The reason this method works is due to ow halo loads halo files. The "reflexives" in normal maps are infact pointers for memory usage, with this you can do real time modding.
Here is a example (windows only):
http://www.youtube.com/watch?v=hz4R6K7l ... annel_page
Search found 44 matches
- Sat Jan 03, 2009 10:30 pm
- Forum: HaloMD
- Topic: Finding SOME memory hacks without narrowing down searches.
- Replies: 15
- Views: 1466
- Sun Jul 27, 2008 8:35 am
- Forum: HaloMD
- Topic: My Cheat Thread ^^
- Replies: 13
- Views: 3024
1. why not just get the model code for each weapon and shrink all weapons or make them large XD 2. o forgot conure on mac we cant use hex to edit memory as far as i know unless we program something to do it 1. Why do it the hard way? Why not just change the scale float in the memory's OBJ structure...
- Sat Jul 26, 2008 6:02 pm
- Forum: HaloMD
- Topic: My Cheat Thread ^^
- Replies: 13
- Views: 3024
- Wed May 21, 2008 6:21 pm
- Forum: Modding Programs
- Topic: swordedit
- Replies: 265
- Views: 29704
- Wed May 14, 2008 2:51 pm
- Forum: HaloMD
- Topic: Ever wonder what happened to Marty's kids? well we found out
- Replies: 13
- Views: 1454
- Thu Mar 13, 2008 9:13 pm
- Forum: HaloMD
- Topic: Teleport "Spawn" Points Help
- Replies: 58
- Views: 3832
- Mon Mar 10, 2008 1:31 pm
- Forum: Halo
- Topic: Is It Possible?
- Replies: 17
- Views: 3070
Or just post here. And if it has to do with the actual file differences between Halo mac maps and Halo PC maps then meh. scripts are the problem i relized this when i used the script injector on my ppc it worksked well and script got installed but it crashed halo well i moved it to my brothers mac ...
- Tue Feb 26, 2008 4:03 pm
- Forum: HaloMD
- Topic: Time bombs
- Replies: 18
- Views: 1717
2 things, 1 i know i am too, but ur a newbie... and 2 it should work in scenario, if you import the grenade as scenery everything should be fine 1. i been modding for the last 3 or 4 years bud, for instance ever see those .ent plugins in eschaton? Ya i made those..... 2. It doesnt matter if it can ...
- Tue Feb 26, 2008 3:04 pm
- Forum: HaloMD
- Topic: Time bombs
- Replies: 18
- Views: 1717
You talk to yourself a lot , and u can import the grenade as scenery. Also you lie and claim to know a lot about shit you know jack squat about. Scripts are not the answer here, they will NOT work for dynamic objects such as grenades that are thrown and not in the scenario when it is loaded. Once y...
have u ever seen ai spawn in single player? no! the only way they spawn is if u get a checkpoint that tells the game to have them 'appear' in an area that u r not in or can see them 'appear'. That is wrong, ai can spawn in the same are as player but there are very few instances of this in the norma...
- Thu Jan 03, 2008 9:27 pm
- Forum: Halo Demo Tutorials
- Topic: Secondary fire for stuff.
- Replies: 58
- Views: 8253
- Thu Jan 03, 2008 4:52 pm
- Forum: Halo Demo Tutorials
- Topic: Secondary fire for stuff.
- Replies: 58
- Views: 8253
I claim no resposibility for correctness of this, and i didnt feel like finishing the XML part. Also note that this uses the full halo BG because i dont wana officially support trial modding :P 1.) Open the map of your prefernce in a editor that can extract meta/xml files. Once map is open open a tx...
- Tue Jan 01, 2008 7:52 pm
- Forum: HaloMD
- Topic: help wit teleporters..
- Replies: 50
- Views: 4634
- Fri Dec 28, 2007 1:55 pm
- Forum: HaloMD
- Topic: flashlight
- Replies: 24
- Views: 3328
it might be easyer in eschaton i did them in hex tho exept for hack i did that with a new memhack app by decoy Really? that extremely interesting considering Decoy doesnt memory hack or program to my knowledge, and i have known him as a modder for longer then you have been modding..... So here what...