Search found 22 matches
- Mon Jun 16, 2008 3:26 pm
- Forum: Mod Releases
- Topic: [MOD] Levi's Heavy Laser Mod (SUPERIOR SPRINTER ver)
- Replies: 4
- Views: 1515
[MOD] Levi's Heavy Laser Mod (SUPERIOR SPRINTER ver)
http://rapidshare.com/files/122945363/Levi_s_Heavy_Laser_Mod_SS_Ver.zip.html Do you remember when I released my Double Laser Pack? This is an update on the Heavy Laser mod of mine. Few changes here and there. Running speed has been increased. However, if you downloaded the first Heavy Laser mod, dow...
- Sun Jun 15, 2008 2:00 pm
- Forum: HaloMD
- Topic: Modifying Damage
- Replies: 8
- Views: 938
- Sun Jun 15, 2008 1:55 pm
- Forum: HaloMD
- Topic: Modifying Damage
- Replies: 8
- Views: 938
- Sun Jun 15, 2008 12:07 pm
- Forum: HaloMD
- Topic: Modifying Damage
- Replies: 8
- Views: 938
Modifying Damage
I forgot everything there was about modding every since I disappeared. I would like to know, how would I modify damage and the like (force, etc) in Eschaton? How would I modify melee damage as well? It's in the jpt! class, but I cannot access it to modify it. However, I remember I had to modify dama...
- Tue Aug 14, 2007 5:48 pm
- Forum: HaloMD
- Topic: Camoflauge
- Replies: 11
- Views: 1793
- Sun Aug 12, 2007 6:11 am
- Forum: HaloMD
- Topic: Grave Lane Mod
- Replies: 22
- Views: 3727
The lane isn't custom. It's a lift from a one of the full maps (which the name escapes me, at the moment..). SparkEdit is your friend when it comes to duplicating things over and over. Oh, and some things are missing.. You just never notice it. Most of the vegetation and some of the rocks are replac...
- Sun Aug 12, 2007 6:09 am
- Forum: Mod Request
- Topic: A Maze
- Replies: 24
- Views: 5462
- Sun Aug 12, 2007 4:14 am
- Forum: Mod Request
- Topic: A Maze
- Replies: 24
- Views: 5462
- Sat Aug 11, 2007 10:46 am
- Forum: Mod Request
- Topic: A Maze
- Replies: 24
- Views: 5462
- Sat Aug 11, 2007 6:46 am
- Forum: HaloMD
- Topic: Grave Lane Mod
- Replies: 22
- Views: 3727
- Sat Aug 11, 2007 6:46 am
- Forum: Halo
- Topic: Second Conversion: Deployment
- Replies: 20
- Views: 3246
- Sat Aug 11, 2007 4:14 am
- Forum: Mod Request
- Topic: A Maze
- Replies: 24
- Views: 5462
I have one in the works already. Have to fix it, because too many walls ARE INDEED laggy. D: But after I fix that, it will be released. :O Just use CE so the walls are part of the BSP. No more lag unless the textures are too complex and/or the map is too big :3 1) I don't have Full for PC. 2) I don...
- Fri Aug 10, 2007 2:09 pm
- Forum: Mod Request
- Topic: A Maze
- Replies: 24
- Views: 5462
- Fri Aug 10, 2007 2:00 pm
- Forum: HaloMD
- Topic: Grave Lane Mod
- Replies: 22
- Views: 3727
Grave Lane Mod
This is a mod I've been working on for a while. Included in the package: Read Me, Map file, and Bitmaps file. Credits to Syperium, for helping me out on some parts. ;D PLEASE DO NOT REDISTRIBUTE/MOD THIS MOD WITHOUT MY PERMISSION. Changes: Map Changes: Fighting on a "lane" with walls. Grey...
- Mon Jul 30, 2007 4:19 pm
- Forum: Halo Demo Tutorials
- Topic: ERSB notice <-How to change it and Hex Alphabet
- Replies: 48
- Views: 57323