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Posted: Sun Nov 04, 2007 10:39 pm
by conure
sword wrote:It was a regular bloodgulch map. I just hit duplicate scenery a few times, it froze up for a moment, then returned with that massive negative value.
Trial or full?
I couldnt reproduce it, what the screenie you should me tells me is you hit duplicate once on the trial map. I tried it on full and demo, couldn't do it.

Here you can have a bug though - player spawn screws up cause i listed it to write at offset + 0x56 instead of offset + 0x52.

/tired

Posted: Mon Nov 05, 2007 3:24 am
by Moxus
Nice. This is just what I needed to start working on my new ma..... never mind. Thanks Conure!

1/0 is impossible. One of 2 things that we're not allowed to get wrong in Math Class.

-=Moxus=-

Posted: Mon Nov 05, 2007 3:35 am
by Jello!
hah 7th grade math is easy.

Posted: Mon Nov 05, 2007 4:20 am
by G[v]N
OMG!!! Oh wait..
"OMG!!! Oh wait.."

ZOMG ZOMG ZOMG
ARGH THEY KEEP APPEARING GO AWAY GO AWAY
Lol. I'm going to keep looking at this topic and see what people say about it
And then I'll download it
If my brain thinks what people say are good comments

*I just spouted nonsense*

Posted: Mon Nov 05, 2007 7:41 am
by BRIMSTONE
im sry..brim probaly knows what this is...buuut.um.im not brim so...what is it again?

Posted: Mon Nov 05, 2007 8:09 am
by Altimit01
It lets you clone chunks. Basically you can make new spawnpoints that are exact duplicates of the last one. Sort of like sparkedit's ability to duplicate spawn points but without any 3D viewing of the scenario. In both cases the data is shifted into the large padding section of the scnr tag.

Ultimate math: e^i(Pi) = -1 which is obvious from e^i(x) = cos(x) + i*sin(x).
P.S. tan((Pi)/2) = ? again... oh that's right. 1/0. At least geometrically.

Posted: Mon Nov 05, 2007 8:46 am
by G[v]N
So, simplified, you're making a copy of the target..right where the target is.
O_O

Posted: Mon Nov 05, 2007 8:49 am
by TaxiService
yea [:)


(i dont even got what the fuck you all are talking about D: )

(kiddin', i got what the fuck you all are talking about; i just dont got that equation that altimit posted >_> i never got what cos, sin and tan means :6 )

Posted: Mon Nov 05, 2007 9:01 am
by BRIMSTONE
so...you...can....make duplicates of scenery? and then move em elsewhere?

Posted: Mon Nov 05, 2007 12:06 pm
by Moxus
Exact duplication of spawn points. Now if only I could *hits monitor* get this *slaps monitor* dranned SparkEdit *kicks monitor and computer* to WORK!!!

-=Moxus=-

Posted: Mon Nov 05, 2007 12:32 pm
by BRIMSTONE
what...is this goodfor......just spawnpoints........

Posted: Mon Nov 05, 2007 12:35 pm
by Ragnarok
hahahahahahahaha cant get spark edit to work moxus works fin for me

Posted: Mon Nov 05, 2007 12:59 pm
by Kayar
@Sword: Takin' an AP class, eh? I took pre-ap bio/chem last year, which sucked a lot, so I decided to take a complete break from any and all science classes this year. Luckily because I took bio/chem I only need one more science before I'm all set for science. And it's a good thing I took this break, 'cause 10th grade sucks... a lot... Although not altogether because my classes suck, but my life right now does...

Posted: Mon Nov 05, 2007 1:29 pm
by sword
1.618

Posted: Mon Nov 05, 2007 1:35 pm
by Mota-Lev
I just got this tried it but it was all the same. Ok so is the secret. I'm suppose to. Duplicate an Item. Then use eschaton to move and place the item to make it appear??