Search found 36 matches

by ingeloop
Fri Jan 09, 2009 8:51 am
Forum: Ghost Recon
Topic: GhR mod: Udmurtia Spetsnaz - fantastic!
Replies: 14
Views: 16086

Re: GhR mod: Udmurtia Spetsnaz - fantastic!

i've asked my friend who works in moscow to bring home a suit like this. :)
i can't wait.
got one similar, but with orange instead of the white and i love it.

/ingeloop
by ingeloop
Fri Jan 09, 2009 8:46 am
Forum: Ghost Recon
Topic: GhR mod: Udmurtia Spetsnaz - fantastic!
Replies: 14
Views: 16086

Re: GhR mod: Udmurtia Spetsnaz - fantastic!

:D To tease you even more Ranger, here comes some screenies!!! http://monoman.planetrainbowsix.gamespy.com/dev/ingeloop/Russian_Marines/rm-1.jpg http://monoman.planetrainbowsix.gamespy.com/dev/ingeloop/Russian_Marines/rm-2.jpg http://monoman.planetrainbowsix.gamespy.com/dev/ingeloop/Russian_Marines/...
by ingeloop
Fri Jan 09, 2009 6:09 am
Forum: Ghost Recon
Topic: GhR mod: Udmurtia Spetsnaz - fantastic!
Replies: 14
Views: 16086

Re: GhR mod: Udmurtia Spetsnaz - fantastic!

hi big ranger! it's fantastic to see the progress with your outfits, look great :D people have mailed me and they are very happy with the mod. have got mails from russia also!!!??? im working with a small mini mod called Russian Marines and will also have some specialists from the VDV (paras) with t...
by ingeloop
Mon Feb 04, 2008 6:08 am
Forum: Ghost Recon
Topic: GhR mod: Udmurtia Spetsnaz - fantastic!
Replies: 14
Views: 16086

i can only say one word [BIG] Ranger and that is Fantastic!! :)
you guys seem very dedicated and im sure you'll pull off these
purchases and get your outfits.
very nice indeed.
those badges/patches you've made are great.
very nice blogg too.

best regards/ ingeloop
by ingeloop
Mon Jan 21, 2008 10:01 am
Forum: Ghost Recon
Topic: GhR mod: Udmurtia Spetsnaz - fantastic!
Replies: 14
Views: 16086

:D always makes me happy when people like the mod work. people have mailed me and said they were happy too. i have had this mod over a year on my HD, working with it from time to time. then i got the final help from GWDS to shape up Migryders missions from P1. to tease you even more i have lots of c...
by ingeloop
Sun May 14, 2006 9:49 pm
Forum: Ghost Recon FAQ
Topic: White Numbers on GR Mission Maps
Replies: 7
Views: 7976

:) thx for the support vir2l.
im quite sure about this taunide.
by ingeloop
Sun May 14, 2006 2:08 pm
Forum: Ghost Recon FAQ
Topic: White Numbers on GR Mission Maps
Replies: 7
Views: 7976

how do you mean?
by ingeloop
Sun May 14, 2006 1:11 pm
Forum: Ghost Recon FAQ
Topic: White Numbers on GR Mission Maps
Replies: 7
Views: 7976

reg. question

the numbers indicate levels.
like bottom floor and the 2nd floor for instance.
by ingeloop
Sun Sep 11, 2005 4:07 am
Forum: Ghost Recon
Topic: New ghost Recon Maps
Replies: 7
Views: 3091

yes!
this looks absolutely great, im thrilled to see this work.
good job and keep up the pace :rocker:

/ ingeloop
by ingeloop
Wed Aug 31, 2005 12:45 pm
Forum: Ghost Recon
Topic: The SANDF mod
Replies: 21
Views: 8832

1.) SANDF_no restriction.kil and SANDF_cr21.kil have the same in-game kit restriction name. It isn't real significant, but I thought I'd make note of it. 2.) Sniper Kit # 18 (from the SANDF_no restriction.kil kit restriction) has a "!find key" text readout in place of the secondary firear...
by ingeloop
Tue Aug 30, 2005 10:19 pm
Forum: Ghost Recon
Topic: The SANDF mod
Replies: 21
Views: 8832

thx insipidus!
i will look into this asap. this info is valuable and im sorry if it has
caused any problems.
but it´s hard to get everything right :shock:

/ingeloop
by ingeloop
Sun Aug 28, 2005 11:35 am
Forum: Ghost Recon
Topic: The SANDF mod
Replies: 21
Views: 8832

or you can try the right click and save as....

/ingeloop
by ingeloop
Sat Aug 27, 2005 1:16 am
Forum: Ghost Recon
Topic: The SANDF mod
Replies: 21
Views: 8832

no problem m8!

is there anyone else that has something to say about this mod :)

note!!!
i have discovered some small issues in the multiplayer folders.
these will be corrected asap.
however this will not affect regular campaign or quickmissions
only mp.

/ ingeloop
by ingeloop
Wed Aug 24, 2005 1:24 pm
Forum: Ghost Recon
Topic: The SANDF mod
Replies: 21
Views: 8832

the el_m24_black is there m8

model/weapons/el folder contains the el_m24_black and m24.
textures/weapons/el/el_m24 folder contains all the necessary textures.

ingeloop
by ingeloop
Wed Aug 24, 2005 12:43 pm
Forum: Ghost Recon
Topic: The SANDF mod
Replies: 21
Views: 8832

thanx for pointing out this missing qob file.
i have sent monoman a small patch folder and i hope he
puts it up for grabs asap :-)

cheers! ingeloop