[MOD] Çåves: Ultimate wars

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Spartan-006
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[MOD] Çåves: Ultimate wars

Post by Spartan-006 » Tue Oct 20, 2009 12:03 pm

First off, this is MY version of caves, and as far as I know, it's partially CSS (clients may not see bitmap changes)
I just did this for the sake of testing my skinning. Changes:

Shotgun shoots charged plasma pistol bolts
Pistol has higher ROF
Assault rifle shoots the scorpions bullets
Plasma pistols charged projectile shoots fuel rods
New skins... enjoy!
(also, flag is now a skull with a tiny flag sticking out of it xD)

http://www.mediafire.com/download.php?mzklmtu2qmz
Last edited by Spartan-006 on Tue Oct 20, 2009 5:01 pm, edited 1 time in total.
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Noodle
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Re: [MOD] Çåves: Ultimate wars

Post by Noodle » Tue Oct 20, 2009 2:25 pm

Yuck.

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Re: [MOD] Çåves: Ultimate wars

Post by Dittoz7 » Tue Oct 20, 2009 2:26 pm

hmm.... its pretty sweet.
i lke the whole cave part.
and the high pistol ROF
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Rofldonutburger
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Re: [MOD] Çåves: Ultimate wars

Post by Rofldonutburger » Tue Oct 20, 2009 2:27 pm

Seafire wrote:Shotgun shoots charged plasma pistol bolts
Pistol has higher ROF
Assault rifle shoots the scorpions bullets
Plasma pistols charged projectile shoots fuel rods
NO.
Dead. derp

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Re: [MOD] Çåves: Ultimate wars

Post by Løki » Tue Oct 20, 2009 2:32 pm

Good news, you get an achievement for making four things CSS and taking another's mod.
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Noodle
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Re: [MOD] Çåves: Ultimate wars

Post by Noodle » Tue Oct 20, 2009 3:17 pm

Rofldonutburger wrote:
Seafire wrote:Shotgun shoots charged plasma pistol bolts
Pistol has higher ROF
Assault rifle shoots the scorpions bullets
Plasma pistols charged projectile shoots fuel rods
NO.
I didn't write that, silly.

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Re: [MOD] Çåves: Ultimate wars

Post by Amy » Tue Oct 20, 2009 4:10 pm

Wow... Have you known nothing about what people do to tank shell mods.....
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Re: [MOD] Çåves: Ultimate wars

Post by Sugarlumps » Tue Oct 20, 2009 4:59 pm

Yes, they change the damage, like me

And, all u did was projectile swap, pistol with higher ROF is just..well...over powered

I like Moxus' original Caves mod better...i think (havent tried urs)
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Re: [MOD] Çåves: Ultimate wars

Post by Spartan-006 » Tue Oct 20, 2009 5:02 pm

>_> I did this for the sake of testing my bitmapping. :roll:
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Re: [MOD] Çåves: Ultimate wars

Post by Løki » Tue Oct 20, 2009 5:12 pm

Bitmaps aren't CSS.
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Spartan-006
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Re: [MOD] Çåves: Ultimate wars

Post by Spartan-006 » Tue Oct 20, 2009 5:53 pm

I know, that's why I said partially CSS. It was in my first post.
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Rofldonutburger
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Re: [MOD] Çåves: Ultimate wars

Post by Rofldonutburger » Tue Oct 20, 2009 11:22 pm

Spartan you should STFU now. Nobody likes tank shell assault rifles >.>
Dead. derp

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Re: [MOD] Çåves: Ultimate wars

Post by Candy » Wed Oct 21, 2009 2:06 am

EWWWW ASSAULT RIFLE TANKS ¬_¬ To think I would actually download
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Re: [MOD] Çåves: Ultimate wars

Post by Mota-Lev » Wed Oct 21, 2009 2:17 am

I am hoping this is your first mod and PLEASE tell me you did it in hex. Cause if not sad.

But I guess its a start. Maybe next time try a few scenery edits? Maybe some vehicle Mod. And weapon mods that are not just projectile swaps. Maybe new Decals and things new skins. Or just A new map maybe? Some imports but not a complete CE mod that relies on CE for every aspect of it.

I know theres nothing really awesome you can do with mac tools. Besides Models, Skins, Ai and Maybe some Single Player Scenery. But that gets old fast. So i guess CE maybe just might become a main part of every mod soon. But yeah or just rip off other games like fonzies mod. I am not saying rip off as in bad. I love that l4d mod.

Edit: Why do all the "nubs" on MGM these days not know the meaning of Constructive Criticism?
Last edited by Mota-Lev on Wed Oct 21, 2009 2:59 am, edited 1 time in total.
Stupid tinypic removing my images

Spartan-006
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Re: [MOD] Çåves: Ultimate wars

Post by Spartan-006 » Wed Oct 21, 2009 6:17 am

It shoots the BULLETS, not the SHELLS. It's just like the warthog gun. >_>
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