[Mod]-Remnants

New mod releases.

Moderator: Halo Moderators

Zodiark
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Re: [Mod]-Remnants

Post by Zodiark » Tue Feb 09, 2010 5:09 pm

Amy, size down your Remnants sig. It is a little too big.

Sugarlumps
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Re: [Mod]-Remnants

Post by Sugarlumps » Wed Feb 10, 2010 12:15 am

Amy wrote:Well, i made the inside base of the two asteroids different (one with a broken ladder)
Those ladders don't have collision lol.

Yes, it is very easy to get lost, and also, maybe you could work on the teleportals that teleport you to the exact same room? Don't understand those teleportals. And the teleshield is slightly slanted, so maybe a better alignment to the walls?

Story line is very unique, i like it.
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Modzy
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Re: [Mod]-Remnants

Post by Modzy » Wed Feb 10, 2010 1:00 am

Very confusing map. Easter egg could use some work.

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Re: [Mod]-Remnants

Post by Amy » Wed Feb 10, 2010 4:33 am

Modzy wrote:Very confusing map. Easter egg could use some work.
Yes i know you want a fag tree but im sorry.


Anyways, i thought i had done well with the ladders.

And sugarlumps Wuh? Theres no teleporters that teleport you to the same room...
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Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.

Sugarlumps
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Re: [Mod]-Remnants

Post by Sugarlumps » Wed Feb 10, 2010 6:11 am

The base tele's teleport you to a room that looks exactly like it...so its very confusing.
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Amy
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Re: [Mod]-Remnants

Post by Amy » Wed Feb 10, 2010 6:50 am

lol, none of the rooms look the same..

FIrst room has a broken ladder, next room has no ladder, just 2 metal teleporters and has heavy weapons. Third room has 1 ladder.'


Its very easy concept >_>
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Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.

G[v]N
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Re: [Mod]-Remnants

Post by G[v]N » Wed Feb 10, 2010 7:18 am

Amy wrote:lol, none of the rooms look the same..

FIrst room has a broken ladder, next room has no ladder, just 2 metal teleporters and has heavy weapons. Third room has 1 ladder.'


Its very easy concept >_>
Amy, do you want to improve the map or don't you? Just put in some light beacons, sheesh.
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Kiyoshi

Re: [Mod]-Remnants

Post by Kiyoshi » Wed Feb 10, 2010 7:22 am

She will always refuse another opinion if it's bad, or she will ignore it.

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Re: [Mod]-Remnants

Post by Sparky » Wed Feb 10, 2010 7:33 am

Light beacons would be nice.

Also, Amy, depending upon what you did to the map, if you're using my space template or another map with a nulled BSP, do a quick search here at MGM for "7F15" and reverse that change using hexedit. This will allow you to use scenario editors like Eschaton and SwordEdit again.
Either you are groping for answers, or you are asking God and listening to Jesus.

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Re: [Mod]-Remnants

Post by Amy » Wed Feb 10, 2010 8:07 am

>_> Now you tell me >_>

lol thanks sparky.
G[v]N wrote:
Amy wrote:lol, none of the rooms look the same..

FIrst room has a broken ladder, next room has no ladder, just 2 metal teleporters and has heavy weapons. Third room has 1 ladder.'


Its very easy concept >_>
Amy, do you want to improve the map or don't you? Just put in some light beacons, sheesh.
Well i released it, and i don't really feel like making multiple versions....
Kiyoshi wrote:She will always refuse another opinion if it's bad, or she will ignore it.
>_> no, i try to explain why the bad opinion is wrong. BTW don't post in my topic if your gonna just flame me.
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Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.

seabeast
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Re: [Mod]-Remnants

Post by seabeast » Wed Feb 10, 2010 8:27 am

^Welcome to the internet.

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Moxus
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Re: [Mod]-Remnants

Post by Moxus » Wed Feb 10, 2010 11:44 am

Amy wrote:
Well i released it, and i don't really feel like making multiple versions....
Multiple versions give you the ability to expand on an original idea, without having to remake the wheel. It's worth it.

Trust me.

Amy wrote:
Kiyoshi wrote:She will always refuse another opinion if it's bad, or she will ignore it.
>_> no, i try to explain why the bad opinion is wrong. BTW don't post in my topic if your gonna just flame me.
  • 1. Negative opinions aren't always wrong.

    2. I think there would've been a little more emotion if he was trying to flame you.
-=Moxus=-
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Re: [Mod]-Remnants

Post by Amy » Wed Feb 10, 2010 3:51 pm

So flames now need emotion?

Okay, so maybe i will make a v2....
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Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.

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Re: [Mod]-Remnants

Post by dirk » Wed Feb 10, 2010 6:15 pm

Amy wrote:So flames now need emotion?

Okay, so maybe i will make a v2....

oi cunt! stop being a fucking stuck-up asshole and listen to these people, they have made mods than you ever will at this point. They know what they are talking about. I thought we had an agreement on this, you stopped being a bitch, and i would stop insulting you, looks like you are not keeping up your end of the deal.

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Re: [Mod]-Remnants

Post by Mota-Lev » Thu Feb 11, 2010 4:30 am

EWWW The C-Word. XP DO NOT WANT!
Stupid tinypic removing my images

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