expect great things
depends on how you think... i like what i've done
projected release date: ~30 days
Search found 270 matches
- Sat Jan 17, 2009 8:57 pm
- Forum: HaloMD
- Topic: Here i make the first weapon form halo 3
- Replies: 37
- Views: 3534
Re: Here i make the first weapon form halo 3
tsk...
random shit: my WW2 mod still underway woo... =(
random shit: my WW2 mod still underway woo... =(
- Thu Dec 25, 2008 3:30 pm
- Forum: General Discussion
- Topic: Merry Christmas
- Replies: 42
- Views: 4261
Re: Merry Christmas
Merry christmas one and all!
Heres to another year at MGM!
Oh, and monoman... umm... could... i... uh.... have the receipt for the elf? i dinna like it
jk
Oh, slapz, i would totally bang your sister. Ninja or not.
Heres to another year at MGM!
Oh, and monoman... umm... could... i... uh.... have the receipt for the elf? i dinna like it
jk
Oh, slapz, i would totally bang your sister. Ninja or not.
- Thu Dec 18, 2008 1:38 pm
- Forum: Mod Request
- Topic: ww2
- Replies: 15
- Views: 2120
- Tue Dec 16, 2008 8:19 pm
- Forum: HaloMD
- Topic: Pickup Icon
- Replies: 9
- Views: 445
Re: Pickup Icon
well i assume its ui subsection hud. but im sure i looked through all of them and couldn't find them
- Tue Dec 16, 2008 4:37 pm
- Forum: HaloMD
- Topic: Pickup Icon
- Replies: 9
- Views: 445
Re: Pickup Icon
So the number (i follow your instructions Taxi and get a number) there indicates which bitmap/whatever data to look at to get the image?
Where is this bitm located?
Because i want to know how to inject a new one.
Forgive my noobishness TaxiService, please
Where is this bitm located?
Because i want to know how to inject a new one.
Forgive my noobishness TaxiService, please
- Tue Dec 16, 2008 2:59 pm
- Forum: HaloMD
- Topic: Some questions
- Replies: 12
- Views: 687
Re: Some questions
Yea... i don't inject bitmaps through HHK. But i was reviewing my mod in halo and i figured out everytime i try to get in the banshee halo crashes... Ill have to figure that out
- Tue Dec 16, 2008 2:55 pm
- Forum: HaloMD
- Topic: 002 modded the sounds.map
- Replies: 16
- Views: 853
Re: 002 modded the sounds.map
Pics please?002 wrote:Another thing: If you ask for pics. Don't expect me to take a picture of sound.
Lol... just kidding. Great job 002!
- Tue Dec 16, 2008 2:52 pm
- Forum: Mod Request
- Topic: ww2
- Replies: 15
- Views: 2120
Re: ww2
o jezuz... i didnt realize that that was an old post... my bad guys
- Mon Dec 15, 2008 10:54 pm
- Forum: Mod Releases
- Topic: [Mod] Jester Brothers Machinima Map Pack V2 Release!
- Replies: 25
- Views: 4198
Re: [Mod] Jester Brothers Machinima Map Pack V2 Release!
yay....
Machinima Maps for when i get the time! whoopeee!!
Great job fonzie!
Machinima Maps for when i get the time! whoopeee!!
Great job fonzie!
- Mon Dec 15, 2008 10:49 pm
- Forum: HaloMD
- Topic: Is it possible to make somewhat of a spike grenade?
- Replies: 46
- Views: 3054
Re: Is it possible to make somewhat of a spike grenade?
hey nineten... nice seeing u again... tell me when you get Vahalla released! i've been looking forward to it.
- Mon Dec 15, 2008 10:46 pm
- Forum: Mod Releases
- Topic: Capwn's Antigravity Gun Mod (v1.4)
- Replies: 39
- Views: 4322
Re: Capwn's Antigravity Gun Mod (v1.4)
aww... i miss draconic... him and his 2 dancing people avatar....
- Mon Dec 15, 2008 10:45 pm
- Forum: Mod Releases
- Topic: (mostly) Total Darkness Mod
- Replies: 15
- Views: 2739
Re: (mostly) Total Darkness Mod
nice, somewhat simple fun mod. Good job!
~xxx~
~xxx~
- Mon Dec 15, 2008 10:43 pm
- Forum: HaloMD
- Topic: Some questions
- Replies: 12
- Views: 687
Re: Some questions
Weird... i've had to rebuild my (STILL IN PROGRESS LOL) world war 2 mod a couple of times (due to tag injection) a couple of times in HHK and i'm still able to use it in eschaton and HHK.
No problems...
No problems...
- Mon Dec 15, 2008 10:37 pm
- Forum: HaloMD
- Topic: Having Problems With Meta Injecting
- Replies: 5
- Views: 365
Re: Having Problems With Meta Injecting
To decrapp 'em you have to reapply the model from the map that the tag was originally ripped from in HMT. It's explained in alimit's AI Tut. Also, when injecting completely new models (new meta/ tags or w/e) the dependency swapper in HMT will almost always show them. Otherwise (in the case of older ...