This is ALMOST done. I'm just about finishing it up now, and it should be up sometime tonight. If not tonight, tomorrow. (this post is just an announcement, not a real release topic.)The Covenant are invading Earth! UNSC is deploying defenses from lunar outpost Omega. You've also been ordered to retrieve Earth's top-secret heavy interceptor code named "X-2" from the covenant capital ship.
[MOD] Galaxy Wars - Outpost Omega
Moderator: Halo Moderators
[MOD] Galaxy Wars - Outpost Omega
http://www.halodemomods.com/wiki/Mod_Da ... post_Omega
Either you are groping for answers, or you are asking God and listening to Jesus.
Re: [MOD] Galaxy Wars - Outpost Omega
Rawr.
Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.
Re: [MOD] Galaxy Wars - Outpost Omega
Looking good. Can't wait for release.
Re: [MOD] Galaxy Wars - Outpost Omega
so do you spawn inside a ship, then launch towards a covenant cruiser, then attack?
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Visiting this website is filled with nostalgia. Its like going to an old home.
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Visiting this website is filled with nostalgia. Its like going to an old home.
Thank you for all the memories. Never change.
Re: [MOD] Galaxy Wars - Outpost Omega
You're a spartan stationed at Omega Outpost, a satellite space station between Earth and the Moon. Omega Outpost has suffered a serious hit from the main Covenant Cruiser, and now it's up to you (the only survivor) to thwart the incoming wave of covenant interceptors and retrieve the top secret X-2 fighter from the cruiser.
Good luck!
(This is the beta version, whose scnr needs alot more work. Unfortunately, I can't expand the map with Eschaton anymore, because it throws an error at around 61% into the expansion. Also, SwordEdit breaks the map, so I can't use that as far as I know. I'm left to using what scen and mach tags I can scrap together and working with Eschaton's scnr editor, which is time-consuming at best. Another version will be released with the much-improved scnr.)
I'm waiting for the upload to finish at HDM, then it'll be accessible at the Mod Database.
EDIT: Download beta version
Good luck!
(This is the beta version, whose scnr needs alot more work. Unfortunately, I can't expand the map with Eschaton anymore, because it throws an error at around 61% into the expansion. Also, SwordEdit breaks the map, so I can't use that as far as I know. I'm left to using what scen and mach tags I can scrap together and working with Eschaton's scnr editor, which is time-consuming at best. Another version will be released with the much-improved scnr.)
I'm waiting for the upload to finish at HDM, then it'll be accessible at the Mod Database.
EDIT: Download beta version
Either you are groping for answers, or you are asking God and listening to Jesus.
Re: [MOD] Galaxy Wars - Outpost Omega
Looks very original, I will DL now.
Re: [MOD] Galaxy Wars - Outpost Omega
so are there incoming waves of covenant AI in banshees and stuff? Or do you just fight other humans inside covenant vehicles?
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Visiting this website is filled with nostalgia. Its like going to an old home.
Thank you for all the memories. Never change.
Visiting this website is filled with nostalgia. Its like going to an old home.
Thank you for all the memories. Never change.
Re: [MOD] Galaxy Wars - Outpost Omega
ManHolyGod
Starwars versus Halowars?
Look Quite nice (Picture)
Make the earth to REACH
Starwars versus Halowars?
Look Quite nice (Picture)
Make the earth to REACH
Re: [MOD] Galaxy Wars - Outpost Omega
Wow! Nice mod and fun gameplay!
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Re: [MOD] Galaxy Wars - Outpost Omega
I doubt the AI's will sync...this might be a problem during multiplayer. Also, my friend said it was slightly laggy for him (not me) so he kept dying cause banshees keep running him over. But i think its quite nice! Especially the words!
Re: [MOD] Galaxy Wars - Outpost Omega
I think is impossible.Sugarlumps wrote:I doubt the AI's will sync...this might be a problem during multiplayer. Also, my friend said it was slightly laggy for him (not me) so he kept dying cause banshees keep running him over. But i think its quite nice! Especially the words!
Not very sure server run people enter and make new game and now snyc.
im sure is probably work.
Re: [MOD] Galaxy Wars - Outpost Omega
It syncs because the AI are inside vehicles and never leave them. Vehicles are normally synchronized, not infantry AI.
Unfortunately, my method of spawning the AI is by scenery swapping them for vehicles, these vehicles have the AI as actv inside the pilot seat, and this means that the (dead) AI-vehicles come falling down from the sky every minute or so.
Unfortunately, my method of spawning the AI is by scenery swapping them for vehicles, these vehicles have the AI as actv inside the pilot seat, and this means that the (dead) AI-vehicles come falling down from the sky every minute or so.
Either you are groping for answers, or you are asking God and listening to Jesus.
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