. (cake) By the DMCA you are allowed to modify or reverse engineer only for personal use, only for you as long as you own it legally, and not for public distributing...
- Thu Nov 22, 2007 8:51 am
- Forum: HaloMD
- Topic: Show Down "Is modding legal"
- Replies: 34
- Views: 6319
If I can remember, somewhere in the EULA or the ToS/ToA (w/e), that we are not even allowed to begin with any form of modification or reverse engineering on the copyrighted content to begin with. But... It seems to me Bungie doesn't care as long the stuff aren't transfered with each other (Full->Dem...
- Sun Oct 28, 2007 12:06 pm
- Forum: HaloMD
- Topic: What tag is this under..
- Replies: 14
- Views: 2748
Yes, Taxi is right. Go to bitm, click the arrow. Scroll (or use Command+F to find) ui/hud/bitmaps/hud_multiplayer. It is a green arrow. I must warn you though... Ive tried editing it with photoshop, but when re-injected, it comes out as a white box, no matter what (unless you color the background m...
- Tue Oct 09, 2007 5:06 am
- Forum: HaloMD
- Topic: New Rules (sugestion for halo & halo demo sections)
- Replies: 53
- Views: 6705
- Mon Sep 03, 2007 7:53 pm
- Forum: HaloMD
- Topic: Duel Weapons in Bloodgulch--->my latest project
- Replies: 57
- Views: 8371
well it sounded was like you where talking to me like i am a dumbass and that i am a complete noob well news flash i am not Interpreting in the internet sometimes goes in many directions easier. It sounds different to me than it sounds to you. When Pickoff was confused between C#MT (Program) and CM...
- Mon Sep 03, 2007 6:39 pm
- Forum: Halo
- Topic: Coagulation (Mac & PC) ZOMG!!!!! 0.0
- Replies: 35
- Views: 7721
- Mon Sep 03, 2007 6:21 pm
- Forum: HaloMD
- Topic: Duel Weapons in Bloodgulch--->my latest project
- Replies: 57
- Views: 8371
o my fucking god you fucking noob. :x your pissing me off and u know what mabee i should explain H2CE was formally known as H2-CMT no releation to CMT ok there we go they changed there name because CMT was already taken <_< omg Why are you flaming me because of a few misconceptions? I spoke in the ...
- Mon Sep 03, 2007 11:35 am
- Forum: HaloMD
- Topic: Duel Weapons in Bloodgulch--->my latest project
- Replies: 57
- Views: 8371
- Mon Sep 03, 2007 11:29 am
- Forum: Halo
- Topic: Coagulation (Mac & PC) ZOMG!!!!! 0.0
- Replies: 35
- Views: 7721
actually its not it was H2CE because CMT protects there maps i know Masterz1337 and yes b=he said i could convert his maps when he is done with them if you do not know he is CMT leader I'm aware who he is. I lurk h2vista forums from time to time when im not busy <_<. I even said it was made by CMT ...
- Mon Sep 03, 2007 4:52 am
- Forum: Halo
- Topic: Coagulation (Mac & PC) ZOMG!!!!! 0.0
- Replies: 35
- Views: 7721
- Mon Sep 03, 2007 4:47 am
- Forum: HaloMD
- Topic: Duel Weapons in Bloodgulch--->my latest project
- Replies: 57
- Views: 8371
- Tue Aug 28, 2007 2:48 pm
- Forum: Halo Demo Tutorials
- Topic: How to change the vehicle ceiling
- Replies: 22
- Views: 7009
- Sun Aug 26, 2007 1:15 pm
- Forum: Halo Demo Tutorials
- Topic: How to change the vehicle ceiling
- Replies: 22
- Views: 7009
- Fri Aug 24, 2007 2:40 am
- Forum: HaloMD
- Topic: every mods is kind of dum
- Replies: 8
- Views: 2171
welp let me tell u something we can convert maps faster than PC :) lloll 5min exact depending on map size we can also convert dual bsp maps they cant. ++ right so we are ahead of them on that yeah! :D it takes them 1-2 hours to convert a single bsp map and they cant do dual or tripple or even quad ...
- Mon Aug 20, 2007 1:18 am
- Forum: HaloMD
- Topic: is it possible to make a new map with google's sketch-up
- Replies: 5
- Views: 1690
There's more to map making than u think, unless you know these concepts of map making. Alt explained the basic concept on how to import it, by using CE. You need to learn how to plane model, UV, texture; bumpmapping both real and fake, place spawn points, put gametypes, weapon placement, and tagging...