New mod releases.
Moderator: Halo Moderators
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Amy
- Green Beret
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by Amy » Tue Dec 29, 2009 5:45 am
Yes, i know i could have done better with this mod. I know the BSP is big.
i fixed some major bugs from the public beta, and also added a "sprint" system.
I will probably not be updating, as i am working on my last two mods.
Blizzard Final
Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.
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Noodle
- Delta Force
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by Noodle » Tue Dec 29, 2009 7:23 am
Sweetness.
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Zodiark
- SEAL
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by Zodiark » Tue Dec 29, 2009 9:09 am
What have you changed since the public beta?
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Amy
- Green Beret
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by Amy » Tue Dec 29, 2009 10:19 am
Changes since last version
-Sprint system
- New vehicle attributes
-AR more accurate
- Plasma rifle fixed
NOTICE: there is still a rouge spawn point, you can fix it yourself in swordedit.... i couldn't find it.
Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.
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RXA
- Operative
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by RXA » Tue Dec 29, 2009 11:23 am
Yay!
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Dittoz7
- Veteran
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by Dittoz7 » Tue Dec 29, 2009 1:04 pm
Amy wrote: i am working on my last two mods.
Woah, woah, woah...
Your LAST 2?
As in, stopping modding after?
NNNNNNNNOOOOOOOOOOOOOOOOOOOOOOO
Fortune wrote:We need you in this fight noble one!
NOBLE 1 DO YOU COPY?!?!??!
NOBLE 1???!?!?
FFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU- we lost the spartans
I guess the Covenant win.
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Spartan-006
- Ranger
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by Spartan-006 » Tue Dec 29, 2009 6:15 pm
Sweet. Hows about adding pelicans, though? With all the seats usable, that way no one has to walk to the other base... and the map won't seem AS big.
(
monorail cat is NOT obsolete)
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Noodle
- Delta Force
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by Noodle » Tue Dec 29, 2009 6:24 pm
There's fucking barely any room to maneuver a pelican in that BSP, it's too narrow. The hell are you smoking?
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jack
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by jack » Wed Dec 30, 2009 11:16 am
Seafire wrote:There's fucking barely any room to maneuver a pelican in that BSP, it's too narrow. The hell are you smoking?
lol
but he is right, pelicans get stuck in things very easy, and a narrow map makes that like, IMPOSSIBLE
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Noodle
- Delta Force
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by Noodle » Wed Dec 30, 2009 1:43 pm
It just accelerates too fast and barely turns. >.>
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Moxus
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by Moxus » Thu Dec 31, 2009 3:47 am
Actually, I've flown Pelicans through B40; Aside from the tunnel (the main focus of this mod) 'tis not that bad.
-=Moxus=-
Last edited by
Moxus on Thu Dec 31, 2009 6:04 am, edited 1 time in total.
Kayar wrote:The Collective: Spamming its way to a better tomorrow.
Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.
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Smythe
- Commando
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by Smythe » Thu Dec 31, 2009 4:46 am
Moxus wrote:Actually, I've flown Pelicans through B40; Aside from the tunnel (the map focus of this mod) 'tis not that bad.
-=Moxus=-
Just make it take damage and your set to go! no weapons because thats not what its used for.
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Noodle
- Delta Force
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by Noodle » Thu Dec 31, 2009 1:29 pm
It's not too bad, I will admit, but it's not ideal like in B30.
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Smythe
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by Smythe » Thu Dec 31, 2009 8:19 pm
Gj on the mod Amy but don't stop modding.
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Amy
- Green Beret
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by Amy » Fri Jan 01, 2010 6:12 am
olly12345 wrote:Gj on the mod Amy but don't stop modding.
<3 thank you.
Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.
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