my latest mod

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O'Mally
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my latest mod

Post by O'Mally » Wed Jul 08, 2009 10:58 pm

http://www.filefront.com/14009653/CvH%20%20.zip
i couldn't really think of a name so Omega named it covi vs humans
sry no screen shots right now so yea have fun
Last edited by O'Mally on Fri Jul 10, 2009 12:37 am, edited 1 time in total.

Noodle
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Re: my latest mod

Post by Noodle » Thu Jul 09, 2009 7:30 am

I'd love to know what the bloody hell it is.

Omega
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Re: my latest mod

Post by Omega » Thu Jul 09, 2009 8:05 am

Mally u fool u added a extra bullet to the mauler now it reloads twice ----)

Løki
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Re: my latest mod

Post by Løki » Thu Jul 09, 2009 9:39 am

Omega wrote:Mally u fool u added a extra bullet to the mauler now it reloads twice ----)
From this statement I'm getting two messages;
1.) This is going to have way to much CE in it
2.) It will be riddled with small yet idiotic glitches like these
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Noodle
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Re: my latest mod

Post by Noodle » Thu Jul 09, 2009 9:40 am

Yay! CE retardation!

EDIT: Yeah, so it's just that. A bunch of imported weapons in place of the default weapons. Spikers, Beam rifles, and Maulers, one side of the gulch is human stuff, with hogs and mongeese, and the other side is covenant, with spectures and wraiths. And the covenant side is rigged anyway. Wraiths vs hogs? cmon.

Final assesment:
THIS MOD FAILS

Zanghfei
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Re: my latest mod

Post by Zanghfei » Thu Jul 09, 2009 10:21 am

Omega

Welcome To Mac Gaming mods Forumz

Løki
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Re: my latest mod

Post by Løki » Thu Jul 09, 2009 10:37 am

w00t Zangh's SATAN!
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Hostbot
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Re: my latest mod

Post by Hostbot » Thu Jul 09, 2009 12:56 pm

He he be the devil.
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Al Capwn
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Re: my latest mod

Post by Al Capwn » Thu Jul 09, 2009 2:07 pm

I was the Devil once, but I didn't notice it and kept posting :(
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TaxiService wrote:¬_¬ i'm not a quote vending machine.
http://img39.imageshack.us/img39/8052/capwnsig2s.png

Zanghfei
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Re: my latest mod

Post by Zanghfei » Thu Jul 09, 2009 2:44 pm

Al Capwn wrote:I was the Devil once, but I didn't notice it and kept posting :(
=( me too So Sadly LOL

Spartan-006
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Re: my latest mod

Post by Spartan-006 » Thu Jul 09, 2009 9:52 pm

Seafire is correct,Covi IS rigged.
Not only do they have ALL the converted weapons,but they have all the good vehicles.
the only thing about this i seem to enjoy is the mauler and the Spiker Rifles projectiles,otherwise,not worth 100 mb,sorry,but this just takes up WAY to much space
(monorail cat is NOT obsolete)
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O'Mally
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Re: my latest mod

Post by O'Mally » Fri Jul 10, 2009 12:38 am

Omega wrote:Mally u fool u added a extra bullet to the mauler now it reloads twice ----)
sry my gosh

Hostbot
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Re: my latest mod

Post by Hostbot » Fri Jul 10, 2009 12:45 am

How about everybody shut the fuck up? His mods okay, as for you people...
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kwman
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Re: my latest mod

Post by kwman » Fri Jul 10, 2009 12:46 am

Spartan-006 wrote:Seafire is correct,Covi IS rigged.
Not only do they have ALL the converted weapons,but they have all the good vehicles.
the only thing about this i seem to enjoy is the mauler and the Spiker Rifles projectiles,otherwise,not worth 100 mb,sorry,but this just takes up WAY to much space
if i recall there is a game type

p.s O'mally, Omega is right you why did you add an extra bullet?
*cough*dumbass*cough*

Spartan-006
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Re: my latest mod

Post by Spartan-006 » Fri Jul 10, 2009 8:28 am

Hostbot wrote:How about everybody shut the fuck up? His mods okay, as for you people...
(well,i agree)
well hostbot,last time i recall,you thought CE imports were fucked up and had no point.
and O'mally,be sure to fix the extra bullet on the mauler,and make a beta,give the UNSC some battle rifles,SMG's,and magnum pistols.
(monorail cat is NOT obsolete)
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