[MOD] Halo: Campaign Evolved

New mod releases.

Moderator: Halo Moderators

Post Reply

What do you think?

Great!
3
60%
good!
1
20%
About time you released another mod.
0
No votes
Should've had people test
0
No votes
Meh >_>
1
20%
 
Total votes: 5

Spartan-006
Ranger
Posts: 873
Joined: Mon Jun 08, 2009 11:00 am
Location: Kino der Toten, fighting hordes of undead nazis.
Contact:

[MOD] Halo: Campaign Evolved

Post by Spartan-006 » Fri Aug 28, 2009 5:31 pm

First off, eschaton was finally working, and I was bored :P

I haven't uploaded any mods lately, so heres my latest release, the next generation of the halo demo campaign. This brings you closer to Halo 3 (and some other of my own touches) and pretty much revives the campaign. I modded over fonzies real life mod. First off, your assault rifle is replaced with a carbine (from Taxi's "The Construct"). Then your pistol is now the "bubble gun" (it shoots bubble shields). Made some changes before I released it, first, I wanted to get rid of the hunters COMPLETELY( couldn't find any where their worms look like silly string :lol: ) Just to give you fair warning, do NOT, i repeat, do NOT play this on legendary. No time for pics, sorry, can't get any shots, due to the fact that I am constantly being shot at (though it would be no problem if I switched the coll back to cyborg, or was it mod2?) Anyways, I give you my latest release in the modding world. <removed link due to grand theft auto :scream: >
Here is a link for everybody! (due to many people claiming that china banned mediafire, or it won't work)
Last edited by Spartan-006 on Wed Sep 02, 2009 3:38 pm, edited 4 times in total.
(monorail cat is NOT obsolete)
Image

Alfaz
Operative
Posts: 241
Joined: Sun May 24, 2009 11:14 pm
Location: an R/V in the mojave cooking meth
Contact:

Re: [MOD] Halo: Campaign Evolved

Post by Alfaz » Fri Aug 28, 2009 5:33 pm

Spartan go on aim i need ur help btw. my comp crashes when i pm so go!
Kayar wrote:YOU'RE CRAZY YOU DON'T UNDERSTAND BASIC MATH AND YOU WEAR PANTS ON YOUR HEAD
Image
tokage wrote:Cthulu, shit-lookin birds, this raises more questions than answers... this must mean
Alfaz wrote:DICKS EVERYWHERE

[שк]zєคl๏t
Newbie
Posts: 23
Joined: Wed Aug 26, 2009 12:42 am
Location: You don't fuck with the wrong Canadian.

Re: [MOD] Halo: Campaign Evolved

Post by [שк]zєคl๏t » Fri Aug 28, 2009 7:06 pm

lol
I'll KILL you!

Image

G[v]N
Green Beret
Posts: 3460
Joined: Thu Oct 18, 2007 5:18 am
Location: Ò_ô

Re: [MOD] Halo: Campaign Evolved

Post by G[v]N » Fri Aug 28, 2009 7:33 pm

Less wall of text + more pics = people actually downloading the mod.

Plox?
Image
Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Spartan-006
Ranger
Posts: 873
Joined: Mon Jun 08, 2009 11:00 am
Location: Kino der Toten, fighting hordes of undead nazis.
Contact:

Re: [MOD] Halo: Campaign Evolved

Post by Spartan-006 » Fri Aug 28, 2009 7:59 pm

Can't get pictures, brutes keep storming my bubble shields.
(monorail cat is NOT obsolete)
Image

Alfaz
Operative
Posts: 241
Joined: Sun May 24, 2009 11:14 pm
Location: an R/V in the mojave cooking meth
Contact:

Re: [MOD] Halo: Campaign Evolved

Post by Alfaz » Fri Aug 28, 2009 8:07 pm

Spartan-006 wrote:Can't get pictures, brutes keep storming my bubble shields.
~LAWL~
Kayar wrote:YOU'RE CRAZY YOU DON'T UNDERSTAND BASIC MATH AND YOU WEAR PANTS ON YOUR HEAD
Image
tokage wrote:Cthulu, shit-lookin birds, this raises more questions than answers... this must mean
Alfaz wrote:DICKS EVERYWHERE

