The Wasteland...

New mod releases.

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SwordM0nger
Peon
Posts: 88
Joined: Wed May 27, 2009 4:32 pm
Location: No longer on MGM.

The Wasteland...

Post by SwordM0nger » Thu Jun 04, 2009 6:26 pm

The Wasteland

This is The Wasteland. A huge mod to the halo demo that changes blood gulch into a vast desert, complete with more scenery and tons of new weapons.

Complete list of changes:

- Base is now a desert base.

- Blood Gulch Ground Is Different

- H3 Battle Rifle

- H3 Assault Rifle

- H3 Shotgun

- Brute Plasma Rifle

- Spartan Lazer

- Covenant Carbine

- Beam Rifle

- Bubble Shields

- C4 Explosive

- Covenant Rifle and Human Rifle

- Energy Sword

- RPG

- Brute Shot

- Warthog Turret

- Flak Cannon

- Duel SMG's

- Duel Mp5k's

- Mp5k

- Stun Gun

- SMG

- M16

- M16 Saw

- New Grenade Explosion Effects

- Visor Outline

- Running Speed And Jumping Height Increased Slightly

- H3 Banshee

- Orange Teleporters

Epic Screenies:

Image

Image

Image

Image

Sorry For Bad Quality :cry:

And Without Further Delay,

Teh Download!

Credits:

Sparky, For making the Incyclopedia.

SharkE, For making the Covy Carto.

The Anonymous Maker of Coagulation.

Exess for testing the mod with me, multiple times.

Dirk Gently, for helping me with a fog problem i had.
Last edited by SwordM0nger on Fri Jun 05, 2009 6:04 pm, edited 1 time in total.
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TaxiService wrote:hHAHAHAHAHAH
TURD

Al Capwn
Ranger
Posts: 988
Joined: Thu Nov 27, 2008 12:28 pm

Re: The Wasteland...

Post by Al Capwn » Thu Jun 04, 2009 9:38 pm

It looks like somebody has made an awesome :o
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TaxiService wrote:¬_¬ i'm not a quote vending machine.
http://img39.imageshack.us/img39/8052/capwnsig2s.png

G[v]N
Green Beret
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Location: Ò_ô

Re: The Wasteland...

Post by G[v]N » Thu Jun 04, 2009 10:19 pm

Nice :) Finally, a 'resource' mod that can also be played :P

EDIT:
Link doesn't seem to work. D:
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Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Rofldonutburger
Commando
Posts: 2468
Joined: Wed Oct 29, 2008 1:38 am

Re: The Wasteland...

Post by Rofldonutburger » Fri Jun 05, 2009 2:58 am

Can you give credit to the creators? They deserve credit for making all that content... But a nice mod anyways.
Dead. derp

SwordM0nger
Peon
Posts: 88
Joined: Wed May 27, 2009 4:32 pm
Location: No longer on MGM.

Re: The Wasteland...

Post by SwordM0nger » Fri Jun 05, 2009 3:47 am

I would give credit to the people who created those weapons, but i found them in the incyclopedia, so i have no idea who made them :/


And Gvn, the link works fine for me, i have no idea why it isn't working. :shock:

Does it work for anyone else?
Image
TaxiService wrote:hHAHAHAHAHAH
TURD

G[v]N
Green Beret
Posts: 3460
Joined: Thu Oct 18, 2007 5:18 am
Location: Ò_ô

Re: The Wasteland...

Post by G[v]N » Fri Jun 05, 2009 4:03 am

Oh, it works now :) Wasn't loading just now, strange..
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Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Kiyoshi
Commando
Posts: 2537
Joined: Sat May 31, 2008 7:12 am
Contact:

Re: The Wasteland...

Post by Kiyoshi » Fri Jun 05, 2009 5:16 am

even for a ce mod....Win. well...ce imports
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Zappo 93
Operative
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Location: On Earth.

Re: The Wasteland...

Post by Zappo 93 » Fri Jun 05, 2009 5:29 am

Cool. i will download and try when i get home!
"When one person suffers from a delusion it is called insanity. When many people suffer from a delusion it is called religion." -Robert Pirsig

Devious
Commando
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Re: The Wasteland...

Post by Devious » Fri Jun 05, 2009 5:39 am

This guy gets advice form teh sparkz,
Taking this into consideration I assume that this will have the similar type of quality that a sparky mod will have.
The armaments which thunderstrike the walls
And monarchs tremble in their capitals.
The oak leviathans, whose huge ribs make
Of lord of thee, and arbiter of war;
Alike the Armada's pride, or spoils of Trafalgar.

SwordM0nger
Peon
Posts: 88
Joined: Wed May 27, 2009 4:32 pm
Location: No longer on MGM.

Re: The Wasteland...

Post by SwordM0nger » Fri Jun 05, 2009 12:56 pm

Hehe, i'll take that as a compliment :)
Image
TaxiService wrote:hHAHAHAHAHAH
TURD

Fuel
Green Beret
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Location: o-o

Re: The Wasteland...

Post by Fuel » Fri Jun 05, 2009 12:57 pm

I have one question.
What did you mod?
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SwordM0nger
Peon
Posts: 88
Joined: Wed May 27, 2009 4:32 pm
Location: No longer on MGM.

Re: The Wasteland...

Post by SwordM0nger » Fri Jun 05, 2009 1:50 pm

What do you mean "What did you mod?"

I modded blood gulch to be a desert...with a ton of weapons and two ghosts.

And isn't EXACTLY what i modded in the first post?
Image
TaxiService wrote:hHAHAHAHAHAH
TURD

Fuel
Green Beret
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Location: o-o

Re: The Wasteland...

Post by Fuel » Fri Jun 05, 2009 1:54 pm

So you modded the ground and the ghost?
O_o
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Image

taxi says: whoo hoo, oh, taxi says: whoo hoohhh

Re: The Wasteland...

Post by taxi says: whoo hoo, oh, taxi says: whoo hoohhh » Fri Jun 05, 2009 2:07 pm

Lol. imports.

SwordM0nger
Peon
Posts: 88
Joined: Wed May 27, 2009 4:32 pm
Location: No longer on MGM.

Re: The Wasteland...

Post by SwordM0nger » Fri Jun 05, 2009 3:01 pm

Fuel, what are you talking about?! Everything in the mod is on the first post...

If your asking me exactly what i modded myself, well...

Adjusted the Banshee.

Fixed, or changed EVERY imported gun to my liking. (Things like shaders, sounds or projectiles)

Completely made the Spartan Laser projectile.

Swapped many Senv's in the SBSP.

Made Clouds and adjusted sky.

Made my own fog.

Made the ghost skin.

Put the Spartan Visor on every weapons Wphi.

Moved Scenery.

Placed new ITMC's using swordedit.

Happy now, fuel? lol
Image
TaxiService wrote:hHAHAHAHAHAH
TURD

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