PhysEdit 0.3.1B
Re: PhysEdit 0.3.1B
I've ALWAYS been lazy. >.>
Re: PhysEdit 0.3.1B
Thank you. and i think we need someone who has areally good knowleage of hex *Hint Modzy* to tell us how to do things in hex and how to generally use it efficiently.
-
- Ranger
- Posts: 1806
- Joined: Mon May 05, 2008 3:21 pm
- Location: ~root@208.113.172.130# sudo rm -f /
Re: PhysEdit 0.3.1B
No.... what we need is people to get busy and learn it themselves.olly12345 wrote:Thank you. and i think we need someone who has areally good knowleage of hex *Hint Modzy* to tell us how to do things in hex and how to generally use it efficiently.
~ Teh Slapz
TaxiService wrote:OMG BARREL ROLL ON ACIDS
._. \·. |: /.· .-. ·.\ .·/ ._. \·. |: /.· .-. ·.\ .·/ ._.
WHOOHHAGHGHHGEHGR
Re: PhysEdit 0.3.1B
No what we need is to start using old tools again
Now that eschaton has been out, everyone has stopped releasing mods because, they don't think there good enough because all they did is import some crap and change some meta and floats.
Now that eschaton has been out, everyone has stopped releasing mods because, they don't think there good enough because all they did is import some crap and change some meta and floats.
-
- Ranger
- Posts: 1806
- Joined: Mon May 05, 2008 3:21 pm
- Location: ~root@208.113.172.130# sudo rm -f /
Re: PhysEdit 0.3.1B
That had nothing to do with the previous post olly.. :/
Noob, try to understand the context of what people are saying.
Noob, try to understand the context of what people are saying.
~ Teh Slapz
TaxiService wrote:OMG BARREL ROLL ON ACIDS
._. \·. |: /.· .-. ·.\ .·/ ._. \·. |: /.· .-. ·.\ .·/ ._.
WHOOHHAGHGHHGEHGR
Re: PhysEdit 0.3.1B
No, we need new tools that allow for creation of content, not modifying of it.
Re: PhysEdit 0.3.1B
I think we need to come up with more and better themes for mods. The coolness is in the theme and usability.
Either you are groping for answers, or you are asking God and listening to Jesus.
Re: PhysEdit 0.3.1B
I actually agree with Mr Rant on some parts. not the old tools part, well maybe Hex but not HMT.
And i agree on the second part. and Sparkys idea for themes sound great.
And i agree on the second part. and Sparkys idea for themes sound great.
-
- SEAL
- Posts: 527
- Joined: Tue Jul 22, 2008 10:38 am
Re: PhysEdit 0.3.1B
Well what I think the main problem is (appart from this:
Now that eschaton has been out, everyone has stopped releasing mods because, they don't think there good enough because all they did is import some crap and change some meta and floats.)
We need to do more research. We have had the same knowledge about halo maps as we did....like 3 years ago. I think that looking around in hex would be a good way to find out new things about halo demo. But the problem is, most of us dont know how to use hex edit. I think that if one of the smart pepuls posted a tut or something that would be appreciated *cough. Also, about what modzy said, i think that would be a good route to start leaning towards, as you can only do so much with only being able to edit content thats already there. We need the CE tools on mac...
Now that eschaton has been out, everyone has stopped releasing mods because, they don't think there good enough because all they did is import some crap and change some meta and floats.)
We need to do more research. We have had the same knowledge about halo maps as we did....like 3 years ago. I think that looking around in hex would be a good way to find out new things about halo demo. But the problem is, most of us dont know how to use hex edit. I think that if one of the smart pepuls posted a tut or something that would be appreciated *cough. Also, about what modzy said, i think that would be a good route to start leaning towards, as you can only do so much with only being able to edit content thats already there. We need the CE tools on mac...
Re: PhysEdit 0.3.1B
Back to PhysEdit:
I tried it and it works but for some reason with the banshee, when I enter it it makes a loud deafening sound and then freezes after modification. Very buggy.
And to your subject:
Hex is simple for those with patience. You don't need to learn much about it to know how to use it. Yet to master it, it takes a while. You don't have to be an advanced modder to know how to use it. However, most of us aren't patient, maybe all of us. So we put off learning this and have other people do the work for us. That's why most modding apps were made. Again, with a little patience, you can learn hex. This is how I learned (not mastered) applescript, hex, batch, DOS, PHP, UNIX (including commands not listed in help), and this code that SilverCreator uses.
If you want to learn something, have the patience for it.
I tried it and it works but for some reason with the banshee, when I enter it it makes a loud deafening sound and then freezes after modification. Very buggy.
