If you already have the app, you can upgrade it within the program.
The new major feature is a gametype changer for hosts:
To use it, you need to have Halo Demo running. Then you change the gametype. Then you start a new Slayer game in Halo Demo.
My motivation for adding this was out of knowing sv_map and the console isn't perfect, and that I wanted to make the process faster and easier than previous methods (that is: swapping files manually & yummy's switchers).
Other images:
Thanks for the 1.4 beta testers: 002, Sparky, and STM.From the Read me wrote: Thanks to:
Beta testers:
002 [v1.4]
Alex W [v1.3]
Eclipse [v1.2]
Fonzie [v1.3]
Jz [v1.0, v1.3]
Liko [v1.3]
Magnus [v1.3]
Modzy [v1.3]
Phact [v1.3]
Slappey [v1.3]
Sparky [v1.3, v1.4]
STM [v1.4]
SwordMonger [v1.3]
Vonz [v1.3]
Zapconquest [v1.3]
People:
Altimit01 for listening to my request for having a valid bundle identifier in Eschaton.
Modzy for information on how Halo stores time.
Sparky for hosting the Halo Demo Mod Database, which HDemoLauncher uses to retrieve downloadable mods
Designers:
Slappey for making HDemoLauncher's current icon.
Requirements: Mac OS X 10.4 or later, Halo Demo being installed, and try having your original maps be in your maps folder before using the app.
Download
Download (Mirror)
Source code for Programmers
[EDIT]: This software does not work for HaloMD and is no longer supported.