VK General's First actual Mod
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VK General's First actual Mod
FORT DEFENCE
Best used on CTF. My first mod. DOnt be haten. i know you cant see much of it in the pics, but the logs kept disapearing. Yes i used oarts of the mod Amy made for me, but 3/4's of the map is my own creation.
http://www.filefront.com/14633267/Fort% ... TF.map.zip
[cuz i r noob and dont know why i cant post my screenshots here and all i get is a a little box, heres the link to them, sorry]
http://s879.photobucket.com/albums/ab356/alfaz62/
again sorry
Best used on CTF. My first mod. DOnt be haten. i know you cant see much of it in the pics, but the logs kept disapearing. Yes i used oarts of the mod Amy made for me, but 3/4's of the map is my own creation.
http://www.filefront.com/14633267/Fort% ... TF.map.zip
[cuz i r noob and dont know why i cant post my screenshots here and all i get is a a little box, heres the link to them, sorry]
http://s879.photobucket.com/albums/ab356/alfaz62/
again sorry
Kayar wrote:YOU'RE CRAZY YOU DON'T UNDERSTAND BASIC MATH AND YOU WEAR PANTS ON YOUR HEAD

tokage wrote:Cthulu, shit-lookin birds, this raises more questions than answers... this must meanAlfaz wrote:DICKS EVERYWHERE
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Re: VK General's First actual Mod
Looks pretty good, ill download it. Also, to put images on the site, copy the direct link of each image into these [img*][/img*] (remove stars)
Your image will show up.
Your image will show up.
Last edited by Dudedragon on Thu Oct 01, 2009 6:14 pm, edited 1 time in total.
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Re: VK General's First actual Mod
Dudedragon wrote:Looks pretty good, ill download it. Also, to put images on the site, copy the direct link of each image into these
Your image will show up.
i tried but it doesnt work. i get a ? ina box
Kayar wrote:YOU'RE CRAZY YOU DON'T UNDERSTAND BASIC MATH AND YOU WEAR PANTS ON YOUR HEAD

tokage wrote:Cthulu, shit-lookin birds, this raises more questions than answers... this must meanAlfaz wrote:DICKS EVERYWHERE
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Re: VK General's First actual Mod
Why thank you rofl. please tell me how you like the map too.
Kayar wrote:YOU'RE CRAZY YOU DON'T UNDERSTAND BASIC MATH AND YOU WEAR PANTS ON YOUR HEAD

tokage wrote:Cthulu, shit-lookin birds, this raises more questions than answers... this must meanAlfaz wrote:DICKS EVERYWHERE
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Re: VK General's First actual Mod

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Re: VK General's First actual Mod
Nice, i see u figured out teleportals and swordedit on ur frst mod...arent those weps the ones you took from amy? cool otherwise
and did u make the logs urself? (place them using swordedit)
and did u make the logs urself? (place them using swordedit)
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Re: VK General's First actual Mod
Logs are in b30Sugarlumps wrote:Nice, i see u figured out teleportals and swordedit on ur frst mod...arent those weps the ones you took from amy? cool otherwise
and did u make the logs urself? (place them using swordedit)

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Re: VK General's First actual Mod
They ARE already in bloodgulch -.-crazyshroom wrote:Logs are in b30Sugarlumps wrote:Nice, i see u figured out teleportals and swordedit on ur frst mod...arent those weps the ones you took from amy? cool otherwise
and did u make the logs urself? (place them using swordedit)
I was asking if he had placed the fort all himself up cause it kinda lagg me...
Re: VK General's First actual Mod
not bad for a first mod! keep it up~
but i am curious to know which part did you do, and which part did you do?
but i am curious to know which part did you do, and which part did you do?
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Re: VK General's First actual Mod
O_O Sweeeeeeeeet. Now if only the logs were walls, now THAT would be PWN
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Re: VK General's First actual Mod
I said I used the tower, drag, and some weps from Amy. The other weps I added. I did moddify the teleporters, although my first teleporter change I did wasn't saved due to swordedit revamped FAILURE.Sugarlumps wrote:Nice, i see u figured out teleportals and swordedit on ur frst mod...arent those weps the ones you took from amy? cool otherwise
and did u make the logs urself? (place them using swordedit)
And who ever said log spam, I was trying to make a wooden fort like in the old western days. So a stone or metal wall would defeat purpose.
I did everything besides the floating room, part of the tower, drag strip, and part of the red and blue bases. I added weapons, added wall, added tower wall, moved flag, moved spawns. This os actually the second time I did all that, the first time swordedit revamp failed epicly. And I had to place each log indvidually. Sorry for lag. I also replaced many logs on the original Amy tower because they were poorly places making need of bunny hopping an jumping a lot. I added teleporters and moved crap and did a whole lot more on the swordedit revamp, but like I said, it all didn't save and swordedit revamp suffered a failure of epic proporstions. So in other words, I changed everything on the map from simply fixing badly placed logs to adding walls to changing weps.pielogist wrote:not bad for a first mod! keep it up~
but i am curious to know which part did you do, and which part did you do?
Kayar wrote:YOU'RE CRAZY YOU DON'T UNDERSTAND BASIC MATH AND YOU WEAR PANTS ON YOUR HEAD

tokage wrote:Cthulu, shit-lookin birds, this raises more questions than answers... this must meanAlfaz wrote:DICKS EVERYWHERE
Re: VK General's First actual Mod

From me you used
Warthog strip
Sniper cliff
Red cliff
Some of middle fortress
Shacks on bases.
And PORLY PLACED YOU LITTLE........!!!!
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