Capwn's Antigravity Gun Mod (v1.4)

New mod releases.

Moderator: Halo Moderators

Al Capwn
Ranger
Posts: 988
Joined: Thu Nov 27, 2008 12:28 pm

Capwn's Antigravity Gun Mod (v1.4)

Post by Al Capwn » Tue Dec 09, 2008 7:39 pm

Ok guys, here's my antigravity gun mod. It started out as a failed attempt at making a magnet/grapple gun, and turned into something quite fun :)

Image

Here is a list of changes:
The Mod:
You spawn with a pistol. It has infinite ammo and deals zero damage. However, anything you shoot with it will float upward. This can be used to lift players and drop them to heir deaths, or to derail hogs. Even though they don't have rails. The rocket launcher is a great anti-shee weapon. It fires two nerfed rockets at once, with homing. These have to be reloaded one at a time. One shot should reduce a player to 1 health bar, regardless of whether they are in a vehicle. The AR is located in the base. It is now similar to a battle rifle. I might give it burst fire in the next version. The sniper rifle deals no damage, but has high force. The plasma pistol's primary has increased damage, and it's secondary has high force. The banshee primary shoots force bullets, and it's secondary shoots homing rockets. The hog shoos force bullets, and the rocket hog shoots 3 homing rockets at a time. Have fun!

Weapon Spawns:
Rockets replace all of the heavy weapons.
ARs replace all of the base weapons.
Camo/overshield replaces the base pistols.
Rockets replace the snipers.
Snipers replace the cliff pistols.
Frags replace plasma nades.

The current version of the mod (1.4) can be downloaded from this link! Have fun!
http://www.mediafire.com/download.php?mym2jkymryn
Last edited by Al Capwn on Wed Dec 10, 2008 5:47 pm, edited 5 times in total.
Image
TaxiService wrote:¬_¬ i'm not a quote vending machine.
http://img39.imageshack.us/img39/8052/capwnsig2s.png

seabeast
Green Beret
Posts: 3320
Joined: Thu Dec 27, 2007 12:07 pm
Location: Eating your cat! >_>

Re: AntiGravity Gun Mod (by capwn)

Post by seabeast » Tue Dec 09, 2008 7:58 pm

Lol forgot dl link... Anywayz, I can attest to it's CSS'ness, we played a game earlier and it worked. And it sends bipd's flying too.

Al Capwn
Ranger
Posts: 988
Joined: Thu Nov 27, 2008 12:28 pm

Re: AntiGravity Gun Mod (by capwn)

Post by Al Capwn » Tue Dec 09, 2008 8:01 pm

Ugh, for some reason the rocket launcher looks like a hog. I forgot to undo that. Gah.

If you turn the vehicle damage off, you can hop on top of a hog and ride it up, then jump in and fall down XD
Image
TaxiService wrote:¬_¬ i'm not a quote vending machine.
http://img39.imageshack.us/img39/8052/capwnsig2s.png

Smythe
Commando
Posts: 2429
Joined: Tue Dec 25, 2007 12:52 am
Location: 'Straya Mate

Re: AntiGravity Gun Mod (by capwn)

Post by Smythe » Tue Dec 09, 2008 10:59 pm

OMG i found something out but i will wait for it will be awesome
Last edited by Smythe on Wed Dec 10, 2008 12:26 am, edited 1 time in total.
Image

Al Capwn
Ranger
Posts: 988
Joined: Thu Nov 27, 2008 12:28 pm

Re: AntiGravity Gun Mod (by capwn)

Post by Al Capwn » Tue Dec 09, 2008 11:29 pm

I posted a link to the updated version, and posted new screencaps.
Image
TaxiService wrote:¬_¬ i'm not a quote vending machine.
http://img39.imageshack.us/img39/8052/capwnsig2s.png

G[v]N
Green Beret
Posts: 3460
Joined: Thu Oct 18, 2007 5:18 am
Location: Ò_ô

Re: AntiGravity Gun Mod (by capwn)

