Search found 137 matches
- Thu Nov 10, 2011 8:27 pm
- Forum: HaloMD
- Topic: Campaign modding
- Replies: 26
- Views: 4855
Re: Campaign modding
I know. I actually use Halo Full because of its unique things that aren't in the demo. Like structures, BSPs, and modding campaign. Also, I was planning on buying it legally except for the fact that it's like 99 fucking dollars, so I personally think that's way too overpriced. ~~~~! Edit: lol, I th...
- Wed Nov 09, 2011 5:49 pm
- Forum: HaloMD
- Topic: Campaign modding
- Replies: 26
- Views: 4855
Re: Campaign modding
Illegal downloads for me.TaxiService wrote:Mah motto:
Download Everything™
_________________
- Wed Nov 09, 2011 7:34 am
- Forum: HaloMD
- Topic: Campaign modding
- Replies: 26
- Views: 4855
Re: Campaign modding
I only "illegally download" software that I plan to buy later, or that I only use certain resources from for other creative projects -- which just means that those other projects become advertisements for the original thing that I downloaded. For example, I downloaded Halo full from the t...
- Wed Nov 09, 2011 7:13 am
- Forum: HaloMD
- Topic: Campaign modding
- Replies: 26
- Views: 4855
Re: Campaign modding
The problem is that most tags I have inserted into A30 always causes the map to crash somehow. It's the only problem, and it's a real bitch too.Vegerot wrote:So then what's the problem?
- Tue Nov 08, 2011 9:50 pm
- Forum: HaloMD
- Topic: Campaign modding
- Replies: 26
- Views: 4855
Re: Campaign modding
Done. That's how I got my hands on A30.Vegerot wrote:errm, pirate Halo Full?
- Tue Nov 08, 2011 8:21 pm
- Forum: General Discussion
- Topic: So about this game called Halo:Anniversary
- Replies: 79
- Views: 17124
Re: So about this game called Halo:Anniversary
I am planning to get Halo CEA, but I doubt I can get it when it is released straight away. I think I would have to wait until December.Kiyoshi wrote:I thought you were gonna play other games instead. (and/or not get Halo:CEA)White Knightmare wrote:Hey, woah, what about me?
- Tue Nov 08, 2011 7:19 am
- Forum: General Discussion
- Topic: So about this game called Halo:Anniversary
- Replies: 79
- Views: 17124
Re: So about this game called Halo:Anniversary
Multiplayer is smooth from where I'm concerned, and the 1st and 2nd default classes are quite decent if you ask me. Once you reach level 4, I suggest using the M4A1.Smythe wrote:Got MW3 today, and it is fun. I can tell you that now.
Haven't tried multiplayer yet, as no live
- Tue Nov 08, 2011 3:52 am
- Forum: General Discussion
- Topic: So about this game called Halo:Anniversary
- Replies: 79
- Views: 17124
Re: So about this game called Halo:Anniversary
This guy is the only reason I am looking forward to MW3, and pretty much specifically for this purpose Also, after seeing BF3, I'm gonna have to skip on that too (again, no Xbox anyway). Singleplayer is an atrocious quicktime event, and Multiplayer lacks the charm from the last two games. If anythi...
- Mon Nov 07, 2011 5:08 pm
- Forum: General Discussion
- Topic: So about this game called Halo:Anniversary
- Replies: 79
- Views: 17124
Re: So about this game called Halo:Anniversary
mw3 is going to be released tomorrow WHAT Oh well, it is probably gonna cost like 70 euros. No way i'm getting it until it drops to >40€ Priority list: -MW3 -drugs -HaloAE BOOOOOOOO! TAXI, DIDNT YOU LEARN ANYTHING FROM MW2? MW2, from where I can clearly remember the days of playing(which wasn't ver...
- Mon Nov 07, 2011 5:02 pm
- Forum: HaloMD
- Topic: A mod I made...
- Replies: 8
- Views: 1606
Re: A mod I made...
Holy fucsterisk. It worked! Thanks dude! Hehehe I am glad I could be useful! EDIT: PS: Actually, here is a little piece of information about how explosions work in Halo! The effects attached to an exploding projectile are two: the explosion effect and the impact effect. When an explosive projective...
- Mon Nov 07, 2011 5:31 am
- Forum: General Discussion
- Topic: So about this game called Halo:Anniversary
- Replies: 79
- Views: 17124
Re: So about this game called Halo:Anniversary
Battlefield 3 got me pretty addicted, but given that mw3 is going to be released tomorrow, I bet I'm going to be hooked on that instead. I'm considering to get Halo CEA though, it looks somewhat promising.
- Mon Nov 07, 2011 12:08 am
- Forum: HaloMD
- Topic: [WIP] Zeus: Pre-alpha 1 release
- Replies: 320
- Views: 57009
Re: [WIP] Zeus ~ vote in the new poll!
I'm really looking forward to this. Good luck with it Sparky, you're doing a great job.
- Sun Nov 06, 2011 10:13 pm
- Forum: HaloMD
- Topic: A mod I made...
- Replies: 8
- Views: 1606
Re: A mod I made...
Holy fuc*. It worked! Thanks dude!TaxiService wrote:What do you mean most of the effects? The effects you've got to null are the ones with "rocket launcher" in their name. (the effect in the video looks like an impact effe to me)
- Sun Nov 06, 2011 9:20 pm
- Forum: HaloMD
- Topic: A mod I made...
- Replies: 8
- Views: 1606
Re: A mod I made...
Gah, I tried it. Still doesn't work for me. Man, I suck at this.Mgalekgolo wrote:My post was deleted? I think its
Proj
null weapons\frag nade\effects\explosion and smoke. then try the ligh. Now try the equipment. Go to frag nade and null the explosion effect.
- Sun Nov 06, 2011 6:51 pm
- Forum: HaloMD
- Topic: A mod I made...
- Replies: 8
- Views: 1606
Re: A mod I made...
I nulled out most of the effe tags at the top, though it still seems to be there. Is there a specific name for that particular tag(s) I'm suppose to null out?Sparky wrote:Look within the effe tags.