Re: Eschaton 0.8.2 Release
Posted: Sat Jun 05, 2010 5:24 pm
try recursively extracting the marine tag once, then regular extract the same tag.. import the first one with "do not import duplicates" then uncheck it for the second one.
Your source for Mac game mods.
http://www.macgamingmods.com/forum/
http://www.macgamingmods.com/forum/viewtopic.php?f=101&t=9605
I'll try this later, and i'll tell you if it worksFlaming Bunnies wrote:try recursively extracting the marine tag once, then regular extract the same tag.. import the first one with "do not import duplicates" then uncheck it for the second one.
This is because 32-bit computer systems can only handle up to 4 gigs of virtual memory and 4 gigs of real memory. My virtual memory was maxed-out, so it didn't matter that I had extra HD space. I'm assuming my real memory was consumed to the max, also. Eschaton simply ran out of memory, and I couldn't do anything about it.Sparky wrote:ESCHATON STRESS TEST
Macro used to recursively extract and internalize untold thousands of tags from CE maps... over 5 gigs of memory used.
Everything was running great until I opened and expanded a map of 150MB with around 500MB of space left on my HD. I assumed that this was enough space, but Eschaton failed at the last second...NOOOOOO!!! 24 hours and 12 hours of running a macro straight, all wasted!
Alt, what went wrong? I still have the application open - is there any way to salvage my work by somehow overriding the error...
I still have 569.7 MB on my HD of free space. At one point, I deleted 1.3 gigs of space, but this didn't cause any issues before...
This is what my Activity Monitor has to say:
HALP!
EDIT: Alt and I discussed this via PM.