[MOD] Halo Doodles

New mod releases.

Moderator: Halo Moderators

Sugarlumps
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Re: [MOD] Halo Doodles

Post by Sugarlumps » Mon Apr 05, 2010 3:16 am

I made a watergun long long ago in my mod which is never going to finish anytime soon. O_o
Just tried it out, very interesting.
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2310
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Posts: 686
Joined: Sat Dec 26, 2009 5:16 am
Location: Forerunner Cartography Installation 330, making new maps!

Re: [MOD] Halo Doodles

Post by 2310 » Mon Apr 05, 2010 7:27 am

Sir Lumps wrote:I made a watergun long long ago in my mod which is never going to finish anytime soon. O_o
Just tried it out, very interesting.
What does the watergun do?
Moxus wrote:Ah, the fulfilment of all those hours of painstakingly blasting letters into walls using the Plasma Rifle. Nice job!

-=Moxus=-
It was probably more like 5 minutes; the game itself isn't longer than 15 minutes. Thanks!
Løki wrote:Make the ROF like, over 9000 so that it's more of a sweep than multiple square shots.
Update: After some experimentation, I found that squares would become circles if the projectiles per shot was 500. The problem with that was it shot 500 projectiles with 60 fire rate, then:
  1. The game would lag. Enabling sparkyish impact effects would make it lag so much your computer would freeze.
  2. There's only a limited number of decals; decals made previously would disappear to preserve performance.
  3. If the number of projectiles was reduced, it would look like a jagged-edged circle.
The only solution as far as I know is to make the actual bullet bitmaps round. I'm also thinking of making it a pattern instead of making it completely round, like rainbow dots or a grid.

Another idea would be to make the detonation delay for the plasma nade infinite, with 99 speed, so it can be used to draw stuff like glowy signs.

Sugarlumps
Ranger
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Re: [MOD] Halo Doodles

Post by Sugarlumps » Tue Apr 06, 2010 2:31 am

The water gun shoots water out in a line o_o
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2310
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Posts: 686
Joined: Sat Dec 26, 2009 5:16 am
Location: Forerunner Cartography Installation 330, making new maps!

Re: [MOD] Halo Doodles

Post by 2310 » Tue Apr 06, 2010 10:28 am

Sir Lumps wrote:The water gun shoots water out in a line o_o
Other than that ... anything special? Like making you slippery? (Negative stun perhaps?)

Sparky
Delta Force
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Re: [MOD] Halo Doodles

Post by Sparky » Tue Apr 06, 2010 11:06 am

2310 wrote:(Negative stun perhaps?)
Sweet.

Watergun... in a line... sentinel laser? aka my sentinel laser mod?
Either you are groping for answers, or you are asking God and listening to Jesus.

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