Mac gaming mods seed

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Excend
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Re: Mac gaming mods seed

Post by Excend » Sun Sep 11, 2011 8:36 am

Monoman wrote:mgm.servegame.com:25565
TaxiService wrote:Roses are red
Violets are blue
What a shitty thread
Fuck all of you.

Mgalekgolo
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Re: Mac gaming mods seed

Post by Mgalekgolo » Sun Sep 11, 2011 8:41 am

White Knightmare wrote:
Monoman wrote:mgm.servegame.com:25565
When? How did I miss this?
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Re: Mac gaming mods seed

Post by Yarok » Sun Sep 11, 2011 8:43 am

Mgalekgolo wrote:
White Knightmare wrote:
Monoman wrote:mgm.servegame.com:25565
When? How did I miss this?
viewtopic.php?p=207430#p207430
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Mgalekgolo
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Re: Mac gaming mods seed

Post by Mgalekgolo » Sun Sep 11, 2011 8:46 am

Monoman wrote:mgm.servegame.com:25565
Weird, I remember reading "what would monoman do" and knights post but not monos o_o...
edit: 3 quotes wtf?
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Excend
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Re: Mac gaming mods seed

Post by Excend » Sun Sep 11, 2011 9:00 am

Mgalekgolo wrote:
White Knightmare wrote:
Monoman wrote:mgm.servegame.com:25565
When? How did I miss this?
Look 3 or 4 posts above yours >.>
TaxiService wrote:Roses are red
Violets are blue
What a shitty thread
Fuck all of you.

Mgalekgolo
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Re: Mac gaming mods seed

Post by Mgalekgolo » Sun Sep 11, 2011 10:07 am

I know I saw it... I meant before when it was written.
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Monoman
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Re: Mac gaming mods seed

Post by Monoman » Sun Sep 11, 2011 12:40 pm

1.8 server is back up. Not sure what bug crashed it but it didn't look like it was crashed so I didn't restart it.
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Re: Mac gaming mods seed

Post by Modzy » Sun Sep 11, 2011 1:16 pm

Monoman wrote:1.8 server is back up. Not sure what bug crashed it but it didn't look like it was crashed so I didn't restart it.
Hmm, odd. I was the only person in the server when it crashed. I remember, I was about to book Pork Chops in a stove, but they would not cook, the fire animation was active, but the progress arrow did nothing, soI tried a few different things and then I couldn't move and was forced out.

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Re: Mac gaming mods seed

Post by Modzy » Sun Sep 11, 2011 4:39 pm

Did the server get reset? I was at around 230, 350 with a lot of supplies and resources on me. I left and logged back on a few hours later and I lost everything and was at -72, 77. Huh?

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Re: Mac gaming mods seed

Post by Excend » Sun Sep 11, 2011 5:13 pm

Yea. The original test server glitched out. Don't expect much stability from this server. If you'd like, a couple of us have made a strong hold at a canyon up at 680,-15 feel free to join us.
TaxiService wrote:Roses are red
Violets are blue
What a shitty thread
Fuck all of you.

Modzy
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Re: Mac gaming mods seed

Post by Modzy » Sun Sep 11, 2011 6:21 pm

This is the reason the server crashed the first time, my bad:
1.8 Glitches wrote:When a furnace becomes lit or unlit during the day the game crashes. At night this doesn't happen. (Doesn't effect all players)

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Re: Mac gaming mods seed

Post by Sparky » Mon Sep 12, 2011 4:55 am

Hey, I put a lot of time and effort into reaching -100,000 on the 1.7 seed. Is it possible to use that same world in 1.8? I'm not expecting a vote, and I don't want to be selfish, but I'm curious whether the seed generation is improved in 1.8, or whether it's just a matter of where you set up camp in the generated world.
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Re: Mac gaming mods seed

Post by Kayar » Mon Sep 12, 2011 5:19 am

If you want the server to take up that much more space for Monoman and be that much more laggy for everyone else, sure, have fun Sparky.
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Excend
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Re: Mac gaming mods seed

Post by Excend » Mon Sep 12, 2011 11:52 am

Monoman has already stated that there would be a portal to our 1.7 world. But also, has been mentioned, not many people approved of your travel to 100,000.
TaxiService wrote:Roses are red
Violets are blue
What a shitty thread
Fuck all of you.

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Re: Mac gaming mods seed

Post by Yarok » Mon Sep 12, 2011 2:35 pm

We should set up some rudimentary boundary system. Like not a restrictive one, but a general one. As in try to stick within X as much as you can.
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