[App] Eschaton (Sparky's Plugins Edition/0.8.1.1)

Halo modding and gaming related applications.
Post Reply
Modzy
Green Beret
Posts: 3058
Joined: Fri Feb 22, 2008 11:06 pm
Location: Portland, OR

[App] Eschaton (Sparky's Plugins Edition/0.8.1.1)

Post by Modzy » Sat Dec 25, 2010 11:27 pm

Sparky asked me to code this bit into Eschaton. It adds information in the editing view of some controls, using the new plugins Sparky created.

Pictures:
Image
Image

Download

Mgalekgolo
Commando
Posts: 2589
Joined: Thu Jun 24, 2010 6:36 am

Re: [App] Eschaton (Sparky's Plugins Edition/0.8.1.1)

Post by Mgalekgolo » Sun Dec 26, 2010 1:55 pm

0_o good work man!
Yarok wrote:There may be a giant dildo protruding from your forehead.
Image

Amy
Green Beret
Posts: 3628
Joined: Mon Nov 17, 2008 6:22 pm
Location: Mota-Lev's house.
Contact:

Re: [App] Eschaton (Sparky's Plugins Edition/0.8.1.1)

Post by Amy » Mon Dec 27, 2010 9:43 pm

Thanks sparky and modzy!
MGM Sig
Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.

Mgalekgolo
Commando
Posts: 2589
Joined: Thu Jun 24, 2010 6:36 am

Re: [App] Eschaton (Sparky's Plugins Edition/0.8.1.1)

Post by Mgalekgolo » Thu Dec 30, 2010 4:53 am

a little problem, im on snow lepperd, and when i open this, it gives me about a hundred of these (but when you get through them it seems to work fine, except for enum16s)
Image
Yarok wrote:There may be a giant dildo protruding from your forehead.
Image

Modzy
Green Beret
Posts: 3058
Joined: Fri Feb 22, 2008 11:06 pm
Location: Portland, OR

Re: [App] Eschaton (Sparky's Plugins Edition/0.8.1.1)

Post by Modzy » Thu Dec 30, 2010 2:34 pm

I've never seen that error before...

Amy
Green Beret
Posts: 3628
Joined: Mon Nov 17, 2008 6:22 pm
Location: Mota-Lev's house.
Contact:

Re: [App] Eschaton (Sparky's Plugins Edition/0.8.1.1)

Post by Amy » Thu Dec 30, 2010 5:37 pm

It must be alt....
MGM Sig
Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.

002
Ranger
Posts: 944
Joined: Wed Aug 16, 2006 5:48 pm
Location: ::1

Re: [App] Eschaton (Sparky's Plugins Edition/0.8.1.1)

Post by 002 » Thu Dec 30, 2010 5:52 pm

Darn, I get them, too. I'm on Leopard (10.5.8) on a G5 clocked at 1.6GHz and 512MB of DDR SDRAM.

Image


In Terminal, I receive these errors:

http://halodemomods.com/mediawiki/image ... output.txt

and then it opens.

enum16's cause the usual exception error.

nil
Halo Moderator
Halo Moderator
Posts: 1090
Joined: Sat Jul 05, 2008 8:38 am
Location: null zone

Re: [App] Eschaton (Sparky's Plugins Edition/0.8.1.1)

Post by nil » Thu Dec 30, 2010 7:33 pm

Bets Modzy didn't build or package Eschaton correctly.
I am no longer active to Halo or MGM, and don't guarantee a response on the forums or through email. I will however linger around the discord room for general chatting. It's been fun!

Modzy
Green Beret
Posts: 3058
Joined: Fri Feb 22, 2008 11:06 pm
Location: Portland, OR

Re: [App] Eschaton (Sparky's Plugins Edition/0.8.1.1)

Post by Modzy » Thu Dec 30, 2010 7:59 pm

The runtime errors were happening because I forgot to manually add the Quesa framework to the application, and the enum16 issue was a silly mistake that the debugger didn't catch. Both problems have been fixed, and the updated file is at the same link.

Amy
Green Beret
Posts: 3628
Joined: Mon Nov 17, 2008 6:22 pm
Location: Mota-Lev's house.
Contact:

Re: [App] Eschaton (Sparky's Plugins Edition/0.8.1.1)

Post by Amy » Thu Dec 30, 2010 10:20 pm

nil wrote:Bets Modzy didn't build or package Eschaton correctly.
think you were right.
MGM Sig
Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.

nil
Halo Moderator
Halo Moderator
Posts: 1090
Joined: Sat Jul 05, 2008 8:38 am
Location: null zone

Re: [App] Eschaton (Sparky's Plugins Edition/0.8.1.1)

Post by nil » Fri Dec 31, 2010 9:56 am

I was right. Why do Eschaton and swordedit use that framework based off of old and dead Apple API's anyway? Heck, swordeit already uses OpenGL; I wonder what it uses the framework for.
I am no longer active to Halo or MGM, and don't guarantee a response on the forums or through email. I will however linger around the discord room for general chatting. It's been fun!

Mgalekgolo
Commando
Posts: 2589
Joined: Thu Jun 24, 2010 6:36 am

Re: [App] Eschaton (Sparky's Plugins Edition/0.8.1.1)

Post by Mgalekgolo » Sun Jan 02, 2011 1:36 pm

thanks for the fix!
Yarok wrote:There may be a giant dildo protruding from your forehead.
Image

Sparky
Delta Force
Posts: 4194
Joined: Wed Mar 31, 2004 8:59 pm
Location: New Jersey, USA
Contact:

Re: [App] Eschaton (Sparky's Plugins Edition/0.8.1.1)

Post by Sparky » Tue Jan 25, 2011 3:40 pm

Thanks for releasing this in time for Christmas :D
I found a small problem with the image information links. Sometimes, it links to the next value's image instead of saying that the image is not available:
Image
The plugin file line says that the info image is "", but Eschaton is showing the next value's info image instead. At first, this happened when I approached that entry from the one that had the info image below it, but not from the one above it that had no info image. But then it showed the wrong info image no matter what.
Also, I have a suggestion: for the text string when the description field is null, how about showing a shorter string like "n/a" or just leaving it blank (or a blank space)? That way, the eye is not attracted to the info box when there is no info to show.
I'd like to change the name of the plugin folders to:

1 - default scrolling
2 - default
3 - experimental

This way, they are in the desired order by default, and the user doesn't need to arrange them within the Eschaton preferences window.
Either you are groping for answers, or you are asking God and listening to Jesus.

Sparky
Delta Force
Posts: 4194
Joined: Wed Mar 31, 2004 8:59 pm
Location: New Jersey, USA
Contact:

Re: [App] Eschaton (Sparky's Plugins Edition/0.8.1.1)

Post by Sparky » Sat Feb 12, 2011 8:06 pm

I have an exception error when looking at the collision data in the sbsp tag. I'm not surprised, honestly, and it's probably my fault. But what do you think?
Image
Either you are groping for answers, or you are asking God and listening to Jesus.

Post Reply

Who is online

Users browsing this forum: No registered users and 6 guests