And to your subject:
Hex is simple for those with patience. You don't need to learn much about it to know how to use it. Yet to master it, it takes a while. You don't have to be an advanced modder to know how to use it. However, most of us aren't patient, maybe all of us. So we put off learning this and have other people do the work for us. That's why most modding apps were made. Again, with a little patience, you can learn hex. This is how I learned (not mastered) applescript, hex, batch, DOS, PHP, UNIX (including commands not listed in help), and this code that SilverCreator uses.
If you want to learn something, have the patience for it.
-
- SEAL
- Posts: 527
- Joined: Tue Jul 22, 2008 10:38 am
Re: PhysEdit 0.3.1B
i know how to use it but there isn't anyone that will help me with further investigation.
-
- Ranger
- Posts: 1806
- Joined: Mon May 05, 2008 3:21 pm
- Location: ~root@208.113.172.130# sudo rm -f /
Re: PhysEdit 0.3.1B
You don't need patience to learn hex... you just need to read for 5 minutes.002 wrote:Back to PhysEdit:
I tried it and it works but for some reason with the banshee, when I enter it it makes a loud deafening sound and then freezes after modification. Very buggy.
And to your subject:
Hex is simple for those with patience. You don't need to learn much about it to know how to use it. Yet to master it, it takes a while. You don't have to be an advanced modder to know how to use it. However, most of us aren't patient, maybe all of us. So we put off learning this and have other people do the work for us. That's why most modding apps were made. Again, with a little patience, you can learn hex. This is how I learned (not mastered) applescript, hex, batch, DOS, PHP, UNIX (including commands not listed in help), and this code that SilverCreator uses.
If you want to learn something, have the patience for it.
decimal:base10, hex:base16
hex - dec
0 - 0
1 - 1
2 - 2
3 - 3
4 - 4
5 - 5
6 - 6
7 - 7
8 - 8
9 - 9
10 - A
11 - B
12 - C
13 - D
14 - E
15 - F
16 - 10
etc.
After you know that, it's also good to know base2 (binary) to further understand hex.
bin - dec
0000 - 0
0001 - 1
0010 - 2
0011 - 3
0100 - 4
0101 - 5
0110 - 6
0111 - 7
1000 - 8
1001 - 9
1010 - 10
1011 - 11
1100 - 12
1101 - 13
1110 - 14
1111 - 15
etc
bin dec hex
0000 0 0
0001 1 1
0010 2 2
0011 3 3
0100 4 4
0101 5 5
0110 6 6
0111 7 7
1000 8 8
1001 9 9
1010 10 A
1011 11 B
1100 12 C
1101 13 D
1110 14 E
1111 15 F
0000 - 4 bits
0000 0000 - 8bits - 1 byte
0000 0000 0000 0000- 16bits - 2 bytes
0000 0000 0000 0000 0000 0000 0000 0000 - 32 bits - 4 bytes
32 bit integer in hex, is 4 bytes, and would be like 00DC68A3
ways to represent 325
325 = 3 * 100 + 2 * 10 + 5 * 1
3 * 10^2 + 2 * 10^1 + 5 * 10^0
ways to represent 45 in hex
Hex: 45
= 4*16 + 5*1
= 4* 16^1 + 5 * 16 ^0
----Char: E
----Binary: 0100 0101
----Hex: 45
Patience is not needed, you just need to learn the concept of different base systems.
Last edited by Slapzy on Sun May 03, 2009 11:50 am, edited 1 time in total.
~ Teh Slapz
TaxiService wrote:OMG BARREL ROLL ON ACIDS
._. \·. |: /.· .-. ·.\ .·/ ._. \·. |: /.· .-. ·.\ .·/ ._.
WHOOHHAGHGHHGEHGR
Re: PhysEdit 0.3.1B
Yet how many of us have put that off?~ !dentity wrote:You don't need patience to learn hex... you just need to read for 5 minutes.
Re: PhysEdit 0.3.1B
Learning hexadecimal is not the issue. It's learning how the mapfile structure is organized and recognizing patterns in data that indicate something unrecorded. For example noticing a reflexive, or an integer that always seems to relate to a value from another section of the tag (indexes).
Disclaimer: I am no longer active. Any posts, PMs or other communication I use has no guarantee of accuracy or follow up.
Download Eschaton: Mediafire
Download Eschaton: Mediafire
-
- SEAL
- Posts: 527
- Joined: Tue Jul 22, 2008 10:38 am
Re: PhysEdit 0.3.1B
exactly^. I understand how to use hex but I couldn't find anyone who would teach me how to find "new" things in hex. Aka understand what all the parts of the map do.
O and btw:
1A in hex is not 16 decimal. 10 in hex would be 16 in decimal.
O and btw:
1A in hex is not 16 decimal. 10 in hex would be 16 in decimal.
Who is online
Users browsing this forum: No registered users and 24 guests