What Sparky saw at -50,000 and why you should be concerned.

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draconic74
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Re: What Sparky saw at -50,000 and why you should be concern

Post by draconic74 » Sun Sep 11, 2011 1:18 pm

Someone should go in the opposite direction >_>
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Sparky
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Re: What Sparky saw at -50,000 and why you should be concern

Post by Sparky » Mon Sep 12, 2011 4:49 am

Where I went is north, judging by the position of the sun.

Will the Google Maps API get updated on the server? It seems to be turned off.
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Re: What Sparky saw at -50,000 and why you should be concern

Post by Excend » Mon Sep 12, 2011 11:49 am

I'm going to guess no. Monoman has to initiate the update, and I assume it's no quick task, and since 1.8 is soon he might not bother.
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Re: What Sparky saw at -50,000 and why you should be concern

Post by draconic74 » Mon Sep 12, 2011 1:34 pm

Also, rendering an extra ~30,000 chunks takes some time.



(100,000 blocks / 16 chunk width in blocks) * 5 chunks per chunk traveled = 31250 chunks generated from 0 to 100,000

And this is just an estimate. If you had Far rendering that 5 might be a 7 or maybe a 9. Chunks generate on either side of you according to what you see, so being in one chunk means that 2-3 chunks to each side are generated. Multiply by two for each side and one for the middle.

This is complete speculation. Also, not including chunks already generated in the direction you traveled. But for sure you generated at least ~6000 chunks. (100,000/16)
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Sparky
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Re: What Sparky saw at -50,000 and why you should be concern

Post by Sparky » Tue Sep 13, 2011 7:02 pm

Chunks don't get rendered until they are visible, so why would there be extra lag?

Also, I don't understand the flak I'm getting for doing this, when nobody besides myself and NutHead has seen what I found at 100,000, and only I saw what was found along the way. But I only saw a fraction of what there was to see along the way, anyway. It's the discovery that's so exciting about exploration, and I discovered a lot that none of you have considered before determining that what I saw was not worth discovering.

If you're interested in getting to -100,000 x, then take the straight tunnel system that is near the main nether portal (the portal you reach when entering near the monostatue). Once you're in the netherworld after using that portal, it's through the opposite doors from the doors that you use on the way to the ice palace NutHead and I made and lava caverns I developed.
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Re: What Sparky saw at -50,000 and why you should be concern

Post by Mgalekgolo » Tue Sep 13, 2011 7:06 pm

It was taxing to the server. And mono said the server took 30 minutes to an hour to render when it was small, and this would take a few days at least if my estimates are correct.
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Re: What Sparky saw at -50,000 and why you should be concern

Post by Sparky » Wed Sep 14, 2011 6:25 am

You mean the Google Maps API rendering? If that's the case, then I apologize. But I wonder why we don't render the Netherworld also?
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Re: What Sparky saw at -50,000 and why you should be concern

Post by Mgalekgolo » Wed Sep 14, 2011 6:29 pm

It looks trippy as fuck. also its supposed to be a hard to traverse terrain.
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Re: What Sparky saw at -50,000 and why you should be concern

Post by tokage » Wed Sep 14, 2011 8:26 pm

Sparky wrote:You mean the Google Maps API rendering? If that's the case, then I apologize. But I wonder why we don't render the Netherworld also?
Because it would be a bunch of netherrack or bedrock.
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Re: What Sparky saw at -50,000 and why you should be concern

Post by Sparky » Thu Sep 15, 2011 6:43 am

Ah, yes. 2D rendering of a 3D slice of cake gives little flavor.
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Re: What Sparky saw at -50,000 and why you should be concern

Post by Dead Site » Sat Sep 24, 2011 5:36 am

If you go to the Far Lands on the server you lag all >:(

Not that interesting, now go to the Far Lands in the Nether in 1.9pre and enjoy yourself.
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