Mac gaming mods seed

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Amy
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Re: Mac gaming mods seed

Post by Amy » Mon Sep 12, 2011 2:58 pm

Yeah, deliberately expanding the map was kind of annoyingly stupid and causes some problems.

EDIT: this is the second topic i just spawned page 3 on..
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Re: Mac gaming mods seed

Post by Sparky » Tue Sep 13, 2011 8:08 am

I'll pretend like you guys didn't just criticize exploration in an MMORPG.
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Re: Mac gaming mods seed

Post by Excend » Tue Sep 13, 2011 8:13 am

I think that they aren't so much criticizing exploration as the extent of it. I mean I understand what you were doing but there's a difference between creating a bot to fly in the background in a straight direction to the limits of the map instead of exploring on foot within the limitations of reason.
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Re: Mac gaming mods seed

Post by Kayar » Tue Sep 13, 2011 11:14 am

Sparky wrote:I'll pretend like you guys didn't just criticize exploration in an MMORPG.
I'll pretend you didn't just call Minecraft an MMORPG and then we'll be square, k?
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Excend
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Re: Mac gaming mods seed

Post by Excend » Tue Sep 13, 2011 11:41 am

Grats on 4000 posts kayar!... 9 posts ago.
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Re: Mac gaming mods seed

Post by Mgalekgolo » Tue Sep 13, 2011 4:18 pm

Found a village 200 or so blocks or so away. Laggged to shit right when I saw it. Went over and found about 10 creeper holes destroying most of the buildings and a hole of a shitload of exp. Wtf...
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Re: Mac gaming mods seed

Post by Excend » Tue Sep 13, 2011 4:20 pm

Exact coords?
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Re: Mac gaming mods seed

Post by Mgalekgolo » Tue Sep 13, 2011 4:28 pm

I was slain by zombies lagging my way around to find the 3rd site of dropped exp because it was still lagging to shit after picking up 2 batches of exp. So last coords I remember X109 Z224 or so. Monoman, please delete all dropped items, like exp. its lagging up the server bad.
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Re: Mac gaming mods seed

Post by Excend » Tue Sep 13, 2011 4:33 pm

General direction you were headed? Was it in the desert or the forest across the river?
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Re: Mac gaming mods seed

Post by Mgalekgolo » Tue Sep 13, 2011 4:53 pm

Err... It was in the desert I think. But I saw a forest of pines. the village is actually only a dozen or so blocks from it.
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Re: Mac gaming mods seed

Post by Excend » Tue Sep 13, 2011 5:06 pm

I found a village at -200, 600... lots of gravel. Sound familiar?
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What a shitty thread
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Mgalekgolo
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Re: Mac gaming mods seed

Post by Mgalekgolo » Tue Sep 13, 2011 5:58 pm

No. Unless you blew up 5-10 creeper holes...
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Re: Mac gaming mods seed

Post by Amy » Tue Sep 13, 2011 6:51 pm

Blew up...a creeper hole? If you blow up a hole does that fix it? I feel like it would only just get bigger.
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Re: Mac gaming mods seed

Post by Sparky » Tue Sep 13, 2011 6:53 pm

White Knightmare wrote:I think that they aren't so much criticizing exploration as the extent of it. I mean I understand what you were doing but there's a difference between creating a bot to fly in the background in a straight direction to the limits of the map instead of exploring on foot within the limitations of reason.
My goal was 100,000. Whether I sat there for several days sailing and traveling by foot, or whether I left the computer on overnight while making my character fly forward, I would have accomplished that goal. So all you can do is criticize me for making that exploration goal, not the method in which I achieved my goal. The extent was the goal, which was not within the limits of your reason. Just be glad I didn't travel to 1 million, then.
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Mgalekgolo
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Re: Mac gaming mods seed

Post by Mgalekgolo » Tue Sep 13, 2011 6:56 pm

Amy wrote:Blew up...a creeper hole? If you blow up a hole does that fix it? I feel like it would only just get bigger.
Blah. Ok blew a creeper hole.
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