[mod] Death Station

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Dudedragon
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[mod] Death Station

Post by Dudedragon » Sat Aug 22, 2009 12:55 pm

Download: http://www.mediafire.com/?tmn24nazbwn


After days of hard fighting, you find yourself stranded on a large station
floating in space. With no way off that you know of, there is only one thing to do.
Try to survive until help arrives to take you home.
Good luck soldier.

Pics:

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" When I die, I want to go peacefully like my Grandfather did, in his sleep, not screaming, like the passengers in his car."

NiceeJumpers
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Re: [mod] Death Station

Post by NiceeJumpers » Sat Aug 22, 2009 1:41 pm

Hey One Question, How did you put everything on there? How did you import the tags?
once you Go mac
you never go Back

Fuckin` Beez

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tokage
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Re: [mod] Death Station

Post by tokage » Sat Aug 22, 2009 2:03 pm

O_O Two Questions^
Looks like an okay map. Will try later.
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NiceeJumpers
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Re: [mod] Death Station

Post by NiceeJumpers » Sat Aug 22, 2009 2:15 pm

Oh ok 2 Mahbad
once you Go mac
you never go Back

Fuckin` Beez

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Dudedragon
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Re: [mod] Death Station

Post by Dudedragon » Sat Aug 22, 2009 2:22 pm

I used eschaton to import the tags. I opened Elite station mod in eschaton, recursively extracted the things I wanted, open and expanded the space template, checkmarked all the exported tags, clicked import, then clicked rebuild map. That put the stuff into the space template. I then used swordedit to move around the things I added and placed them where i wanted.
" When I die, I want to go peacefully like my Grandfather did, in his sleep, not screaming, like the passengers in his car."

tokage
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Re: [mod] Death Station

Post by tokage » Sat Aug 22, 2009 3:17 pm

^Basic Scenery mapmaking!
Uh, dont ask me what advanced is, I dont have a clue.
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Noodle
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Re: [mod] Death Station

Post by Noodle » Sat Aug 22, 2009 3:26 pm

Dudedragon wrote:After days of hard fighting, you find yourself stranded on a large station
floating in space. With no way off that you know of, there is only one thing to do.
Try to survive until help arrives to take you home.
Good luck soldier.
>: Look STATION

Zodiark
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Re: [mod] Death Station

Post by Zodiark » Sat Aug 22, 2009 3:53 pm

not bad, not bad

Not similer to my mod Elite Station thats good

at least u got all the good tags :wink:

tokage
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Re: [mod] Death Station

Post by tokage » Sat Aug 22, 2009 5:35 pm

>: I've always had problems with the fact that this command looks like a smiley with it's mouth cut off.
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Spartan-006
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Re: [mod] Death Station

Post by Spartan-006 » Sat Aug 22, 2009 5:49 pm

Heh, would you look at that? Now Halo has TV's, SONY must sponsor Halo a lot xD
The only thing that could make it better were if there was actually a show going on, that would be cool.
(monorail cat is NOT obsolete)
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G[v]N
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Re: [mod] Death Station

Post by G[v]N » Sat Aug 22, 2009 6:02 pm

Downloading 'cuz I have nothing better to do.

EDIT:
Sigh.

There is no clear route as to where you can go; this is because the use of scenery is completely random, and/or unorganized. Radar is unfixed.
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Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

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Moxus
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Re: [mod] Death Station

Post by Moxus » Sun Aug 23, 2009 2:04 am

G[v]N wrote:Downloading 'cuz I have nothing better to do.

EDIT:
Sigh.

There is no clear route as to where you can go; this is because the use of scenery is completely random, and/or unorganized. Radar is unfixed.
I agree with Grav. The map has seemingly random scenery placement, and where placement seems structured, it's aligned and put together poorly.

Don't feel rushed to put out mods at a fast pace: Focus on quality rather than quantity, even if it means spending weeks working on a mod.

-=Moxus=-
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Kayar wrote:The Collective: Spamming its way to a better tomorrow.
Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Spartan-006
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Re: [mod] Death Station

Post by Spartan-006 » Sun Aug 23, 2009 6:40 am

Yeah, I mean, i can see gun racks from anywhere in the map, and I REALLY think it would've been a good idea to both put guns on them, and put in walls, so that you can't see through the room.
(monorail cat is NOT obsolete)
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G[v]N
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Re: [mod] Death Station

Post by G[v]N » Sun Aug 23, 2009 6:45 am

Spartan-006 wrote:Heh, would you look at that? Now Halo has TV's, SONY must sponsor Halo a lot xD
The only thing that could make it better were if there was actually a show going on, that would be cool.
becomes
Spartan-006 wrote:Yeah, I mean, i can see gun racks from anywhere in the map, and I REALLY think it would've been a good idea to both put guns on them, and put in walls, so that you can't see through the room.
My opinion is almighty.
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Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Dudedragon
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Re: [mod] Death Station

Post by Dudedragon » Sun Aug 23, 2009 8:16 am

ya, The glitch on the armory rooms walls needs to be fixed. I think when I make an update, Ill just cover it with little walls or something.
Also, I dont rush to get mods out as fast as I can, I actually had parts of mods being worked on before I joined this site. Im just putting up mods That I finally finished.
" When I die, I want to go peacefully like my Grandfather did, in his sleep, not screaming, like the passengers in his car."

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