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[App] Sound Composer
Posted: Wed Nov 24, 2010 8:38 pm
by Modzy
This application has been coded for the purpose of creating Eschaton-style sound tags that can be imported into any map using Eschaton.
Simply use a sound converter application (such as Amadeus II, or the free Audacity) to convert an mp3 or other format to a .ogg with 22.05 kHz and stereo channels, then let this app turn it into a usable Eschaton tag.
Pictures:
Download
HDM Page
Re: [App] Sound Composer
Posted: Wed Nov 24, 2010 9:58 pm
by Amy
HOLY GOD.
Thank you so much!
Re: [App] Sound Composer
Posted: Wed Nov 24, 2010 11:08 pm
by Mgalekgolo
Re: [App] Sound Composer
Posted: Thu Nov 25, 2010 12:04 am
by Modzy
If you follow the directions correctly, it should work perfectly. I tested it on about 7 different music tracks before releasing, and they all played and none cut off or had extended endings.
Re: [App] Sound Composer
Posted: Thu Nov 25, 2010 12:22 am
by Mgalekgolo
nice man!
howd you figure it out?
Re: [App] Sound Composer
Posted: Thu Nov 25, 2010 12:33 am
by kiddten
What would be a good program to convert to this format. Audacity?
Re: [App] Sound Composer
Posted: Thu Nov 25, 2010 1:23 am
by Modzy
Flaming Bunnies wrote:What would be a good program to convert to this format. Audacity?
Yes, Audacity would work just fine. Open your sound, change the project rate to 22050, and export as .ogg.
Re: [App] Sound Composer
Posted: Sat Dec 04, 2010 6:03 pm
by kiddten
Would it be perhaps possible to type the seconds in, for sounds less than a second long? Or was it made that way to avoid problems?
Re: [App] Sound Composer
Posted: Sat Dec 04, 2010 11:24 pm
by Modzy
Frozen Bunneh wrote:Would it be perhaps possible to type the seconds in, for sounds less than a second long? Or was it made that way to avoid problems?
That's an interesting question. I'll see about adding that.
Re: [App] Sound Composer
Posted: Sun Dec 05, 2010 3:23 am
by Pielogist
is it possible to insert several different permutations into the sounds?
Re: [App] Sound Composer
Posted: Sun Dec 05, 2010 6:44 am
by Mgalekgolo
Frozen Bunneh wrote:Would it be perhaps possible to type the seconds in, for sounds less than a second long? Or was it made that way to avoid problems?
yes, i wanted this.
Re: [App] Sound Composer
Posted: Sun Dec 05, 2010 11:49 am
by Modzy
Chilled Pie wrote:is it possible to insert several different permutations into the sounds?
I do suppose so. Just a bit of work.
Re: [App] Sound Composer
Posted: Sun Dec 05, 2010 11:52 am
by Mgalekgolo
Modzy wrote:Chilled Pie wrote:is it possible to insert several different permutations into the sounds?
I do suppose so. Just a bit of work.
that would be nice for the AR and grenades.
Re: [App] Sound Composer
Posted: Tue Dec 21, 2010 1:09 pm
by Samuco
http://developer.apple.com/library/mac/ ... rence.html
Code: Select all
duration
Provides the duration of the receiver in seconds.
- (NSTimeInterval)duration
Return Value
Duration of the receiver in seconds.
Availability
Available in Mac OS X v10.5 and later.
Declared In
NSSound.h
You could use this (most likely but maybe not depending on the language you used) to automatically determine the length of the sound.
Re: [App] Sound Composer
Posted: Tue Dec 21, 2010 2:54 pm
by nil
Samuco wrote:http://developer.apple.com/library/mac/ ... rence.html
Code: Select all
duration
Provides the duration of the receiver in seconds.
- (NSTimeInterval)duration
Return Value
Duration of the receiver in seconds.
Availability
Available in Mac OS X v10.5 and later.
Declared In
NSSound.h
You could use this (most likely but maybe not depending on the language you used) to automatically determine the length of the sound.
He's probably using REAL Studio (funny how they changed the name). NSSound is a useless API anyway, with no support for vorbis files. If Modzy is actually interested, he'd need to find some library that handles ogg vorbis (libogg or libvorbis are the probably obvious C ones), and then get the duration.