Search found 636 matches

by BRIMSTONE
Thu Mar 31, 2011 8:25 am
Forum: HaloMD
Topic: Wow...this place has changed...
Replies: 49
Views: 7563

Re: Wow...this place has changed...

It does integer division if you only use integers. For example, 4 / 3 = 1, but 4.0 / 3.0 produces a floating-point 1.33333333333.. and 4 / 3.0 or 4.0 / 3 produces that floating-point as well. Huh. So its only specific to integers, and not all mathematical formulas. Thats really helpful actually...m...
by BRIMSTONE
Wed Mar 30, 2011 9:52 pm
Forum: HaloMD
Topic: Wow...this place has changed...
Replies: 49
Views: 7563

Re: Wow...this place has changed...

Well Hi Mota! Glad to see the collective is still going. Always good to see an old familiar face. On another note, I've started my endeavors to learn Python, and am already on chapter two of Pythons guide for beginners...right now, all pretty straightforward...I think the only think im having troubl...
by BRIMSTONE
Wed Mar 30, 2011 8:09 pm
Forum: HaloMD
Topic: Halo Third person?
Replies: 20
Views: 4743

Re: Halo Third person?

Eh, might be out of Date, but The Cheat was the only way to create a third person POV.

And, if memory serves, you had to jump in and out of the game or some such to enable it.
by BRIMSTONE
Wed Mar 30, 2011 8:27 am
Forum: HaloMD
Topic: Wow...this place has changed...
Replies: 49
Views: 7563

Re: Wow...this place has changed...

Wow...Modzy...Zap...Shadow. Even you Sword, you old codger. It's incredible you guys are still around...and im thrilled at the activity here...its amazing that there's still such a great influx of modders here. Thanks to those I don't know for their advice as well, and helping an old bat like myself...
by BRIMSTONE
Wed Mar 23, 2011 11:48 am
Forum: HaloMD
Topic: Wow...this place has changed...
Replies: 49
Views: 7563

Wow...this place has changed...

Well, hi MGM...my name is BRIMSTONE. Some of you, the REALLY REALLY old people, might remember me. And to all of you hotshots out there, who are about to bash me for being a noob, let me say I was modding here when we where pioneering this stuff...I was here when the first (ever) eschaton was releas...
by BRIMSTONE
Thu Dec 10, 2009 5:09 pm
Forum: HaloMD
Topic: Question on spawning
Replies: 25
Views: 2690

Re: Question on spawning

Also what I like about it is, it doesnt crush you immediatly. My point, as it almost always tells you you killed yourself, so you have to wait ten seconds before you can even spawn again. And when you spawn, seeing as how its at random, who knows how far away youll end up. O_o EDIT: Where can you f...
by BRIMSTONE
Thu Dec 10, 2009 5:04 pm
Forum: HaloMD
Topic: Question on spawning
Replies: 25
Views: 2690

Re: Question on spawning

A grenade that spawns vehicles? Oh thank god. Ive gotten so tired of using a weapon to quick-spawn a vehi just to see what it looks like, or what it even does. Definately looking it up.
by BRIMSTONE
Thu Dec 10, 2009 4:41 pm
Forum: HaloMD
Topic: Question on spawning
Replies: 25
Views: 2690

Re: Question on spawning

No need to apologize Capone. Your video showed me a feature I didn't realize Eschaton had. In otherwords, you solved my question. My many thanks. :), if you need help with something, give me a call. I know quite abit.... Whats this "vehicle in a can" you speak of? Ive never heard this term.
by BRIMSTONE
Thu Dec 10, 2009 4:34 pm
Forum: HaloMD
Topic: Question on spawning
Replies: 25
Views: 2690

Re: Question on spawning

.........Do I LOOK like an idiot?.............. I invented the weapon and scen spawning methods. Im talking about how when I plug in 20 CE vehis mod, and start playing, that the two broadswords behind red base, and the decimator floating above it, dont start glitching all over the place. Im talking ...
by BRIMSTONE
Thu Dec 10, 2009 4:27 pm
Forum: HaloMD
Topic: Question on spawning
Replies: 25
Views: 2690

Question on spawning

Recently, I came across a mod called 20 CE vehicles. To all appearances. this is a demo map, that has had CE vehicles imported into it, and then naturally spawned. How, was this accomplished? I have extensive experience with bitmaps, shaders, and the positioning and spawning of scen. Vehicles though...
by BRIMSTONE
Thu Dec 10, 2009 7:16 am
Forum: HaloMD
Topic: Lecture about weapons.
Replies: 14
Views: 4594

Re: Lecture about weapons.

Oi! I remember that sticky Kayar! Back way back when!

Its mysteriously disappeared....

<_<....>_>.....0_0
by BRIMSTONE
Thu Dec 10, 2009 7:13 am
Forum: HaloMD
Topic: The Ultimate tutorial
Replies: 34
Views: 4465

Re: The Ultimate tutorial

Please continue to contribute links and tuts. My compilation is coming along nicely.
by BRIMSTONE
Wed Dec 09, 2009 7:12 pm
Forum: HaloMD
Topic: What exactly...
Replies: 22
Views: 2790

Re: What exactly...

Is going on with all this CE stuff? yes, i too like CE maps n' crap but the way we (as in the senior members of MGM) mod is much, lets say, cool-er? so, what are YOUR thoughts on CE importing to mac? What we need to realize, is that CE, like our current demo material, are just more tools to use. We...
by BRIMSTONE
Wed Dec 09, 2009 7:04 pm
Forum: HaloMD
Topic: Biped teams
Replies: 8
Views: 1376

Re: Biped teams

At least I'm recognized.

XD
by BRIMSTONE
Wed Dec 09, 2009 2:36 pm
Forum: HaloMD
Topic: The Ultimate tutorial
Replies: 34
Views: 4465

Re: The Ultimate tutorial

So long as you can turn my folder into what I need, then your on.