[MOD] Mission Files: Silent Cartographer

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ToAsT
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[MOD] Mission Files: Silent Cartographer

Post by ToAsT » Sat Aug 22, 2009 6:23 pm

Hello... I think i am on a modding frenzy. 3 released mods in 2 weeks...
Any ways I made a Silent Cartographer mod pack...
I didn't take any pics of the mods cause with brutes and grunts chasing me all around the place, i cant get a good screenshot...
Read ME wrote: Mission Files

There are a mixture of 5 missions. ODST, Marine, Brute, Elite and the exclusive Recon.

Lets explain the missions...

ODST: While the Master Chief is away on a mission, you and your fellow ODSTs are sent to the Island to activate the Silent Cartographer in installation 06. Battle your way through brutes, grunts, jackals and hunters.

Marine: While the Master Chief is away on a mission and the ODSTs are sent to the Island in installation 06, you and your fellow marines are sent to activate the Silent Cartographer in installation 07. Battle your way through brutes, grunts, jackals and hunters.

Brutes: The human soldiers are already on the island... With your teammates, fight your way through the humans and activate the cartographer for the covenant. The prophets have given you a super speed up for running across the area.

Elites: The human soldiers are already on the island and have eliminated the brutes. With your teammates, fight your way through the humans and activate the cartographer for the Elites and claim it for your own. You have acquired a super speed up.

Recon: Your partner's squad have been destroyed and your partner is trapped inside the cartographer. Your goal is to rescue him and activate the cartographer Good luck!
As i say No pics.

Enjoy...

http://www.filefront.com/14353931/Mission-Files.zip/
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Al Capwn
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Re: [MOD] Mission Files: Silent Cartographer

Post by Al Capwn » Sat Aug 22, 2009 6:43 pm

*capwn does not approve of CE recon*
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Moxus
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Re: [MOD] Mission Files: Silent Cartographer

Post by Moxus » Sun Aug 23, 2009 1:45 am

These mods just seem to be the same idea rehashed with a different biped and group of enemies. What else is unique from mod to mod?

-=Moxus=-

P.S. You've got a few plot holes here as well.
Last edited by Moxus on Sun Aug 23, 2009 1:58 am, edited 1 time in total.
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Kiyoshi
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Re: [MOD] Mission Files: Silent Cartographer

Post by Kiyoshi » Sun Aug 23, 2009 2:19 am

Okay seriously Alt, must you delete my post? D: I'mma post it again Mwahaha

*Kiyoshi does not approve of cheap CE recon*
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Nikolai Belinski
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Re: [MOD] Mission Files: Silent Cartographer

Post by Nikolai Belinski » Sun Aug 23, 2009 5:58 am

c'mon Kiyoshi. it's just supposed to be fun. do you honestly think that modding is the most important thing? i know that your recon mod is better, but still, this is only for fun.

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Re: [MOD] Mission Files: Silent Cartographer

Post by G[v]N » Sun Aug 23, 2009 6:46 am

JSB wrote:c'mon Kiyoshi. it's just supposed to be fun. do you honestly think that modding is the most important thing? i know that your recon mod is better, but still, this is only for fun.
Actually, modding is the most important thing.

Of course, I don't approve of the "who has the better recon model" competition.

There's a difference. ;)
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Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

ToAsT
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Re: [MOD] Mission Files: Silent Cartographer

Post by ToAsT » Sun Aug 23, 2009 7:43 am

Capwn is mean :(
Seriously...
If u dun wanna kill ur partner as a recon guy then just play ODST...
Who CARES! U want eva? cqb? mark 6? elite honor guard?

xD
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Al Capwn
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Re: [MOD] Mission Files: Silent Cartographer

Post by Al Capwn » Sun Aug 23, 2009 9:47 am

I don't want any CE bipds.
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TaxiService wrote:¬_¬ i'm not a quote vending machine.
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Spartan-006
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Re: [MOD] Mission Files: Silent Cartographer

Post by Spartan-006 » Sun Aug 23, 2009 10:36 am

Not really liking it, sorry.
(monorail cat is NOT obsolete)
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Rofldonutburger
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Re: [MOD] Mission Files: Silent Cartographer

Post by Rofldonutburger » Sun Aug 23, 2009 2:28 pm

Seems too much like the unmodded campaign...
Dead. derp

Spartan-006
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Re: [MOD] Mission Files: Silent Cartographer

Post by Spartan-006 » Sun Aug 23, 2009 4:51 pm

Yeah, he didn't even bother to fix the sounds, OR add new weapons. It's just biped changes, I'm not feeling it.
(monorail cat is NOT obsolete)
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tokage
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Re: [MOD] Mission Files: Silent Cartographer

Post by tokage » Sun Aug 23, 2009 6:13 pm

It needs a rock.
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Spartan-006
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Re: [MOD] Mission Files: Silent Cartographer

Post by Spartan-006 » Sun Aug 23, 2009 6:27 pm

What it REALLY needs is more effort, not just biped changes, anyone can do that. This must've taken like, what, 5-10 minutes?
(monorail cat is NOT obsolete)
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Rofldonutburger
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Re: [MOD] Mission Files: Silent Cartographer

Post by Rofldonutburger » Sun Aug 23, 2009 9:36 pm

Spartan-006 wrote:What it REALLY needs is more effort, not just biped changes, anyone can do that. This must've taken like, what, 5-10 minutes?
I don't see you putting effort into your mods :S
Dead. derp

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Re: [MOD] Mission Files: Silent Cartographer

Post by Spartan-006 » Sun Aug 23, 2009 9:48 pm

Don't start. I haven't even released any mods lately. Engineer Island was my first, so of course it had problems. That was my ONLY mod, not to mention my first. >_>
(monorail cat is NOT obsolete)
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