[App] HDemoEditor
[App] HDemoEditor
This application allows you to create and edit gametype files. Simply said.
Application and document icons were awesomely designed by TaxiService. I thank beta testers such as 002, Modzy, Hostbot, Taxi, and to anyone who I may have forgotten.
Info about using gametypes can be found on HDM.
This program will only work with Halo Demo gametype files, not Full ones unless you happen to be on a PPC or if you're running the non-UB version of full.
Mac OS X 10.5 or later is needed.
Download
Mirror
(For programmers, source code is available here.)
[EDIT]: This software does not work for HaloMD and is no longer supported. For educational purposes, someone can try to update it to work with Full/MD - it is a matter of byte order differences and lots of testing. Removing the deprecated garbage collection would be a good idea as well in favor for ARC or manual reference counting.
Last edited by nil on Mon May 06, 2013 9:25 am, edited 6 times in total.
I am no longer active to Halo or MGM, and don't guarantee a response on the forums or through email. I will however linger around the discord room for general chatting. It's been fun!
Re: [App] HDemoEditor
Leet. nuff said.
kiddten, on most things nowadays wrote:no
TaxiService wrote:HERE IS THE GODDAMN WALDO YOU CHEATING DICK
๖ۣۜĐeяP wrote:U MOTHER FUCKER AND U FUCKING PARENTS AND FUCKED OFF ASS HOLES
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Re: [App] HDemoEditor
Awesome.
also, hey, if you people want you can save the gametype directly in folder 26 or 32 while starting a new game! so you just have to press a button instead of moving files and shit. 0_0 WOWZZZ thanks nil! XD
also, hey, if you people want you can save the gametype directly in folder 26 or 32 while starting a new game! so you just have to press a button instead of moving files and shit. 0_0 WOWZZZ thanks nil! XD
- TaxiService! Shitposting since 2007!
Re: [App] HDemoEditor
*Fist Bump*
Re: [App] HDemoEditor
Thanks, nil
The file's download page includes a description now, and link to the source at HDM, in case anyone missed the Tools page front-end.
The file's download page includes a description now, and link to the source at HDM, in case anyone missed the Tools page front-end.
Either you are groping for answers, or you are asking God and listening to Jesus.
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Re: [App] HDemoEditor
Awesome! I thought there were more than 5 gametypes, though? (Is there really a Targets gametype?)
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Re: [App] HDemoEditor
yeah! it's, like, slayer with ‘kill in order’ rule on. o_o
what happens is that every player gets his/her target, and scores only if he/she kills him/her. o_o
i used to like that gametype, but other people didn't. ¬_¬ so, meh. ...also i cannot host anymore now. =_=
what happens is that every player gets his/her target, and scores only if he/she kills him/her. o_o
i used to like that gametype, but other people didn't. ¬_¬ so, meh. ...also i cannot host anymore now. =_=
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Re: [App] HDemoEditor
If you save the gametype name as Slayer in 26 or CTF in 32 you won't have to do that weird highlight Slayer/CTF thing in Halo.TaxiService wrote: also, hey, if you people want you can save the gametype directly in folder 26 or 32 while starting a new game! so you just have to press a button instead of moving files and shit. 0_0 WOWZZZ thanks nil! XD
Or you could use console to change gametypes..
I am no longer active to Halo or MGM, and don't guarantee a response on the forums or through email. I will however linger around the discord room for general chatting. It's been fun!
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Re: [App] HDemoEditor
I tried that today. Doesn't seem to work with AI though, unlike what somebody said somewhere ...
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Re: [App] HDemoEditor
It's okay taxi, he talks like were supposed to be researching everything about the posts and discoverys like him.TaxiService wrote:^ what? ·_·
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Re: [App] HDemoEditor
TaxiService wrote:^ what? ·_·
http://macgamingmods.com/forum/viewtopi ... s+gametypeTaxiService wrote:yeah! it's, like, slayer with ‘kill in order’ rule on. o_o
So it doesn't work, unless someone has exact steps on doing it.roCTb wrote:Make a targets gametype, spawn a bunch of ai, kill the ai.2310 wrote:Uhh ... ok. But how do you apply that to AI?
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Re: [App] HDemoEditor
well thanks dicks! AIs does not count as players! >.< there is no way to make targets appear on AIs and to score points when killing them!
o_o or... maybe with some intense scripting in CE yes. but i don't have a clue about that >.<
o_o or... maybe with some intense scripting in CE yes. but i don't have a clue about that >.<
- TaxiService! Shitposting since 2007!
Re: [App] HDemoEditor
Oh, dis is naise. Me likes.
Good job Nil .
-=Moxus=-
Good job Nil .
-=Moxus=-
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Re: [App] HDemoEditor
That's what I thought, but it was a little too bothersome to make a targets gametype to test it ... until now.TaxiService wrote:well thanks dicks! AIs does not count as players! >.< there is no way to make targets appear on AIs and to score points when killing them!
o_o or... maybe with some intense scripting in CE yes. but i don't have a clue about that >.<
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