[MOD] Super man!

New mod releases.

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Fortune
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[MOD] Super man!

Post by Fortune » Sun Nov 01, 2009 10:58 am

First off, HAPPY HALLOWEEN TO EVERY1 AT MGM!!! '
Thats basically what inspired me to make this. Cliche halloween costume: Super man.
You can fly, Some edited bitmaps. Plasma rifle is your laser vision. Flamer is your freeze breath. You can go back to your fortress of solitude to refuel(grab new weps) All weps are custom made, No CE. None needed at least... This is not protected. Have fun ripping! BUG:: Sometimes, Halo demo may quit when playing this. I think it is just too awesome for HD to handle. HAVE FUN!
http://www.mediafire.com/?thigoo1yk5z
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Kiyoshi
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Re: [MOD] Super man!

Post by Kiyoshi » Sun Nov 01, 2009 11:12 am

I like the plasma rifle...work on it a bit more tho
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Noodle
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Re: [MOD] Super man!

Post by Noodle » Sun Nov 01, 2009 11:15 am

How extremely mature...

Amy
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Re: [MOD] Super man!

Post by Amy » Sun Nov 01, 2009 11:54 am

i made a hancock mod where when you'd touch the ground from flying, a big explosion that does nothing would happen : P

like when you land, you boom.


but it was SP....
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Dittoz7
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Re: [MOD] Super man!

Post by Dittoz7 » Sun Nov 01, 2009 2:05 pm

anyway...
it's pretty cool
but joiners expierience epic lag (or so i'm told)
and its REALLY hard to shoot anything with heat vision.
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Fortune
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Re: [MOD] Super man!

Post by Fortune » Sun Nov 01, 2009 3:41 pm

Epic you say? The heat vision is basically a 1 hit KO. So it has to be hard to hit. I personally think its balanced.
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Re: [MOD] Super man!

Post by Amy » Sun Nov 01, 2009 3:45 pm

is it just me, or is PR model different...
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Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.

Fuel
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Re: [MOD] Super man!

Post by Fuel » Sun Nov 01, 2009 3:52 pm

its just the camera
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Nikolai Belinski
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Re: [MOD] Super man!

Post by Nikolai Belinski » Sun Nov 01, 2009 8:08 pm

looks good, but is this for trial? it wont seem to work on my comp :?

Fortune
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Re: [MOD] Super man!

Post by Fortune » Sun Nov 01, 2009 8:30 pm

Yea it is for halo demo. But 4 some reason recent mods I've made haven't been working on ppls comps. I think since I'm still running tiger maybe that's why
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Sugarlumps
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Re: [MOD] Super man!

Post by Sugarlumps » Mon Nov 02, 2009 3:58 am

Pigeons! wrote:anyway...
it's pretty cool
but joiners expierience epic lag (or so i'm told)
Joiners do not have the map. They are not suppose to fly. So while the host sees them flying, the joiners will keep falling to the ground (cause no mod) and EPIC LAG obviously.
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Pielogist
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Re: [MOD] Super man!

Post by Pielogist » Mon Nov 02, 2009 4:13 am

and we call that mod lag~
and how bout you take out the plasma rifle model or something? Then it would look like you shot the laser from your eyes, and not a gun....

Løki
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Re: [MOD] Super man!

Post by Løki » Mon Nov 02, 2009 5:24 am

Null the FP models.
That way it actually looks like you have super powaz
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Sugarlumps
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Re: [MOD] Super man!

Post by Sugarlumps » Mon Nov 02, 2009 5:25 am

Make it shoot from the spartan eyes xD easy enough to do
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Pakar45
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Re: [MOD] Super man!

Post by Pakar45 » Mon Nov 02, 2009 11:43 am

I love it :P

Even thought it is sorta simple, it's pretty fun, also if you hold crouch down, you go super fast :)
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