Post by G[v]N » Wed Dec 10, 2008 3:20 am

Doesn't say what it does..
Image
Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Al Capwn
Ranger
Posts: 988
Joined: Thu Nov 27, 2008 12:28 pm

Re: AntiGravity Gun Mod (by capwn)

Post by Al Capwn » Wed Dec 10, 2008 3:28 am

Now it does. Oh, and it's also a new version.
Last edited by Al Capwn on Wed Dec 10, 2008 3:48 am, edited 1 time in total.
Image
TaxiService wrote:¬_¬ i'm not a quote vending machine.
http://img39.imageshack.us/img39/8052/capwnsig2s.png

G[v]N
Green Beret
Posts: 3460
Joined: Thu Oct 18, 2007 5:18 am
Location: Ò_ô

Re: AntiGravity Gun Mod 1.3 (by capwn)

Post by G[v]N » Wed Dec 10, 2008 4:49 am

I found the sniper...hehehe.
Image
Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Al Capwn
Ranger
Posts: 988
Joined: Thu Nov 27, 2008 12:28 pm

Re: AntiGravity Gun Mod 1.3 (by capwn)

Post by Al Capwn » Wed Dec 10, 2008 4:14 pm

Lol, I meant to make that less powerful. Oh well :P
Image
TaxiService wrote:¬_¬ i'm not a quote vending machine.
http://img39.imageshack.us/img39/8052/capwnsig2s.png

G[v]N
Green Beret
Posts: 3460
Joined: Thu Oct 18, 2007 5:18 am
Location: Ò_ô

Re: AntiGravity Gun Mod 1.3 (by capwn)

Post by G[v]N » Wed Dec 10, 2008 4:42 pm

I made everyone leave with it. >_>
Image
Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Al Capwn
Ranger
Posts: 988
Joined: Thu Nov 27, 2008 12:28 pm

Re: AntiGravity Gun Mod 1.3 (by capwn)

Post by Al Capwn » Wed Dec 10, 2008 5:28 pm

lol. Update will be up in a couple minutes. Just use the link on the first post.
EDIT: And it's online. Have fun!
Last edited by Al Capwn on Wed Dec 10, 2008 5:37 pm, edited 1 time in total.
Image
TaxiService wrote:¬_¬ i'm not a quote vending machine.
http://img39.imageshack.us/img39/8052/capwnsig2s.png

(KHC) Shadow
SEAL
Posts: 527
Joined: Tue Jul 22, 2008 10:38 am

Re: AntiGravity Gun Mod 1.3 (by capwn)

Post by (KHC) Shadow » Wed Dec 10, 2008 5:37 pm

the link still doesn't work. And can u explian EXACTLY what it does. Aka all the weapon changes u made, what the gravity gun is? etc.
Image

Al Capwn
Ranger
Posts: 988
Joined: Thu Nov 27, 2008 12:28 pm

Re: Capwn's Antigravity Gun Mod (v1.4)

Post by Al Capwn » Wed Dec 10, 2008 5:48 pm

The link works now. You tried to download while I was updating it. And there's also a more in depth description.
Image
TaxiService wrote:¬_¬ i'm not a quote vending machine.
http://img39.imageshack.us/img39/8052/capwnsig2s.png

(KHC) Shadow
SEAL
Posts: 527
Joined: Tue Jul 22, 2008 10:38 am

Re: Capwn's Antigravity Gun Mod (v1.4)

Post by (KHC) Shadow » Wed Dec 10, 2008 6:01 pm

kk cool. Howd u make the pistol floaty thing?
Image

Al Capwn
Ranger
Posts: 988
Joined: Thu Nov 27, 2008 12:28 pm

Re: Capwn's Antigravity Gun Mod (v1.4)

Post by Al Capwn » Wed Dec 10, 2008 6:16 pm

Projectile velocity values in the billions, damage in the millionths, 100 rps, .5 force, infinite ammo, and a plasma rifle overheat effe tag.
Image
TaxiService wrote:¬_¬ i'm not a quote vending machine.
http://img39.imageshack.us/img39/8052/capwnsig2s.png

Post Reply

Who is online

Users browsing this forum: No registered users and 2 guests