13 Mod
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Re: 13 Mod
here's my opinion.
1. The tanks way too powerful, I can camp with it and it makes me unstoppable.
2. Add more recoil to assault rifle and add more damage.
3. Get rid of the slow ROF of banshee or give it something better.
4. If you gave the banshee a slow rof to make it anti noob, just change the vehicle hit cyborg tag. and you didnt
5.The rocket hog is also too powerful if you since it can fire 4 consecutive tank shells while having the same reload speed of a tank. No excuses for that. You also unstoppable while camping with this.
6.Me and some teammates tried camping with the overpowered vehicles and it made everyone on the other team quit. Heck we didnt even camp we were moving around every where.
....
1. The tanks way too powerful, I can camp with it and it makes me unstoppable.
2. Add more recoil to assault rifle and add more damage.
3. Get rid of the slow ROF of banshee or give it something better.
4. If you gave the banshee a slow rof to make it anti noob, just change the vehicle hit cyborg tag. and you didnt
5.The rocket hog is also too powerful if you since it can fire 4 consecutive tank shells while having the same reload speed of a tank. No excuses for that. You also unstoppable while camping with this.
6.Me and some teammates tried camping with the overpowered vehicles and it made everyone on the other team quit. Heck we didnt even camp we were moving around every where.
....
Re: 13 Mod
balance, my friend, balance. *still wants mod*
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Re: 13 Mod
Balance!! Balance!!
Even if this topic is stickied why didn't you read it?
viewtopic.php?f=40&t=6873
Well maybe you did but you didn't pay attention?
BTW Pie your FAQ is stickied
(and I just use the active topics button so i don't see if it is or not, until now anyway)
Even if this topic is stickied why didn't you read it?
viewtopic.php?f=40&t=6873
Well maybe you did but you didn't pay attention?
BTW Pie your FAQ is stickied
(and I just use the active topics button so i don't see if it is or not, until now anyway)
Re: 13 Mod
yeah, it's only a beta, people. but yes, we are taking suggestions. rocket hogs? i switched those for the tanks... what do you mean?Al Capwn Jr wrote:here's my opinion.
1. The tanks way too powerful, I can camp with it and it makes me unstoppable.
2. Add more recoil to assault rifle and add more damage.
3. Get rid of the slow ROF of banshee or give it something better.
4. If you gave the banshee a slow rof to make it anti noob, just change the vehicle hit cyborg tag. and you didnt
5.The rocket hog is also too powerful if you since it can fire 4 consecutive tank shells while having the same reload speed of a tank. No excuses for that. You also unstoppable while camping with this.
6.Me and some teammates tried camping with the overpowered vehicles and it made everyone on the other team quit. Heck we didnt even camp we were moving around every where.
....
btw, the AR was more powerful, but that made it too much of a power weapon
and, actually, i did change the collision damage down to 25 or something like that.
i'll get it on filefront as soon as i've made a couple changes, ok?Sugarlumps wrote:You just said that cause China banned Mediafire...
Upload filefront pleaase
also, in case you didn't notice, the radar cover about 50% more area, so you can see people from further away. i know i didn't put it in the README, so just saying.
which tag do i edit for AR kickback?
"And so, you must be silenced." - the Arbiter, killing Truth
Mods:
13 Mod B4
Night+Day Machinima Maps v3
Re: 13 Mod
jpt! assault rifle/trigger or somthing like that. pushback jitter or somthing
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Re: 13 Mod
All of those were just you asking for a more powerful banshee, and to make it so that none of the vehicles can beat the banshee.VimesV wrote:here's my opinion.
1. The tanks way too powerful, I can camp with it and it makes me unstoppable.
2. Add more recoil to assault rifle and add more damage.
3. Get rid of the slow ROF of banshee or give it something better.
4. If you gave the banshee a slow rof to make it anti noob, just change the vehicle hit cyborg tag. and you didnt
5.The rocket hog is also too powerful if you since it can fire 4 consecutive tank shells while having the same reload speed of a tank. No excuses for that. You also unstoppable while camping with this.
6.Me and some teammates tried camping with the overpowered vehicles and it made everyone on the other team quit. Heck we didnt even camp we were moving around every where.
....
Re: 13 Mod
well, i made the scorpion way less powerful and the banshee can shoot a little better, but less stun.tokage wrote:All of those were just you asking for a more powerful banshee, and to make it so that none of the vehicles can beat the banshee.VimesV wrote:here's my opinion.
