[MOD] Rocket Civilian Version 2.0 : Rocket Ball!

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Fonzeh
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[MOD] Rocket Civilian Version 2.0 : Rocket Ball!

Post by Fonzeh » Wed Nov 19, 2008 12:23 pm

WAI HALLO THAR FELLOW MGM PEOPLEZ!

If you guys knew me back when I was a lil nublet, I made a Glitchy but fun mod called Rocket Civilian. Which, Basically, You had a Rocket, And a civ Hog, And your goal was to Blow each others hog out of the way while stealing each others flag.

Well, I've decided to bring it up a notch, with a whole new way to play Halo, ROCKET BALL!

The Flags are Now Oddballs, You and Your teammates have two Civilian Hogs, With Unlimited Rocket Ammo. Grab their Skull and Bring it back to your base, While Stopping them from getting yours. It's Pretty much a Revamped CTF.

Oh and one more thing, You can't die. Nothing does Damage in this Mod. The Rockets have extra Force, which adds more fun to blowing your opponents away! To help you out with the fun are your grenades, Place one carefully to blow away your opponent.


Oh and ANOTHER thing.. For those who think having a Rocket Launcher isn't enough, They can use my Secret weapon. With a Higher rate of Fire and a powerful Arsenal. Only downside is that the secret weapon has an Ammo Limit, and a Bigger Spread, So shoot carefully.

I Think that's It... Time for some pictures!

(Excuse mai shitty GFX)

The Civilian Hog and teh Base
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The Flag-Bawl
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Roflboom
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A Fully turnable Back Seat
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3rd Person Passenger
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Mai Secret Weapon in Action
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SO, How do I play Rocket Ball Exactly?

EASY! It's Like CTF without Dying.

You and your friends get in a hog, And go get the other teams oddball!

And if they come near you, BLOW EM UP!

Bring the their oddball back to yours to Score!!!

Finally! Teh Download:

http://www.mediafire.com/?2youschl0bv

Enjoy Guys!

Post what you think Below!



P.S

When I have time and Ain't so damn Lazy, Im going to make a Second Version of this. Rocket Ball Arena. Nuff Said, nice small Arena to Play Rocket Ball In. And also, For those wondering, Andor will be on hold for a bit... I used up all my Meta Budget, (Meaning the map is full, cant hold anymore data). So it will be a bit longer than expected :(.
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Guest

Re: [MOD] Rocket Civilian Version 2.0 : Rocket Ball!

Post by Guest » Wed Nov 19, 2008 12:49 pm

awesome mod


Xryper

seabeast
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Re: [MOD] Rocket Civilian Version 2.0 : Rocket Ball!

Post by seabeast » Wed Nov 19, 2008 1:24 pm

Erm... When they take your ball, how do you get it back? You can't kill them... >_>

Guest

Re: [MOD] Rocket Civilian Version 2.0 : Rocket Ball!

Post by Guest » Wed Nov 19, 2008 1:46 pm

Your supposed to blast them from your base, making sure they dont reach you. The only way they will drop the ball is if they score or drop it intentionally. Once they have your ball, you have to blast them, not allowing them to score until they drop it (Trying to pass it to a teamate etc) Or untill they score or the rounds over.

oh and btw.. (Melee...)

Løki 2 Lazy :D

Re: [MOD] Rocket Civilian Version 2.0 : Rocket Ball!

Post by Løki 2 Lazy :D » Wed Nov 19, 2008 6:20 pm

Time 2 upgrade YOOOOO!

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Re: [MOD] Rocket Civilian Version 2.0 : Rocket Ball!

Post by >Shadow< » Sun Nov 23, 2008 12:30 pm

Seabees4 wrote:Erm... When they take your ball, how do you get it back? You can't kill them... >_>
That is an excellent point... once both teams have possession of the ball, there is no more scoring unless one person intentionally drops the ball. :sweating:

It has potential, and may prove to be pretty fun to blast people around... but that problem really kind of ruins the point of the game. I believe a fix of some sort is necessary. >_<
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Re: [MOD] Rocket Civilian Version 2.0 : Rocket Ball!

Post by seabeast » Sun Nov 23, 2008 12:55 pm

Zomg incredibly far-fetched idea! What if... You could make the cyborg act like a warthog... and the ball a passenger. So when the cyborg "Flips" the ball flies away. O_o

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Re: [MOD] Rocket Civilian Version 2.0 : Rocket Ball!

Post by §hÎn£¥ H€llm£† » Mon Nov 24, 2008 3:57 am

yeah... that is a huge problem

but i think that the warthogs should handle a little better...
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Fonzeh
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Re: [MOD] Rocket Civilian Version 2.0 : Rocket Ball!

Post by Fonzeh » Mon Nov 24, 2008 5:29 am

Noted, Ill fix the Handling, And For some reason The "Destroyed by Explosions" wont work on the ball. That way when you get blown up, the ball goes back. If anyone has any idea on how to fix this, let me know and I'll fix without Hesitation. Anyway, glad you guys like it.
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Re: [MOD] Rocket Civilian Version 2.0 : Rocket Ball!

Post by Theone4life692 LAZY » Mon Nov 24, 2008 1:00 pm

If you punch someone in the back with the ball/flag/skull it kills them... so... start punching zee noobs in zer backs.

:D

~~Theone4life692~~

"We learn not for nothing but for life."

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Re: [MOD] Rocket Civilian Version 2.0 : Rocket Ball!

Post by §hÎn£¥ H€llm£† » Fri Nov 28, 2008 3:53 am

whoops forgot to add that this mod is amazingly fun
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Re: [MOD] Rocket Civilian Version 2.0 : Rocket Ball!

Post by Al Capwn » Fri Nov 28, 2008 6:07 pm

It's not unbeatable after two people have the ball. The ball's melee does damage :D

oops. posted that before I saw that it had been posted before. Sorry :(
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