Swordedit

Halo modding and gaming related applications.
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Sparky
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Re: Swordedit

Post by Sparky » Fri Feb 11, 2011 10:15 am

SwordEdit saves with my intel system also.
Either you are groping for answers, or you are asking God and listening to Jesus.

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ßazùka
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Re: Swordedit

Post by ßazùka » Fri Feb 11, 2011 10:22 am

At least you get what I said but I can't really say that I'm the expert on programming.If that is the problem then you could make 2 versions.One for intel and one for PPC.It would help if everybody could use it.
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Nuthead_
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Re: Swordedit

Post by Nuthead_ » Sat Mar 05, 2011 10:10 pm

I run intel.

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ßazùka
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Re: Swordedit

Post by ßazùka » Sun Mar 06, 2011 5:25 pm

Oh.Then I don't know the problem.
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Nuthead_
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Re: Swordedit

Post by Nuthead_ » Wed Mar 23, 2011 10:27 pm

Fix'd the Problem. I found the one Samuco sent me, and it worked :)

MJJKKKY
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Re: Swordedit

Post by MJJKKKY » Mon Jun 27, 2011 5:39 am

Anyone has a solution to the saving problem yet?? I still have problems, and i'm on intel. Tried restarting redownloading, nothing. help?

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Sparky
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Re: Swordedit

Post by Sparky » Wed Jun 29, 2011 6:00 am

Are you using the latest version of swordedit starlight from samuco's web site? You should open Halo Demo and start a multiplayer game (use LAN if you have hosting problems), then open swordedit starlight. Starlight will load the bloodgulch map file that Halo Demo is using while Halo Demo is open. But if it doesn't automatically load the scenario in Starlight, then manually open the bloodgulch.map file within your Halo Demo map's folder into Starlight. Save and the map file will save, close, and reopen automatically. With this method, you are able to safely save multiple times in a row.
Either you are groping for answers, or you are asking God and listening to Jesus.

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