Search found 1795 matches

by Dirk Gently
Thu Aug 29, 2013 4:40 am
Forum: HaloMD
Topic: HaloMD
Replies: 565
Views: 321846

Re: HaloMD

Sparky has a point.
by Dirk Gently
Sat Aug 24, 2013 3:28 pm
Forum: HaloMD
Topic: HaloMD
Replies: 565
Views: 321846

Re: HaloMD

Please keep the original nil, the transparency crap is no good.
by Dirk Gently
Sat Aug 24, 2013 9:10 am
Forum: HaloMD
Topic: HaloMD
Replies: 565
Views: 321846

Re: HaloMD

Can I just ask if you could stop trying to make UIs? It is becoming exceeding clear that you don't understand how the design patterns work on OS X, and on top of that you complete disregard the end user experience. This is ugly to look at, and it is confusing.
by Dirk Gently
Tue Jul 09, 2013 4:43 am
Forum: Modding Programs
Topic: Babel (convert PPC gametypes to work on Intel)
Replies: 1
Views: 3826

Re: Babel (convert PPC gametypes to work on Intel)

I might be able to help you get this on PPC, a few ideas i have might work.
by Dirk Gently
Tue Jul 09, 2013 4:43 am
Forum: Modding Programs
Topic: [Source]Halo Map Loader
Replies: 2
Views: 4630

Re: [Source]Halo Map Loader

forgot to mention the libxml2 dependency, but almost everything has that nowadays, so it isn't a limitation.
by Dirk Gently
Thu Jul 04, 2013 4:43 am
Forum: Modding Programs
Topic: [Source]Halo Map Loader
Replies: 2
Views: 4630

[Source]Halo Map Loader

Last week I got a bit bored so I wrote a basic Halo retail/full map parser and setup the editor code for it. Much of the scenario loading I based off swordedit code and then rewrote to be at least 2x faster than swordedit and a magnitude more memory efficient. I have also added code to this that wil...
by Dirk Gently
Wed Jun 26, 2013 6:02 pm
Forum: Modding Programs
Topic: Swordedit Sunlight (Version 1.0)
Replies: 34
Views: 22967

Re: Swordedit Sunlight (Version 1.0)

Here is your new map loading code because faster is better:

https://github.com/samdmarshall/SDMHaloMapLoader
by Dirk Gently
Tue Jun 25, 2013 4:02 pm
Forum: Modding Programs
Topic: Swordedit Sunlight (Version 1.0)
Replies: 34
Views: 22967

Re: Swordedit Sunlight (Version 1.0)

How to properly relaunch an application:

Code: Select all

[NSTask launchedTaskWithLaunchPath:[[NSBundle mainBundle] executablePath] arguments:[NSArray arrayWithObjects:nil]];
Figured I could help you clean up that code.
by Dirk Gently
Wed Jun 12, 2013 11:57 am
Forum: Modding Programs
Topic: Swordedit
Replies: 34
Views: 15051

Re: Swordedit

Also sounds like someone doesn't know how to make static libs. You get to release the source code then keep the parts you want private by making it link against a static lib that you include already compiled into the project. Afaik static linking doesn't count as a workaround for the GPL, but dynam...
by Dirk Gently
Wed Jun 12, 2013 11:15 am
Forum: Modding Programs
Topic: Swordedit
Replies: 34
Views: 15051

Re: Swordedit

@Samuco: you can privately PM me a crash report although it is a beta after all. I'm a mac dev member so i have access to it as well, I might install it.. Also why the heck is properly open sourcing a project that was already open sourced unlikely?! Unfortunately for you, he did specfiy GPL when re...
by Dirk Gently
Wed Jun 12, 2013 4:15 am
Forum: Modding Programs
Topic: Swordedit
Replies: 34
Views: 15051

Re: Swordedit

Rewrote the object rendering code. Comparison movies are below (optimised old vs new vbo). Running Phoenix with Quicktime player recording (which lowers fps). Without Quicktime running I get 12 fps for the old code and 600 fps for the new code. http://www.samuco.net/SE/Old.mov http://www.samuco.net...
by Dirk Gently
Tue Jun 11, 2013 7:35 pm
Forum: Modding Programs
Topic: Swordedit
Replies: 34
Views: 15051

Re: Swordedit

Samuco wrote:I find version control is only useful when developing with others.
What is it like living in the past? do dinosaurs and pre-historic mammals menace you so you cannot leave your cave?
by Dirk Gently
Mon Mar 11, 2013 5:15 am
Forum: General Discussion
Topic: The Solution to "the forum mentality"
Replies: 15
Views: 4651

Re: The Solution to "the forum mentality"

Indeed, this is my point exactly. I think any proposal we make on the listener of the conversations should also apply to the speaker.
by Dirk Gently
Sat Mar 09, 2013 3:14 pm
Forum: General Discussion
Topic: The Solution to "the forum mentality"
Replies: 15
Views: 4651

Re: The Solution to "the forum mentality"

Premise: Discussions should promote creativity which results in development. Problem: There is too much heated argument where people disregard entire ideas and plans and projects despite their potential. Proposal: You don't build a house by tearing down every wall as soon as it is erected because i...
by Dirk Gently
Tue Dec 18, 2012 7:20 pm
Forum: General Discussion
Topic: How are you doing? (Part 2)
Replies: 7
Views: 2650

Re: How are you doing? (Part 2)

Sparky, honestly I am rather disappointed to see you go. I know I am not your favourite person on these forums, and that might go even more so a year or so ago. I might not agree with your religion or your projects or what you might think. However none of that really matters because you have made a ...