1. The tanks way too powerful, I can camp with it and it makes me unstoppable.
2. Add more recoil to assault rifle and add more damage.
3. Get rid of the slow ROF of banshee or give it something better.
4. If you gave the banshee a slow rof to make it anti noob, just change the vehicle hit cyborg tag. and you didnt
5.The rocket hog is also too powerful if you since it can fire 4 consecutive tank shells while having the same reload speed of a tank. No excuses for that. You also unstoppable while camping with this.
6.Me and some teammates tried camping with the overpowered vehicles and it made everyone on the other team quit. Heck we didnt even camp we were moving around every where.
....
"And so, you must be silenced." - the Arbiter, killing Truth
Mods:
13 Mod B4
Night+Day Machinima Maps v3
Re: 13 Mod
all right, we now are at beta 3 level. and, for those in China (that's you, sugarlumps), i have switched to filefront. here is the link:
http://www.filefront.com/14931215/13%20 ... ta%203.zip
you can still get it on mediafire, but this is the last one i will be uploading there.
http://www.mediafire.com/?zj4tu3jmmim
http://www.filefront.com/14931215/13%20 ... ta%203.zip
you can still get it on mediafire, but this is the last one i will be uploading there.
http://www.mediafire.com/?zj4tu3jmmim
"And so, you must be silenced." - the Arbiter, killing Truth
Mods:
13 Mod B4
Night+Day Machinima Maps v3
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- Ranger
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Re: 13 Mod
Okay thanks. DLing now...VimesV wrote:all right, we now are at beta 3 level. and, for those in China (that's you, sugarlumps), i have switched to filefront. here is the link:
http://www.filefront.com/14931215/13%20 ... ta%203.zip
you can still get it on mediafire, but this is the last one i will be uploading there.
http://www.mediafire.com/?zj4tu3jmmim
(pie is in China too you know, same school)
EDIT: Finished, dled, tested.
Well first off did you internalize the bitmaps and rebuild? Cause there isn't any skins for the banshee and tank...
Overall the mod seems like a simple meta editing mod. Nice job on AR though, however it will be better slightly less pushback(pushback is just the camera)
Banshee is overpowered, charging it shoots fuel rods...
What did you do to the tank?
How long have you been modding?
Re: 13 Mod
hmm. i internalized all the bitmaps. dunno what the problem is... when i rebuilt, the bitmaps were fucked up, with the pixelated red/green/blue stuff. i'll try again, ok?Sugarlumps wrote:Okay thanks. DLing now...VimesV wrote:all right, we now are at beta 3 level. and, for those in China (that's you, sugarlumps), i have switched to filefront. here is the link:
http://www.filefront.com/14931215/13%20 ... ta%203.zip
you can still get it on mediafire, but this is the last one i will be uploading there.
http://www.mediafire.com/?zj4tu3jmmim
(pie is in China too you know, same school)
EDIT: Finished, dled, tested.
Well first off did you internalize the bitmaps and rebuild? Cause there isn't any skins for the banshee and tank...
Overall the mod seems like a simple meta editing mod. Nice job on AR though, however it will be better slightly less pushback(pushback is just the camera)
Banshee is overpowered, charging it shoots fuel rods...
What did you do to the tank?
How long have you been modding?
and, yes, i know about the banshee charge thing. not sure how i did that.
the tank has a more accurate secondary, very weak primary so it can't rule the map.
i've been modding for between 4-9 months.
EDIT: yeah, rebuilding did the same thing once again. and i still can't find the kickback editor. are you sure it's called "kickback," or is it the jitter stuff?
Last edited by VimesV on Sun Nov 15, 2009 3:15 pm, edited 1 time in total.
"And so, you must be silenced." - the Arbiter, killing Truth
Mods:
13 Mod B4
Night+Day Machinima Maps v3
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- Ranger
- Posts: 1545
- Joined: Mon Aug 03, 2009 10:42 pm
Re: 13 Mod
i tested it...Sugarlumps wrote:Did you put the rebuilt map file into your mod folder?
This:
http://halodemomods.com/mediawiki/image ... .09.08.png
"And so, you must be silenced." - the Arbiter, killing Truth
Mods:
13 Mod B4
Night+Day Machinima Maps v3
Re: 13 Mod
it might have been just your bitmaps, to test internalization make sure to have the original bitmaps in the maps folder at the time of testing.
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