Aim Assist

New mod releases.

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Sparky
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Aim Assist

Post by Sparky » Wed Dec 21, 2011 3:20 pm

This mod is using the new upload setup at HDM.
http://www.halodemomods.com/wiki/Aim_Assist
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Vegerot
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Re: Aim Assist

Post by Vegerot » Wed Dec 21, 2011 6:00 pm

Thanks. I see how this is still in very early beta (it BETTER be in early beta :x ) like with the very few categories, etc. Also, how'd you make this? I remember I usually changed the things like Auto-aim and Magnitism. But it made some very weird effects. Like my shots actually became LESS accurate, and sometimes would miss even if I'm right in front of them, etc.
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Sparky
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Re: Aim Assist

Post by Sparky » Thu Jan 26, 2012 5:11 pm

I tested the mod also. You can still miss like you said, but it's not particularly detrimental.
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Re: Aim Assist

Post by Vegerot » Fri Feb 24, 2012 1:00 pm

no, I mean it was actually less accurate. Like I changed the magnetism angle and auto-aim stuff to like 99999, and somehow that made it LESS accurate. Like if I had someone lined up in my pistol sight, it would miss, something that would never happen had the settings be normal.
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zªCh
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Re: Aim Assist

Post by zªCh » Fri Aug 03, 2012 12:25 pm

well every section has a limit to the number
i have made a projectile be nonexistent by making the speed 10000000000000
try an auto-aim of 100 that should work properly

just beware numbers over 1000 might not work
-zªCh-
I remember thinking that halo would be the one thing that would never update past my mac.....then came HaloMD
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002
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Re: Aim Assist

Post by 002 » Sun Aug 05, 2012 2:54 am

It depends. I would try a low number like 1. If it is too low, 10. Too low? 50.

If 1 is too high, keep halving it.

Nice, though.

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