Thanks for the suggestions, Moxus!
The original theme is to make it like you're stranded (I know, not so original) in the desert with only your AK-47 and sidearm, but I thought I'd throw in the claws for good measure (or not so good measure, I should remove 'em).
The grenades are messed once again. Is there any non-buggy way to accurately add both grenades to the starting armaments?
The map is smaller than it seems - the MP clan and I were testing it (special thanks to Deadelous and CJ and others of the MP clan, and chief, for testing it with me) and the snipers/ak47 are balanced by smoke nades and flashbangs. You can still snipe all around, though.
My next desert mod will be the huge wall-less bloodgulch map with really big sand mountains, like it is in the real deserts. I'll likely use different textures for that one, since the mountain ranges are so extensive.
Lack of cover is intentional, I want players to feel like they could get lost in the map. In fact, I might just make a new map entirely so that none of the terrain is familiar to any of us beforehand... and so we can really get lost

For cover, use smoke nades.
Also, there should be at least one warthog at every base.
The red team bases are in the middle of the map, blue team bases on the outsides of the map.
Either you are groping for answers, or you are asking God and listening to Jesus.