[App] HDemoEditor

Halo modding and gaming related applications.
Sparky
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Re: [App] HDemoEditor

Post by Sparky » Sun Jun 20, 2010 8:23 am

TaxiService wrote:well thanks dicks! AIs does not count as players! >.< there is no way to make targets appear on AIs and to score points when killing them!

o_o or... maybe with some intense scripting in CE yes. but i don't have a clue about that >.<
Wait for my Eschaton plugin set.
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2310
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Re: [App] HDemoEditor

Post by 2310 » Mon Jun 21, 2010 1:54 am

It'll allow AI scoring too? It'd be almost like Firefight! Will AI then be able to pick up flags & balls?

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Re: [App] HDemoEditor

Post by kiddten » Mon Jun 21, 2010 2:08 am

no, that is not possible without scripting.
kiddten, on most things nowadays wrote:no
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TaxiService
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Re: [App] HDemoEditor

Post by TaxiService » Mon Jun 21, 2010 4:06 am

Sparky wrote:Wait for my Eschaton plugin set.
¬_¬ *looks at his watch*

i'm waiting... ·_·
  • TaxiService! Shitposting since 2007!
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2310
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Re: [App] HDemoEditor

Post by 2310 » Mon Jun 21, 2010 4:55 am

Flaming Bunnies wrote:no, that is not possible without scripting.
... then why do I need to wait for the plugins for that?

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Re: [App] HDemoEditor

Post by Sparky » Mon Jun 21, 2010 4:59 am

Sorry for taking over the thread, but I need the answer to this questionbefore I can continue making the plugins. I've nearly finished the contrail tag type.
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Re: [App] HDemoEditor

Post by Fortune » Mon Jun 21, 2010 7:20 am

so its basically the in game editor, not in game? Sounds interesting, but definitly not worth it since its 10.5+
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nil
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Re: [App] HDemoEditor

Post by nil » Mon Jun 21, 2010 10:56 am

Fortune wrote:so its basically the in game editor, not in game? Sounds interesting, but definitly not worth it since its 10.5+
Yeah, definitely not worth supporting people who don't upgrade the most important part of their computer.

I'm sure more than 50% of Mac users here have at least a single machine that's 10.5+, which is fine by me.

And on a much larger scale, I'm sure there is something like less than 10% of Mac users who still download new software and are still on Tiger, which is also fine by me [I suppose this depends on the software though, but still, it's pretty low].

And by dropping Tiger support, I could actually make this a 64-bit application, which is what applications should move towards doing anyway (in the same sense that applications had to transition to being universal binaries). So that's fine by me too.
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Re: [App] HDemoEditor

Post by Dead Site » Sat Jun 26, 2010 9:52 am

10.5 or later? Meh. Still using Tiger on my MAIN computer. Hmm, I can use the mod which enables EDIT GAMETYPES instead...
[url=steam://friends/add/76561198023999718]Image[/url]

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Re: [App] HDemoEditor

Post by nil » Sun Jun 27, 2010 4:56 pm

Cronos Dage wrote:10.5 or later? Meh. Still using Tiger on my MAIN computer. Hmm, I can use the mod which enables EDIT GAMETYPES instead...
Funny you say that because that mod doesn't actually let you EDIT GAMETYPES!

Whoopie, I'm using Leopard on my MAIN computer. Snow leopard on my OTHER.
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Dead Site
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Re: [App] HDemoEditor

Post by Dead Site » Mon Jun 28, 2010 10:36 am

Uhm, yes it does?
[url=steam://friends/add/76561198023999718]Image[/url]

nil
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Re: [App] HDemoEditor

Post by nil » Mon Jun 28, 2010 11:04 am

Cronos Dage wrote:Uhm, yes it does?
Then tell me: how do I edit the gametype on my computer named "stunts" with that mod?
I am no longer active to Halo or MGM, and don't guarantee a response on the forums or through email. I will however linger around the discord room for general chatting. It's been fun!

Dead Site
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Re: [App] HDemoEditor

Post by Dead Site » Wed Jun 30, 2010 2:58 pm

Ohh, I thought you meant existing original gametypes! i.e. Slayer, CTF, Team Slayer, SwapCTF, KotH, Race and Team KotH.
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Re: [App] HDemoEditor

Post by Amy » Wed Jun 30, 2010 6:17 pm

It's just like a stand-alone EDIT GAMETYPES button....
And for people who use LAN this is perfect.


Thanks nil.
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Re: [App] HDemoEditor

Post by nil » Thu Jul 01, 2010 12:15 pm

Cronos Dage wrote:Ohh, I thought you meant existing original gametypes! i.e. Slayer, CTF, Team Slayer, SwapCTF, KotH, Race and Team KotH.
My point was that mod doesn't allow you to edit gametypes at all - it only allows you to create new ones. HDemoEditor even allows you to edit the original gametypes, but that'd probably be sort of pointless seeing that Halo Demo overwrites them each time it's launched.
I am no longer active to Halo or MGM, and don't guarantee a response on the forums or through email. I will however linger around the discord room for general chatting. It's been fun!

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