Eschaton 0.8.2 Release

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Altimit01
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Re: Eschaton 0.8.1 Release

Post by Altimit01 » Fri Dec 04, 2009 7:26 am

Define nothing happens? I'm pretty sure it changes the walk speed when crouched but it's been awhile and I'm not on my computer to be able to check. It could just be the plugin is wrong.
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Re: Eschaton 0.8.1 Release

Post by Amy » Fri Dec 04, 2009 4:52 pm

Well, no recordable changes occurred.
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Re: Eschaton 0.8.1 Release

Post by Altimit01 » Fri Dec 04, 2009 6:58 pm

I'm pretty sure I left in the address of the data you're editing. Check to see if the changes are actually made. If they are then something is buggered with the plugin.
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Re: Eschaton 0.8.1 Release

Post by Amy » Fri Dec 04, 2009 7:03 pm

Explain?
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Re: Eschaton 0.8.1 Release

Post by Altimit01 » Fri Dec 04, 2009 7:20 pm

Open the file in a hex editor and go to the address listed in the editing window in Eschaton. Then edit the file with Eschaton. Then you'll probably need to reopen the file in a hex editor since most do re-read if something changes unless they did it.
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Re: Eschaton 0.8.1 Release

Post by Amy » Sat Dec 05, 2009 2:40 pm

I tried using 0.72 like Mota suggested, but it didn't work either...


and 0.6 doesn't support biped editing...
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Re: Eschaton 0.8.1 Release

Post by Altimit01 » Sat Dec 05, 2009 3:42 pm

Sounds like the plugin is probably the problem then.
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Re: Eschaton 0.8.1 Release

Post by Amy » Sat Dec 05, 2009 4:15 pm

So how would i do it manually in Hex?
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Re: Eschaton 0.8.1 Release

Post by Altimit01 » Sat Dec 05, 2009 4:37 pm

Hex isn't the answer. If you can find the location in hex then it could just as easily be added to a plugin. The problem is knowing where in the data is the value you want to edit.
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Re: Eschaton 0.8.1 Release

Post by Mota-Lev » Sat Dec 05, 2009 7:24 pm

HURR DURR I'm a modder.

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Image

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Re: Eschaton 0.8.1 Release

Post by Amy » Sat Dec 05, 2009 8:17 pm

Fudge...

now i feel stupid...

thanks Mota!
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Re: Eschaton 0.8.1 Release

Post by Smythe » Thu Jan 28, 2010 3:12 am

Suggestions for next update:
Replace Tags option when importing
The ability to see tags that reference the selected tag (Like when you Expand the map)
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Re: Eschaton 0.8.1 Release

Post by kiddten » Thu Jan 28, 2010 3:26 am

and the ability to extract all bitmaps within a bitmap tag, kinda like the cubemaps do.
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Re: Eschaton 0.8.1 Release

Post by Modzy » Thu Jan 28, 2010 12:25 pm

olly12345 wrote:The ability to see tags that reference the selected tag (Like when you Expand the map)
The reason you can only do that in expanded is because it'd take ages to do it if it was still in a file, not decompiled in memory.

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Re: Eschaton 0.8.1 Release

Post by seabeast » Thu Jan 28, 2010 3:53 pm

Request:
Make it so that when you extract bitmaps, it doesn't hide the extension. Cause I've been bitmap editing and it's really annoying adding the .png on the end.

Thanks.

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