Search found 636 matches
- Thu Mar 31, 2011 8:25 am
- Forum: HaloMD
- Topic: Wow...this place has changed...
- Replies: 49
- Views: 11005
Re: Wow...this place has changed...
It does integer division if you only use integers. For example, 4 / 3 = 1, but 4.0 / 3.0 produces a floating-point 1.33333333333.. and 4 / 3.0 or 4.0 / 3 produces that floating-point as well. Huh. So its only specific to integers, and not all mathematical formulas. Thats really helpful actually...m...
- Wed Mar 30, 2011 9:52 pm
- Forum: HaloMD
- Topic: Wow...this place has changed...
- Replies: 49
- Views: 11005
Re: Wow...this place has changed...
Well Hi Mota! Glad to see the collective is still going. Always good to see an old familiar face. On another note, I've started my endeavors to learn Python, and am already on chapter two of Pythons guide for beginners...right now, all pretty straightforward...I think the only think im having troubl...
- Wed Mar 30, 2011 8:09 pm
- Forum: HaloMD
- Topic: Halo Third person?
- Replies: 20
- Views: 6119
Re: Halo Third person?
Eh, might be out of Date, but The Cheat was the only way to create a third person POV.
And, if memory serves, you had to jump in and out of the game or some such to enable it.
And, if memory serves, you had to jump in and out of the game or some such to enable it.
- Wed Mar 30, 2011 8:27 am
- Forum: HaloMD
- Topic: Wow...this place has changed...
- Replies: 49
- Views: 11005
Re: Wow...this place has changed...
Wow...Modzy...Zap...Shadow. Even you Sword, you old codger. It's incredible you guys are still around...and im thrilled at the activity here...its amazing that there's still such a great influx of modders here. Thanks to those I don't know for their advice as well, and helping an old bat like myself...
- Wed Mar 23, 2011 11:48 am
- Forum: HaloMD
- Topic: Wow...this place has changed...
- Replies: 49
- Views: 11005
Wow...this place has changed...
Well, hi MGM...my name is BRIMSTONE. Some of you, the REALLY REALLY old people, might remember me. And to all of you hotshots out there, who are about to bash me for being a noob, let me say I was modding here when we where pioneering this stuff...I was here when the first (ever) eschaton was releas...
- Thu Dec 10, 2009 5:09 pm
- Forum: HaloMD
- Topic: Question on spawning
- Replies: 25
- Views: 3680
Re: Question on spawning
Also what I like about it is, it doesnt crush you immediatly. My point, as it almost always tells you you killed yourself, so you have to wait ten seconds before you can even spawn again. And when you spawn, seeing as how its at random, who knows how far away youll end up. O_o EDIT: Where can you f...
- Thu Dec 10, 2009 5:04 pm
- Forum: HaloMD
- Topic: Question on spawning
- Replies: 25
- Views: 3680
Re: Question on spawning
A grenade that spawns vehicles? Oh thank god. Ive gotten so tired of using a weapon to quick-spawn a vehi just to see what it looks like, or what it even does. Definately looking it up.
- Thu Dec 10, 2009 4:41 pm
- Forum: HaloMD
- Topic: Question on spawning
- Replies: 25
- Views: 3680
Re: Question on spawning
No need to apologize Capone. Your video showed me a feature I didn't realize Eschaton had. In otherwords, you solved my question. My many thanks. :), if you need help with something, give me a call. I know quite abit.... Whats this "vehicle in a can" you speak of? Ive never heard this term.
- Thu Dec 10, 2009 4:34 pm
- Forum: HaloMD
- Topic: Question on spawning
- Replies: 25
- Views: 3680
Re: Question on spawning
.........Do I LOOK like an idiot?.............. I invented the weapon and scen spawning methods. Im talking about how when I plug in 20 CE vehis mod, and start playing, that the two broadswords behind red base, and the decimator floating above it, dont start glitching all over the place. Im talking ...
- Thu Dec 10, 2009 4:27 pm
- Forum: HaloMD
- Topic: Question on spawning
- Replies: 25
- Views: 3680
Question on spawning
Recently, I came across a mod called 20 CE vehicles. To all appearances. this is a demo map, that has had CE vehicles imported into it, and then naturally spawned. How, was this accomplished? I have extensive experience with bitmaps, shaders, and the positioning and spawning of scen. Vehicles though...
- Thu Dec 10, 2009 7:16 am
- Forum: HaloMD
- Topic: Lecture about weapons.
- Replies: 14
- Views: 5599
Re: Lecture about weapons.
Oi! I remember that sticky Kayar! Back way back when!
Its mysteriously disappeared....
<_<....>_>.....0_0
Its mysteriously disappeared....
<_<....>_>.....0_0
- Thu Dec 10, 2009 7:13 am
- Forum: HaloMD
- Topic: The Ultimate tutorial
- Replies: 34
- Views: 5580
Re: The Ultimate tutorial
Please continue to contribute links and tuts. My compilation is coming along nicely.
- Wed Dec 09, 2009 7:12 pm
- Forum: HaloMD
- Topic: What exactly...
- Replies: 22
- Views: 3814
Re: What exactly...
Is going on with all this CE stuff? yes, i too like CE maps n' crap but the way we (as in the senior members of MGM) mod is much, lets say, cool-er? so, what are YOUR thoughts on CE importing to mac? What we need to realize, is that CE, like our current demo material, are just more tools to use. We...
- Wed Dec 09, 2009 7:04 pm
- Forum: HaloMD
- Topic: Biped teams
- Replies: 8
- Views: 1752
Re: Biped teams
At least I'm recognized.
XD
XD
- Wed Dec 09, 2009 2:36 pm
- Forum: HaloMD
- Topic: The Ultimate tutorial
- Replies: 34
- Views: 5580
Re: The Ultimate tutorial
So long as you can turn my folder into what I need, then your on.