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[MOD] Ultimate Icefields

Posted: Sat Feb 06, 2010 11:12 pm
by Sparky
Behold, my modification on Icefields!

This is a demonstration mod for my new scenario of madness, a scnr tag with lots of references. This sports a ton of machinery and CE weapons and vehicles.

Basically, I made the scnr tag, imported the sbsp tag and used existing tags to populate the scnr. The majority of work was done in making the scnr tag function as I desired, mostly in regards to the mach tag references.

I expect you guys to finish this mod on your own and make your own variations of it. I did all the hard work, now you are free to use SwordEdit to add the included scen around the map. It's kind of like you build your own variation on this theme.

Of course, what is here can stand alone, so...

Enjoy!
http://www.halodemomods.com/wiki/Mod_Da ... _Icefields
NOTE: USE THE INSTRUCTIONS ON THE FILE'S DOWNLOAD PAGE TO FIX THE MAP.
EDIT: Nevermind, some people won't see the instructions. I'm uploading a "fixed" version now, just download and play :roll:
Image

Re: [MOD] Ultimate Icefields

Posted: Sun Feb 07, 2010 12:06 am
by Sparky
I'm hosting now if you'd like to join.

Re: [MOD] Ultimate Icefields

Posted: Sun Feb 07, 2010 12:25 am
by Smythe
It crashes for me.

Re: [MOD] Ultimate Icefields

Posted: Sun Feb 07, 2010 12:43 am
by Sparky
redownload. there were instructions on how to "fix" it, but i just uploaded a fixed version. dl again.
see ya ingame!

Re: [MOD] Ultimate Icefields

Posted: Sun Feb 07, 2010 9:10 am
by Moxus
Is that the Full BSP?

-=Moxus=-

Re: [MOD] Ultimate Icefields

Posted: Sun Feb 07, 2010 9:15 am
by Dirk
Moxus wrote:Is that the Full BSP?

-=Moxus=-
Yes, thus illegal.

Re: [MOD] Ultimate Icefields

Posted: Sun Feb 07, 2010 9:17 am
by Moxus
Dirk wrote:
Moxus wrote:Is that the Full BSP?

-=Moxus=-
Yes, thus illegal.
*Sigh*....

-=Moxus=-

Re: [MOD] Ultimate Icefields

Posted: Sun Feb 07, 2010 11:36 am
by Sparky
Illegal? *forehead slap* Of course!
Don't get me started on the legal issues with reverse-engineering software.
I forgot to specifically say that it uses a bsp from Halo Full. If the CE community can do it, so can we! (If I have the content from Halo Full, one would assume that I bought it. The same goes for someone with Halo CE.) The exception is the Incyclopedia, which is for academic purposes - for archival, organizational, and study purposes. (Mainly so there is a record of all the Halo content and so that tag releases don't use conflicting names and file paths that cause broken tags which have plagued CE tag releases.)

Re: [MOD] Ultimate Icefields

Posted: Sun Feb 07, 2010 12:24 pm
by Moxus
1. This isn't reverse engineering.

2. If you buy it, that entitles you to the usage of the product. It does not entitle you to the distribution of the product, be that in part or in whole.

-=Moxus=-

Re: [MOD] Ultimate Icefields

Posted: Sun Feb 07, 2010 1:27 pm
by Zodiark
But does it really matter?

Re: [MOD] Ultimate Icefields

Posted: Sun Feb 07, 2010 1:29 pm
by Noodle
Sparky shouldn't become the new CEfag at MGM. Quit making mods like this.

Re: [MOD] Ultimate Icefields

Posted: Sun Feb 07, 2010 1:41 pm
by Guest
Sparky wrote:Illegal? *forehead slap* Of course!
Don't get me started on the legal issues with reverse-engineering software.
I forgot to specifically say that it uses a bsp from Halo Full. If the CE community can do it, so can we! (If I have the content from Halo Full, one would assume that I bought it. The same goes for someone with Halo CE.) The exception is the Incyclopedia, which is for academic purposes - for archival, organizational, and study purposes. (Mainly so there is a record of all the Halo content and so that tag releases don't use conflicting names and file paths that cause broken tags which have plagued CE tag releases.)
Except CE can only be used with a license for Halo full. It is Halo full. Please don't bullshit.

Re: [MOD] Ultimate Icefields

Posted: Sun Feb 07, 2010 1:42 pm
by Pakar45
Let him make his own decisions, he can make CE mods if he wants.

Re: [MOD] Ultimate Icefields

Posted: Sun Feb 07, 2010 1:45 pm
by Noodle
Pakar45 wrote:Let him make his own decisions, he can make CE related thrown together pieces of shit if he wants.
Fixed.

CE Mods is an oxymoron.

Re: [MOD] Ultimate Icefields

Posted: Sun Feb 07, 2010 1:59 pm
by Kiyoshi
Pakar45 wrote:Let him make his own decisions, he can make CE mods if he wants.
Oh look, a noob ripper who doesn't know any better