Fuel
Green Beret
Posts: 3243
Joined: Sat Mar 31, 2007 3:27 pm
Location: o-o

Re: [MOD] Halo: Campaign Evolved

Post by Fuel » Fri Aug 28, 2009 8:18 pm

Did you ask fonzie if you could mod his map?
Image
Image

Spartan-006
Ranger
Posts: 873
Joined: Mon Jun 08, 2009 11:00 am
Location: Kino der Toten, fighting hordes of undead nazis.
Contact:

Re: [MOD] Halo: Campaign Evolved

Post by Spartan-006 » Fri Aug 28, 2009 8:47 pm

O_O Goddamnit, forgot! Ummmm, yeah, I guess I'll remove the link....
(monorail cat is NOT obsolete)
Image

Sugarlumps
Ranger
Posts: 1545
Joined: Mon Aug 03, 2009 10:42 pm

Re: [MOD] Halo: Campaign Evolved

Post by Sugarlumps » Sat Aug 29, 2009 7:05 am

Guys you know you CAN take pics in campaign

If you switch to finder itll auto-pause the campaign game so u dun die
I need mod to take pics
Please?

protect it if you wanna

I can take pictures others can't
Image
Click!

Pielogist
Ranger
Posts: 914
Joined: Mon May 11, 2009 12:55 am
Location: Guess.

Re: [MOD] Halo: Campaign Evolved

Post by Pielogist » Sat Aug 29, 2009 7:10 am

make it full-screen and take the whole screen, it takes 1 second to do it.....

Spartan-006
Ranger
Posts: 873
Joined: Mon Jun 08, 2009 11:00 am
Location: Kino der Toten, fighting hordes of undead nazis.
Contact:

Re: [MOD] Halo: Campaign Evolved

Post by Spartan-006 » Sat Aug 29, 2009 9:04 am

You guys don't seem to understand, THE BRUTES STORM MY SHIELDS. In other words, I can't. And if I do the pause thing, I'll still get killed.
(monorail cat is NOT obsolete)
Image

User avatar
Moxus
Delta Force
Posts: 4704
Joined: Sun Jun 24, 2007 9:01 am
Location: {_-({[]})-_}
Contact:

Re: [MOD] Halo: Campaign Evolved

Post by Moxus » Sat Aug 29, 2009 11:08 am

Spartan-006 wrote:You guys don't seem to understand, THE BRUTES STORM MY SHIELDS. In other words, I can't. And if I do the pause thing, I'll still get killed.
Unless the Brutes move at light speed and smite you in thousandths of microseconds of starting the game, you should be able to tab out and take a picture. Even if you somehow die while taking pictures, who cares? You just go from the last checkpoint.

-=Moxus=-

P.S. If you can't stay alive long enough to take a picture, how is the map playable?
Image
Kayar wrote:The Collective: Spamming its way to a better tomorrow.
Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Spartan-006
Ranger
Posts: 873
Joined: Mon Jun 08, 2009 11:00 am
Location: Kino der Toten, fighting hordes of undead nazis.
Contact:

Re: [MOD] Halo: Campaign Evolved

Post by Spartan-006 » Sat Aug 29, 2009 3:25 pm

I guess the brutes just don't like me :P
(monorail cat is NOT obsolete)
Image

Mota-Lev
Green Beret
Posts: 3554
Joined: Sat Mar 17, 2007 4:19 pm
Location: AusFag

Re: [MOD] Halo: Campaign Evolved

Post by Mota-Lev » Sat Aug 29, 2009 4:28 pm

Tab out to take photos??? Why don't you press shift+command+3 during the game and the image should appear on desktop. No need for pausing and getting killed by bubble shield storming brutes.
Stupid tinypic removing my images

Sugarlumps
Ranger
Posts: 1545
Joined: Mon Aug 03, 2009 10:42 pm

Re: [MOD] Halo: Campaign Evolved

Post by Sugarlumps » Sat Aug 29, 2009 5:16 pm

Or you can just hit Command+Enter key to make it full screen then take a full screenshot.

I told you if you let the brutes come in then you quickly switch to Finder it'll AUTOPAUSE the game, not like in multiplayer while things still happen..


I wana try the mod!
Image
Click!

Post Reply

Who is online

Users browsing this forum: No registered users and 11 guests