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[Tags, MOD] Cloaking Device

Posted: Thu Jun 03, 2010 1:47 am
by Sparky
The flashlight activates your cloaking device. Enjoy!

Mod

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Mod Database Entry

Re: [Tags, MOD] Cloaking Device

Posted: Thu Jun 03, 2010 2:11 am
by Mota-Lev
Yet another handy resource. Very nice.

Re: [Tags, MOD] Cloaking Device

Posted: Thu Jun 03, 2010 3:23 am
by Häwk-Eye
0.o OSSIM
The answer to my question!
Tut plz??

Re: [Tags, MOD] Cloaking Device

Posted: Wed Jun 09, 2010 9:50 am
by 2310
Does this work in SP (AI won't see you)?

Re: [Tags, MOD] Cloaking Device

Posted: Wed Jun 09, 2010 10:25 pm
by Sparky
That's usually how it is, you can do stuff until they catch sight of you, then once they see you it's as if you weren't cloaked at all.

Re: [Tags, MOD] Cloaking Device

Posted: Thu Jun 10, 2010 7:46 am
by Devious
FINALLY!

I been wanting something like this for ages!

Re: [Tags, MOD] Cloaking Device

Posted: Thu Jun 10, 2010 8:10 am
by 002
Sparky wrote:That's usually how it is, you can do stuff until they catch sight of you, then once they see you it's as if you weren't cloaked at all.
Until you hide and recloak yourself.

Re: [Tags, MOD] Cloaking Device

Posted: Fri Jun 11, 2010 7:44 am
by 2310
002 wrote:
Sparky wrote:That's usually how it is, you can do stuff until they catch sight of you, then once they see you it's as if you weren't cloaked at all.
Until you hide and recloak yourself.
I just tested it in SC. How it works seems that the AI can see you every time you re-cloak, so you get some protection, but it's minimal and you get the annoying blue flash. Also, in BG, when you pick up normal camo it gets the same message as when you activate the cloak.