Re: swordedit: An Update
Posted: Fri Jan 15, 2010 6:22 am
it is just matter of using it.
Your source for Mac game mods.
http://www.macgamingmods.com/forum/
http://www.macgamingmods.com/forum/viewtopic.php?f=101&t=7949
Haha. Looks like a reasonable theory is behind all of this actually.sword wrote:oh damn, why is the code you guys have different from the original swordedit code I have? It looks like rebuildScenario (not 222) was taken from the Moved Aside Functions file since it sure as hell isn't in the Scenario class that I've got.
However, it does not explain why multiple saved maps on halo full work when they most definitely should not because the saveMap function is still using the original offsets at that point, code needs to be written to refresh those offsets so when we go to write the map it will not kill it after the second save.nil wrote:Haha. Looks like a reasonable theory is behind all of this actually.sword wrote:oh damn, why is the code you guys have different from the original swordedit code I have? It looks like rebuildScenario (not 222) was taken from the Moved Aside Functions file since it sure as hell isn't in the Scenario class that I've got.
1) Samuco renamed rebuildScenario to rebuildScenario222
2) He then took the rebuildScenario method from the moved aside functions, and put it in the class
3) And he started to use that.
no no, I renamed rebuildScenario222 and replaced the old one.Modzy wrote:The source and version you posted still uses the old rebuild code.Samuco wrote:Haha, that's exactly what starlight uses. Maybe I don't need the relaunch after all =)
That'd be what the name of the board implies. Note that the board is invisible to y'all looking for it.Dirk Gently wrote:No, only devs get access to this.
Wait.. invisible? But I can't see it, how can I tell it's invisible!?Modzy wrote:That'd be what the name of the board implies. Note that the board is invisible to y'all looking for it.Dirk Gently wrote:No, only devs get access to this.
Sparky, sometimes you cannot stick your finger in everything that goes on here.Moxus wrote:Don't slap the hand that feeds you? Since when did you become the primary audience on this board?Sparky wrote:Everyone else: Don't slap the hand that feeds me.
The board is for the development and future of modding. Pretty much only editing program discussion goes on.Sparky wrote:And, er... technically, I'm a dev, but of the web-oriented variety.