Sparky's Eschaton Plugins 4.1 (made for Eschaton 0.8.1.1)

Halo modding and gaming related applications.
Smythe
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Re: Sparky's Eschaton Plugins

Post by Smythe » Thu Jun 24, 2010 12:34 am

My fail quote failed lol
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Sparky
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Re: Sparky's Eschaton Plugins

Post by Sparky » Thu Jun 24, 2010 2:37 pm

poetic justice?

PS. Added ACTR now, same link.

PPS. Please let me know if you find any spelling errors. I'd like my Beta testers to do a once-over and let me know so I may fix them. Thanks! 8) (it's so cool having beta testers)
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2310
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Re: Sparky's Eschaton Plugins

Post by 2310 » Fri Jun 25, 2010 4:44 am

Uhh ... So making friendly AIs in multiplayer is in Bipd? Still don't see it in Actr.

Kayar
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Re: Sparky's Eschaton Plugins

Post by Kayar » Fri Jun 25, 2010 8:34 am

^ AI cannot be friendly in multiplayer, it's not supported.
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2310
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Re: Sparky's Eschaton Plugins

Post by 2310 » Fri Jun 25, 2010 10:46 am

Sparky wrote:1. Actv (really good already, but needs support for making friendly/enemy AI in multiplayer)

Sparky
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Re: Sparky's Eschaton Plugins

Post by Sparky » Fri Jun 25, 2010 12:41 pm

Kayar wrote:^ AI cannot be friendly in multiplayer, it's not supported.
H2 Coagulation (the one with AI) has waves of friendly marines fighting waves of covenant.
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Re: Sparky's Eschaton Plugins

Post by Kayar » Fri Jun 25, 2010 2:05 pm

Oh.

O_O
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~Kayar~
TaxiService wrote:You haven't seen like the 90% of the dicks i drew. Someday i'll make a website where people will be able to browse the contents of my old notebooks.
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Modzy
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Re: Sparky's Eschaton Plugins

Post by Modzy » Fri Jun 25, 2010 2:54 pm

You can set who's on whose team (AI/player) in the SCNR. Giving friendly AI on different teams and such.

002
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Re: Sparky's Eschaton Plugins

Post by 002 » Fri Jun 25, 2010 7:35 pm

Sparky wrote:I can map about three tag types per day:
I'll be here all week for what you release.

Sparky
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Re: Sparky's Eschaton Plugins

Post by Sparky » Fri Jun 25, 2010 9:36 pm

Sorry, but I've been busy all day working on what may become Eschaton 0.8.3; adding support for two new tag attributes, "meas" for measurement units and "helptag" for help text for each tag's meta data. I left the remainder of the work to Alt, and I hope this small thing finishes so that we plugin authors may use the new functionality to make Eschaton absolutely 1337 like never before.
Either you are groping for answers, or you are asking God and listening to Jesus.

Mike7766
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Re: Sparky's Eschaton Plugins

Post by Mike7766 » Sat Jun 26, 2010 8:16 pm

Godspeed, Sparky, Godspeed
Show those skeptics whose boss
and blow their @$$£$ out of the water for me, will ya? :wink:
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If you see either Mike7766 or Mike77660 ANYWHERE, it's probably me!

Sparky
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Re: Sparky's Eschaton Plugins

Post by Sparky » Sat Jun 26, 2010 9:11 pm

I'm so close to finishing the bipd tag that I can smell it...

Oh wait, that's my computer burning :o
:burning:
Either you are groping for answers, or you are asking God and listening to Jesus.

dirk

Re: Sparky's Eschaton Plugins

Post by dirk » Sun Jun 27, 2010 3:07 pm

wait, you mean like this? http://cl.ly/1V9R

Sparky
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Re: Sparky's Eschaton Plugins

Post by Sparky » Sun Jun 27, 2010 3:32 pm

dirk wrote:wait, you mean like this? http://cl.ly/1V9R
Yes.

Are those your plugins, and were they automatically generated? Conure's plugins (v0.9) have mistakes - no offense, Conure, great work! - and the starter plugins are incomplete.
Either you are groping for answers, or you are asking God and listening to Jesus.

Modzy
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Re: Sparky's Eschaton Plugins

Post by Modzy » Sun Jun 27, 2010 5:10 pm

/me searches around the source folder on my computer

Conure had a set of more complete plugins for Darwin: http://dl.dropbox.com/u/3174147/Darwin.jpg

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