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5 team slayer
Posted: Thu Jul 01, 2010 4:09 am
by Samuco
Anybody interested in getting my 5 team slayer mod? I made it a while ago.
Should I bother posting it up here? (Note: it's a map, gametype and memory mod)
This mod is css. Comes with a team chooser (css)
Features include: 5 teams with unique magical abilities (and a gold team for host

IF they choose, so 6 team really)
Blue team - Weapons masters (Only team able to enter cave and get weps, rest will die). 200x Heat seeking rocket, flame and plasma cannon which shoots plasma naids at a fast rate
Green team - invisibility and plasma grenade sniper rifles. (Invis will kill all other teams). Banshees too.
Grey team - vehicle masters (Vehicles kill all other teams). Very high health. (Like 15 rockets to kill, but REALLY SLOW without car)
Yellow team - Speed masters (2x speed or 20x fully empowered)
Red team - Healing ability and shield gain (shield and health keeep going up, and at a faster rate while in the ring)
Gold team - all ability, immortal, 20x speed, a tank

, lasers, exploding skull grenades, weapon protection, moderator controls and some stuff.
Features a ring in the middle of the map to "empower." Increases the abilities of the players inside the ring.
Anybody interested?
Re: 5 team slayer
Posted: Thu Jul 01, 2010 4:10 am
by Häwk-Eye
Oh this mod, it crashed when I tried to run
Re: 5 team slayer
Posted: Thu Jul 01, 2010 4:15 am
by Samuco
Hey darky! Im sharpy if you didn't work it out...
Naw, my computer put the wrong map in. It wasn't me
You need all three pieces installed for the mod to work.
Re: 5 team slayer
Posted: Thu Jul 01, 2010 4:34 am
by Häwk-Eye
Haha, I'm not Darky =D
I'm Hawk-Eye (Username?)
But yeah you shud fix the link
Re: 5 team slayer
Posted: Thu Jul 01, 2010 9:57 am
by Sparky
How did you make the speed adjustments CSS?
This mod sounds really fun!
Re: 5 team slayer
Posted: Thu Jul 01, 2010 10:18 am
by Kayar
Holy crap. O_O That sounds incredible... Yes, upload please!
Re: 5 team slayer
Posted: Thu Jul 01, 2010 11:07 am
by Fortune
oh sweet lawds i cant control my jizz
UPLOAD ITTTTTTTT PLZ
dude you are amazing at this stuff
Re: 5 team slayer
Posted: Thu Jul 01, 2010 12:01 pm
by kiddten
this is moar win than the teleporting hawgs.
Re: 5 team slayer
Posted: Thu Jul 01, 2010 12:30 pm
by nil
Sounds interesting.
Sparky wrote:How did you make the speed adjustments CSS?
This mod sounds really fun!
Each player has a walking speed modifier which is by default 1.0. It's a really common hack that's been played around with the cheat for a while. The walking speed modifier exists probably because of penalties in certain gametypes (eg: if you have the oddball, you walk slower).
Re: 5 team slayer
Posted: Thu Jul 01, 2010 3:43 pm
by Samuco
Oh all of the code is within the memory bit itself. I could have ditched the map altogether and just made a "dynamic map" (You guys will have to wait and see the next instalment of swordedit... but iPad comes first!) but I couldn't be bothered..
Here is the memory mod (oh, isn't it long and complicated ;P):
http://www.mediafire.com/file/dzmnqhmijd5/CServer.zip
Here is the map (Hopefully I put the right one):
http://www.mediafire.com/file/1z1uwnww0nd/Map.zip
And here is the gametype (You need to put the folder in ~/Documents/Halo Demo/savegames/, and then use Yummy's switchers):
http://www.mediafire.com/file/ziljoygmzmd/6TS.zip
If anyone manages to get them all working... well... gratz

Ill put up a video if I get some spare time later.
Re: 5 team slayer
Posted: Thu Jul 01, 2010 4:28 pm
by Yayap the Grunt
How did you made the teams?
Lol, that's the only info I need to finish a 'Grunt & Jackal vs. Elite mod.
Re: 5 team slayer
Posted: Thu Jul 01, 2010 5:07 pm
by Zanghfei
Yayap the Grunt wrote:How did you made the teams?
Lol, that's the only info I need to finish a 'Grunt & Jackal vs. Elite mod.
With Yayap The grunt:
Me is Marinez & ODST vs Elites.
>_> I love using H3 tagz even i can't credit to them.
I'm always faggot to thanx them.
On the topic:
Hey someone should host thare
even i can't open the application CServer on my tiger version D=
Re: 5 team slayer
Posted: Thu Jul 01, 2010 11:06 pm
by Sparky
Yayap the Grunt wrote:How did you made the teams?
Lol, that's the only info I need to finish a 'Grunt & Jackal vs. Elite mod.
My scnr madness template gives you 4-8 AI teams, wait another day for it and it'll be easy to make a three-team (AI) mod.
Re: 5 team slayer
Posted: Sat Jul 03, 2010 6:22 am
by Yayap the Grunt
There'll only be 2 teams. The Covenant Weaklings (Grunts and Jackals) against the more powerfull elites.
Re: 5 team slayer
Posted: Sun Jul 04, 2010 3:39 am
by Samucos
The why don't you just use the Team Slayer gametype or th.e team slayer mod?